package at.hannibal2.skyhanni.features.rift import at.hannibal2.skyhanni.SkyHanniMod import at.hannibal2.skyhanni.config.features.RiftConfig import at.hannibal2.skyhanni.data.IslandType import at.hannibal2.skyhanni.utils.ItemUtils.getInternalName import at.hannibal2.skyhanni.utils.LorenzUtils import at.hannibal2.skyhanni.utils.NEUInternalName import net.minecraft.item.ItemStack object RiftAPI { fun inRift() = LorenzUtils.inIsland(IslandType.THE_RIFT) val config: RiftConfig get() = SkyHanniMod.feature.rift // internal name -> motes var motesPrice = emptyMap() fun ItemStack.motesNpcPrice(): Double? { val baseMotes = motesPrice[getInternalName()] ?: return null val burgerStacks = config.motes.burgerStacks val pricePer = baseMotes + (burgerStacks * 5) * baseMotes / 100 return pricePer * stackSize } fun inLivingCave() = LorenzUtils.skyBlockArea == "Living Cave" fun inLivingStillness() = LorenzUtils.skyBlockArea == "Living Stillness" fun inStillgoreChateau() = LorenzUtils.skyBlockArea == "Stillgore Château" || LorenzUtils.skyBlockArea == "Oubliette" fun inDreadfarm() = LorenzUtils.skyBlockArea == "Dreadfarm" }