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package at.hannibal2.skyhanni.features.rift
import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.events.GuiContainerEvent
import at.hannibal2.skyhanni.events.InventoryCloseEvent
import at.hannibal2.skyhanni.events.InventoryOpenEvent
import at.hannibal2.skyhanni.utils.InventoryUtils
import at.hannibal2.skyhanni.utils.ItemUtils.getLore
import at.hannibal2.skyhanni.utils.LorenzColor
import at.hannibal2.skyhanni.utils.RenderUtils.highlight
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
class HighlightRiftGuide {
private val config get() = SkyHanniMod.feature.rift
private var inInventory = false
private var highlightedItems = listOf<Int>()
@SubscribeEvent
fun onInventoryOpen(event: InventoryOpenEvent) {
inInventory = false
if (!isEnabled()) return
val inGuide = event.inventoryItems[40]?.getLore()?.let {
if (it.size == 1) {
it[0].startsWith("§7To Rift Guide")
} else false
} ?: false
if (!inGuide) return
val highlightedItems = mutableListOf<Int>()
for ((slot, stack) in event.inventoryItems) {
val lore = stack.getLore()
if (lore.isNotEmpty()) {
if (lore.last() == "§8✖ Not completed yet!") {
highlightedItems.add(slot)
}
}
}
inInventory = true
this.highlightedItems = highlightedItems
}
@SubscribeEvent
fun onInventoryClose(event: InventoryCloseEvent) {
inInventory = false
}
@SubscribeEvent(priority = EventPriority.LOW)
fun onBackgroundDrawn(event: GuiContainerEvent.BackgroundDrawnEvent) {
if (!isEnabled()) return
if (!inInventory) return
for (slot in InventoryUtils.getItemsInOpenChest()) {
if (slot.slotIndex in highlightedItems) {
slot highlight LorenzColor.YELLOW
}
}
}
fun isEnabled() = RiftAPI.inRift() && config.highlightGuide
}
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