1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
|
package at.hannibal2.skyhanni.config.features;
import at.hannibal2.skyhanni.config.FeatureToggle;
import at.hannibal2.skyhanni.config.core.config.Position;
import com.google.gson.annotations.Expose;
import io.github.moulberry.moulconfig.annotations.Accordion;
import io.github.moulberry.moulconfig.annotations.ConfigEditorBoolean;
import io.github.moulberry.moulconfig.annotations.ConfigOption;
public class DungeonConfig {
@Expose
@ConfigOption(name = "Clicked Blocks", desc = "Highlight levers, chests, and Wither Essence when clicked in Dungeons.")
@ConfigEditorBoolean
@FeatureToggle
public boolean highlightClickedBlocks = false;
@Expose
@ConfigOption(name = "Milestones Display", desc = "Show the current milestone in Dungeons.")
@ConfigEditorBoolean
@FeatureToggle
public boolean showMilestonesDisplay = false;
@Expose
public Position showMileStonesDisplayPos = new Position(10, 10, false, true);
@Expose
@ConfigOption(name = "Death Counter Display", desc = "Display the total amount of deaths in the current Dungeon.")
@ConfigEditorBoolean
@FeatureToggle
public boolean deathCounterDisplay = false;
@Expose
public Position deathCounterPos = new Position(10, 10, false, true);
@Expose
@ConfigOption(name = "Clean End", desc = "")
@Accordion
public CleanEndConfig cleanEnd = new CleanEndConfig();
public static class CleanEndConfig {
@Expose
@ConfigOption(name = "Enabled", desc = "After the last Dungeon boss has died, all entities and " +
"particles are no longer displayed and the music stops playing, but the loot chests are still displayed.")
@ConfigEditorBoolean
@FeatureToggle
public boolean enabled = false;
@Expose
@ConfigOption(name = "Ignore Guardians", desc = "Ignore F3 and M3 Guardians from the clean end feature when " +
"sneaking. Makes it easier to kill them after the boss died already. Thanks Hypixel.")
@ConfigEditorBoolean
public boolean F3IgnoreGuardians = false;
}
@Expose
@ConfigOption(name = "Boss Damage Splash", desc = "Hides damage splashes while inside the boss room (fixes a Skytils feature).")
@ConfigEditorBoolean
@FeatureToggle
public boolean damageSplashBoss = false;
@Expose
@ConfigOption(name = "Highlight Deathmites", desc = "Highlight Deathmites in Dungeons in red color.")
@ConfigEditorBoolean
@FeatureToggle
public boolean highlightDeathmites = true;
@Expose
@ConfigOption(name = "Highlight Teammates", desc = "Highlight Dungeon teammates with a glowing outline.")
@ConfigEditorBoolean
@FeatureToggle
public boolean highlightTeammates = true;
@Expose
@ConfigOption(name = "Object Hider", desc = "Hide various things in Dungeons.")
@Accordion
public ObjectHiderConfig objectHider = new ObjectHiderConfig();
public static class ObjectHiderConfig {
@Expose
@ConfigOption(name = "Hide Superboom TNT", desc = "Hide Superboom TNT laying around in Dungeons.")
@ConfigEditorBoolean
@FeatureToggle
public boolean hideSuperboomTNT = false;
@Expose
@ConfigOption(name = "Hide Blessings", desc = "Hide Blessings laying around in Dungeons.")
@ConfigEditorBoolean
@FeatureToggle
public boolean hideBlessing = false;
@Expose
@ConfigOption(name = "Hide Revive Stones", desc = "Hide Revive Stones laying around in Dungeons.")
@ConfigEditorBoolean
@FeatureToggle
public boolean hideReviveStone = false;
@Expose
@ConfigOption(name = "Hide Premium Flesh", desc = "Hide Premium Flesh laying around in Dungeons.")
@ConfigEditorBoolean
@FeatureToggle
public boolean hidePremiumFlesh = false;
@Expose
@ConfigOption(name = "Hide Journal Entry", desc = "Hide Journal Entry pages laying around in Dungeons.")
@ConfigEditorBoolean
@FeatureToggle
public boolean hideJournalEntry = false;
@Expose
@ConfigOption(name = "Hide Skeleton Skull", desc = "Hide Skeleton Skulls laying around in Dungeons.")
@ConfigEditorBoolean
@FeatureToggle
public boolean hideSkeletonSkull = true;
@Expose
@ConfigOption(name = "Hide Healer Orbs", desc = "Hides the damage, ability damage and defensive orbs that spawn when the Healer kills mobs.")
@ConfigEditorBoolean
@FeatureToggle
public boolean hideHealerOrbs = false;
@Expose
@ConfigOption(name = "Hide Healer Fairy", desc = "Hide the Golden Fairy that follows the Healer in Dungeons.")
@ConfigEditorBoolean
@FeatureToggle
public boolean hideHealerFairy = false;
@Expose
@ConfigOption(
name = "Hide Soulweaver Skulls",
desc = "Hide the annoying soulweaver skulls that float around you if you have the soulweaver gloves equipped.")
@ConfigEditorBoolean
@FeatureToggle
public boolean hideSoulweaverSkulls = false;
}
@Expose
@ConfigOption(name = "Message Filter", desc = "")
@Accordion
public MessageFilterConfig messageFilter = new MessageFilterConfig();
public static class MessageFilterConfig{
@Expose
@ConfigOption(name = "Keys and Doors", desc = "Hides the chat message when picking up keys or opening doors in Dungeons.")
@ConfigEditorBoolean
@FeatureToggle
public boolean keysAndDoors = false;
}
@Expose
@ConfigOption(name = "Dungeon Copilot", desc = "")
@Accordion
public DungeonCopilotConfig dungeonCopilot = new DungeonCopilotConfig();
public static class DungeonCopilotConfig{
@Expose
@ConfigOption(name = "Copilot Enabled", desc = "Suggests what to do next in Dungeons.")
@ConfigEditorBoolean
@FeatureToggle
public boolean enabled = false;
@Expose
public Position pos = new Position(10, 10, false, true);
}
@Expose
@ConfigOption(name = "Party Finder", desc = "")
@Accordion
public PartyFinderConfig partyFinder = new PartyFinderConfig();
public static class PartyFinderConfig {
@Expose
@ConfigOption(name = "Colored Class Level", desc = "Color class levels in Party Finder.")
@ConfigEditorBoolean
@FeatureToggle
public boolean coloredClassLevel = true;
}
@Expose
@ConfigOption(name = "Tab List", desc = "")
@Accordion
public TabListConfig tabList = new TabListConfig();
public static class TabListConfig {
@Expose
@ConfigOption(name = "Colored Class Level", desc = "Color class levels in tab list. (Also hides rank colors and emblems, because who needs that in Dungeons anyway?)")
@ConfigEditorBoolean
@FeatureToggle
public boolean coloredClassLevel = true;
}
@Expose
@ConfigOption(name = "Moving Skeleton Skulls", desc = "Highlight Skeleton Skulls when combining into an " +
"orange Skeletor (not useful when combined with feature Hide Skeleton Skull).")
@ConfigEditorBoolean
@FeatureToggle
public boolean highlightSkeletonSkull = true;
@Expose
@ConfigOption(name = "Croesus Chest", desc = "Adds a visual highlight to the Croesus inventory that " +
"shows unopened chests.")
@ConfigEditorBoolean
@FeatureToggle
public boolean croesusUnopenedChestTracker = true;
}
|