From 263f80c3ecb6896de74668b4833a2b5c154bf463 Mon Sep 17 00:00:00 2001 From: Lorenz Date: Mon, 15 Aug 2022 11:31:48 +0200 Subject: added coloring to damage indicator except dungeon --- src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/main/java/at/hannibal2/skyhanni/utils') diff --git a/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt b/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt index 765a075a8..430c45777 100644 --- a/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt +++ b/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt @@ -327,7 +327,8 @@ object RenderUtils { color: Color, partialTicks: Float, shadow: Boolean = false, - scale: Float = 1f + scale: Float = 1f, + yOff: Float = 0f, ) { var mc = Minecraft.getMinecraft() val player = mc.thePlayer @@ -351,7 +352,7 @@ object RenderUtils { GlStateManager.disableLighting() GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0) GlStateManager.enableTexture2D() - mc.fontRendererObj.drawString(text, (-width).toFloat(), 0f, color.rgb, shadow) + mc.fontRendererObj.drawString(text, (-width).toFloat(), yOff, color.rgb, shadow) GlStateManager.disableBlend() GlStateManager.popMatrix() } -- cgit