package at.hannibal2.skyhanni.config.features; import at.hannibal2.skyhanni.config.core.config.Position; import com.google.gson.annotations.Expose; import io.github.moulberry.moulconfig.annotations.ConfigAccordionId; import io.github.moulberry.moulconfig.annotations.ConfigEditorAccordion; import io.github.moulberry.moulconfig.annotations.ConfigEditorBoolean; import io.github.moulberry.moulconfig.annotations.ConfigOption; import io.github.moulberry.moulconfig.observer.Property; public class Misc { @Expose @ConfigOption(name = "Pet", desc = "") @ConfigEditorAccordion(id = 0) public boolean pet = false; @Expose @ConfigOption(name = "Pet Display", desc = "Show the currently active pet.") @ConfigEditorBoolean @ConfigAccordionId(id = 0) public boolean petDisplay = false; @Expose // @ConfigOption(name = "Pet Display Position", desc = "") // @ConfigEditorButton(runnableId = "petDisplay", buttonText = "Edit") // @ConfigAccordionId(id = 0) public Position petDisplayPos = new Position(-111, 221, false, true); @Expose @ConfigOption(name = "Time", desc = "") @ConfigEditorAccordion(id = 1) public boolean time = false; @Expose @ConfigOption(name = "Real Time", desc = "Show IRL time. Useful while playing in full screen mode.") @ConfigEditorBoolean @ConfigAccordionId(id = 1) public boolean realTime = false; @Expose // @ConfigOption(name = "Real Time Position", desc = "") // @ConfigEditorButton(runnableId = "realTime", buttonText = "Edit") // @ConfigAccordionId(id = 1) public Position realTimePos = new Position(10, 10, false, true); @Expose @ConfigOption(name = "Hide Armor", desc = "") @ConfigEditorAccordion(id = 3) public boolean hideArmor = false; @Expose @ConfigOption(name = "Hide Armor", desc = "Hide other players' armor.") @ConfigEditorBoolean() @ConfigAccordionId(id = 3) public Property hideArmorEnabled = Property.of(false); @Expose @ConfigOption(name = "Own Armor", desc = "Hide your own armor.") @ConfigEditorBoolean() @ConfigAccordionId(id = 3) public Property hideArmorOwn = Property.of(true); @Expose @ConfigOption(name = "Only Helmet", desc = "Only hide the helmet.") @ConfigEditorBoolean() @ConfigAccordionId(id = 3) public Property hideArmorOnlyHelmet = Property.of(false); @Expose @ConfigOption(name = "Damage Splash", desc = "") @ConfigEditorAccordion(id = 4) public boolean damageSplash = false; @Expose @ConfigOption(name = "Hide Damage Splash", desc = "Hide all damage splashes anywhere in Skyblock.") @ConfigEditorBoolean @ConfigAccordionId(id = 4) public boolean hideDamageSplash = false; @Expose @ConfigOption(name = "Potion Effects", desc = "") @ConfigEditorAccordion(id = 5) public boolean potionEffects = false; @Expose @ConfigOption(name = "Non God Pot Effects", desc = "Display the active potion effects that are not part of the god pot.") @ConfigEditorBoolean @ConfigAccordionId(id = 5) public boolean nonGodPotEffectDisplay = false; @Expose // @ConfigOption(name = "Pot Effects Position", desc = "") // @ConfigEditorButton(runnableId = "nonGodPotEffect", buttonText = "Edit") // @ConfigAccordionId(id = 5) public Position nonGodPotEffectPos = new Position(10, 10, false, true); @Expose @ConfigOption(name = "Crimson Reputation Helper", desc = "") @ConfigEditorAccordion(id = 6) public boolean reputationHelper = false; @Expose @ConfigOption(name = "Crimson Isle Reputation", desc = "Enable features around Reputation features in the Crimson Isle.") @ConfigEditorBoolean @ConfigAccordionId(id = 6) public boolean crimsonIsleReputationHelper = true; @Expose // @ConfigOption(name = "Reputation Position", desc = "") // @ConfigEditorButton(runnableId = "crimsonIsleReputationHelper", buttonText = "Edit") // @ConfigAccordionId(id = 6) public Position crimsonIsleReputationHelperPos = new Position(10, 10, false, true); @Expose @ConfigOption(name = "Reputation Locations", desc = "Crimson Isles waypoints for locations to get reputation.") @ConfigEditorBoolean @ConfigAccordionId(id = 6) public boolean crimsonIsleReputationLocation = false; @Expose @ConfigOption(name = "Tia Relay", desc = "") @ConfigEditorAccordion(id = 7) public boolean tiaRelay = false; @Expose @ConfigOption(name = "Tia Relay Waypoint", desc = "Show the next relay waypoint for Tia the Fairy, where maintenance for the abiphone network needs to be done.") @ConfigEditorBoolean @ConfigAccordionId(id = 7) public boolean tiaRelayNextWaypoint = true; @Expose @ConfigOption(name = "Tia Relay All", desc = "Show all relay waypoints at once.") @ConfigEditorBoolean @ConfigAccordionId(id = 7) public boolean tiaRelayAllWaypoints = false; @Expose @ConfigOption(name = "Tia Relay Helper", desc = "Helps with solving the sound puzzle.") @ConfigEditorBoolean @ConfigAccordionId(id = 7) public boolean tiaRelayHelper = true; @Expose @ConfigOption(name = "Tia Relay Mute", desc = "Mutes the sound when close to the relay.") @ConfigEditorBoolean @ConfigAccordionId(id = 7) public boolean tiaRelayMute = true; @Expose @ConfigOption(name = "Tps Display", desc = "") @ConfigEditorAccordion(id = 8) public boolean tpsDisplay = false; @Expose @ConfigOption(name = "Tps Display", desc = "Show the TPS of the current server, like in Soopy.") @ConfigEditorBoolean @ConfigAccordionId(id = 8) public boolean tpsDisplayEnabled = false; @Expose // @ConfigOption(name = "Tps Display Position", desc = "") // @ConfigEditorButton(runnableId = "tpsDisplay", buttonText = "Edit") // @ConfigAccordionId(id = 8) public Position tpsDisplayPosition = new Position(10, 10, false, true); @Expose @ConfigOption(name = "Particle Hider", desc = "") @ConfigEditorAccordion(id = 9) public boolean particleHider = false; @Expose @ConfigOption(name = "Blaze Particles", desc = "Hide blaze particles.") @ConfigEditorBoolean @ConfigAccordionId(id = 9) public boolean hideBlazeParticles = false; @Expose @ConfigOption(name = "Fireball Particles", desc = "Hide fireball particles.") @ConfigEditorBoolean @ConfigAccordionId(id = 9) public boolean hideFireballParticles = true; @Expose @ConfigOption(name = "Fire Particles", desc = "Hide particles from the fire block.") @ConfigEditorBoolean @ConfigAccordionId(id = 9) public boolean hideFireBlockParticles = true; @Expose @ConfigOption(name = "Smoke Particle", desc = "Hide smoke particles.") @ConfigEditorBoolean @ConfigAccordionId(id = 9) public boolean hideSmokeParticles = false; @Expose @ConfigOption(name = "Far Particles", desc = "Hide particles that are more than 40 blocks away.") @ConfigEditorBoolean @ConfigAccordionId(id = 9) public boolean hideFarParticles = true; @Expose @ConfigOption(name = "Close Redstone Particles", desc = "Hide redstone particles around the player (appear for some potion effects).") @ConfigEditorBoolean @ConfigAccordionId(id = 9) public boolean hideCloseRedstoneparticles = true; @Expose @ConfigOption(name = "Chicken Head Timer", desc = "") @ConfigEditorAccordion(id = 10) public boolean chickenHeadTimer = false; @Expose @ConfigOption(name = "Enabled", desc = "Show the cooldown until the next time you can lay an egg with the chicken head.") @ConfigEditorBoolean @ConfigAccordionId(id = 10) public boolean chickenHeadTimerDisplay = false; @Expose @ConfigOption(name = "Hide Chat", desc = "Hide the 'You lay an egg' chat message'.") @ConfigEditorBoolean @ConfigAccordionId(id = 10) public boolean chickenHeadTimerHideChat = true; @Expose // @ConfigOption(name = "Timer Position", desc = "") // @ConfigEditorButton(runnableId = "chickenHeadTimer", buttonText = "Edit") // @ConfigAccordionId(id = 10) public Position chickenHeadTimerPosition = new Position(-372, 73, false, true); @Expose @ConfigOption(name = "Exp Bottles", desc = "Hides all the experience orbs lying on the ground.") @ConfigEditorBoolean public boolean hideExpBottles = false; @Expose // @ConfigOption(name = "Collection Counter Position", desc = "Tracking the number of items you collect. §cDoes not work with sacks.") // @ConfigEditorButton(runnableId = "collectionCounter", buttonText = "Edit") public Position collectionCounterPos = new Position(10, 10, false, true); @Expose @ConfigOption(name = "Brewing Stand Overlay", desc = "Display the Item names directly inside the Brewing Stand") @ConfigEditorBoolean public boolean brewingStandOverlay = true; @Expose @ConfigOption(name = "Red Scoreboard Numbers", desc = "Hide the red scoreboard numbers at the right side of the screen.") @ConfigEditorBoolean public boolean hideScoreboardNumbers = false; @Expose @ConfigOption(name = "Explosions Hider", desc = "Hide explosions.") @ConfigEditorBoolean public boolean hideExplosions = false; @Expose @ConfigOption(name = "CH Join", desc = "Helps buy a Pass for accessing the Crystal Hollows if needed.") @ConfigEditorBoolean public boolean crystalHollowsJoin = true; @Expose @ConfigOption(name = "Fire Overlay Hider", desc = "Hide the fire overlay (Like in Skytils)") @ConfigEditorBoolean public boolean hideFireOverlay = false; @Expose @ConfigOption(name = "Config Button", desc = "Add a button to the pause menu to configure SkyHanni.") @ConfigEditorBoolean public boolean configButtonOnPause = true; }