From ea1a2980a6cb6b465c1f6911c959335aca25cb80 Mon Sep 17 00:00:00 2001 From: Lorenz Date: Wed, 24 Aug 2022 17:21:32 +0200 Subject: hiding damage splashes while inside the boss room (fixing Skytils feature) --- src/main/java/at/hannibal2/skyhanni/SkyHanniMod.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/main/java/at/hannibal2/skyhanni/SkyHanniMod.java') diff --git a/src/main/java/at/hannibal2/skyhanni/SkyHanniMod.java b/src/main/java/at/hannibal2/skyhanni/SkyHanniMod.java index 48b568a9f..353cfa934 100644 --- a/src/main/java/at/hannibal2/skyhanni/SkyHanniMod.java +++ b/src/main/java/at/hannibal2/skyhanni/SkyHanniMod.java @@ -72,16 +72,17 @@ public class SkyHanniMod { registerEvent(new PlayerChatFilter()); registerEvent(new DungeonChatFilter()); registerEvent(new HideNotClickableItems()); - registerEvent(new DungeonHighlightClickedBlocks()); registerEvent(new ItemDisplayOverlayFeatures()); registerEvent(new CurrentPetDisplay()); registerEvent(new ExpBottleOnGroundHider()); registerEvent(new DamageIndicatorManager()); registerEvent(new ItemAbilityCooldown()); + registerEvent(new DungeonHighlightClickedBlocks()); registerEvent(new DungeonMilestonesDisplay()); registerEvent(new DungeonDeathCounter()); registerEvent(new DungeonCleanEnd()); registerEvent(new DungeonBossMessages()); + registerEvent(new DungeonBossHideDamageSplash()); registerEvent(new TrophyFishMessages()); registerEvent(new BazaarBestSellMethod()); registerEvent(new AnvilCombineHelper()); -- cgit