package at.hannibal2.skyhanni.features.nether.ashfang import at.hannibal2.skyhanni.SkyHanniMod import at.hannibal2.skyhanni.features.damageindicator.BossType import at.hannibal2.skyhanni.features.damageindicator.DamageIndicatorManager import at.hannibal2.skyhanni.utils.LorenzUtils import at.hannibal2.skyhanni.utils.RenderUtils.renderString import net.minecraft.client.Minecraft import net.minecraft.entity.item.EntityArmorStand import net.minecraftforge.client.event.RenderGameOverlayEvent import net.minecraftforge.event.world.WorldEvent import net.minecraftforge.fml.common.eventhandler.SubscribeEvent import net.minecraftforge.fml.common.gameevent.TickEvent.ClientTickEvent import java.text.DecimalFormat class AshfangNextResetCooldown { private var spawnTime = 1L @SubscribeEvent fun renderOverlay(event: ClientTickEvent) { if (!isEnabled()) return if (Minecraft.getMinecraft().theWorld.loadedEntityList.any { it is EntityArmorStand && it.posY > 145 && (it.name.contains("§c§9Ashfang Acolyte§r") || it.name.contains("§c§cAshfang Underling§r")) }) { spawnTime = System.currentTimeMillis() } } @SubscribeEvent fun onRenderOverlay(event: RenderGameOverlayEvent.Post) { if (event.type != RenderGameOverlayEvent.ElementType.ALL) return if (!isEnabled()) return if (spawnTime == -1L) return val remainingTime = spawnTime + 46_100 - System.currentTimeMillis() if (remainingTime > 0) { val remaining = (remainingTime.toFloat() / 1000) val format = DecimalFormat("0.0").format(remaining + 0.1) SkyHanniMod.feature.ashfang.nextResetCooldownPos.renderString("§cAshfang next reset in: §a${format}s") } else { spawnTime = -1 } } @SubscribeEvent fun onWorldChange(event: WorldEvent.Load) { spawnTime = -1 } private fun isEnabled(): Boolean { return LorenzUtils.inSkyBlock && SkyHanniMod.feature.ashfang.nextResetCooldown && DamageIndicatorManager.isBossSpawned(BossType.NETHER_ASHFANG) } }