package at.hannibal2.skyhanni.features.chroma /** * A type of chroma shader generally used for standard GUI elements using Gui.drawRect and * other GUI element drawing functions. * * Explicitly those that do not depend on a texture. * * **Usage:** * * ``` * ChromaShaderManager.begin(ChromaType.STANDARD) * // draw GUI element here * ChromaShaderManager.end() * ``` */ object StandardChromaShader : ChromaShader("standard_chroma", "standard_chroma") { val INSTANCE: StandardChromaShader get() = this }