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package at.hannibal2.skyhanni.features.skillprogress

import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.api.SkillAPI
import at.hannibal2.skyhanni.api.SkillAPI.activeSkill
import at.hannibal2.skyhanni.api.SkillAPI.lastUpdate
import at.hannibal2.skyhanni.api.SkillAPI.oldSkillInfoMap
import at.hannibal2.skyhanni.api.SkillAPI.showDisplay
import at.hannibal2.skyhanni.api.SkillAPI.skillXPInfoMap
import at.hannibal2.skyhanni.config.features.skillprogress.SkillProgressConfig
import at.hannibal2.skyhanni.events.ActionBarUpdateEvent
import at.hannibal2.skyhanni.events.ConfigLoadEvent
import at.hannibal2.skyhanni.events.GuiRenderEvent
import at.hannibal2.skyhanni.events.LorenzTickEvent
import at.hannibal2.skyhanni.events.ProfileJoinEvent
import at.hannibal2.skyhanni.events.SkillOverflowLevelupEvent
import at.hannibal2.skyhanni.features.skillprogress.SkillUtil.XP_NEEDED_FOR_60
import at.hannibal2.skyhanni.utils.ChatUtils
import at.hannibal2.skyhanni.utils.ChatUtils.chat
import at.hannibal2.skyhanni.utils.ConditionalUtils.onToggle
import at.hannibal2.skyhanni.utils.LorenzUtils
import at.hannibal2.skyhanni.utils.NumberUtil.addSeparators
import at.hannibal2.skyhanni.utils.NumberUtil.formatDouble
import at.hannibal2.skyhanni.utils.NumberUtil.interpolate
import at.hannibal2.skyhanni.utils.NumberUtil.roundToPrecision
import at.hannibal2.skyhanni.utils.Quad
import at.hannibal2.skyhanni.utils.RenderUtils.renderRenderables
import at.hannibal2.skyhanni.utils.RenderUtils.renderStringsAndItems
import at.hannibal2.skyhanni.utils.SimpleTimeMark
import at.hannibal2.skyhanni.utils.SoundUtils
import at.hannibal2.skyhanni.utils.SoundUtils.playSound
import at.hannibal2.skyhanni.utils.SpecialColour
import at.hannibal2.skyhanni.utils.TimeUnit
import at.hannibal2.skyhanni.utils.TimeUtils.format
import at.hannibal2.skyhanni.utils.renderables.Renderable
import at.hannibal2.skyhanni.utils.renderables.Renderable.Companion.horizontalContainer
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import java.awt.Color
import kotlin.math.ceil
import kotlin.time.Duration.Companion.milliseconds
import kotlin.time.Duration.Companion.seconds

object SkillProgress {

    val config get() = SkyHanniMod.feature.skillProgress
    private val barConfig get() = config.skillProgressBarConfig
    private val allSkillConfig get() = config.allSkillDisplayConfig
    val etaConfig get() = config.skillETADisplayConfig
    val customGoalConfig get() = config.customGoalConfig

    private var skillExpPercentage = 0.0
    private var display = emptyList<Renderable>()
    private var allDisplay = emptyList<Renderable>()
    private var etaDisplay = emptyList<Renderable>()
    private var lastGainUpdate = SimpleTimeMark.farPast()
    private var maxWidth = 182
    var hideInActionBar = listOf<String>()

    @SubscribeEvent
    fun onRenderOverlay(event: GuiRenderEvent.GuiOverlayRenderEvent) {
        if (!isEnabled()) return
        if (display.isEmpty()) return

        if (showDisplay) {
            renderDisplay()

            if (barConfig.enabled.get()) {
                renderBar()
            }
        }

        if (etaConfig.enabled.get()) {
            config.etaPosition.renderRenderables(etaDisplay, posLabel = "Skill ETA")
        }
    }

    @SubscribeEvent
    fun onGuiRender(event: GuiRenderEvent) {
        if (!isEnabled()) return
        if (display.isEmpty()) return

        if (allSkillConfig.enabled.get()) {
            config.allSkillPosition.renderRenderables(allDisplay, posLabel = "All Skills Display")
        }
    }

    private fun renderDisplay() {
        when (val textAlignment = config.textAlignmentProperty.get()) {
            SkillProgressConfig.TextAlignment.NONE -> {
                config.displayPosition.renderStringsAndItems(listOf(display), posLabel = "Skill Progress")
            }

            SkillProgressConfig.TextAlignment.CENTERED,
            SkillProgressConfig.TextAlignment.LEFT,
            SkillProgressConfig.TextAlignment.RIGHT,
            -> {
                val content = horizontalContainer(display, horizontalAlign = textAlignment.alignment)
                val renderables = listOf(Renderable.fixedSizeLine(content, maxWidth))
                config.displayPosition.renderRenderables(renderables, posLabel = "Skill Progress")
            }

            else -> {}
        }
    }

    private fun renderBar() {
        val progress = if (barConfig.useTexturedBar.get()) {
            val factor = (skillExpPercentage.toFloat().coerceAtMost(1f)) * 182
            maxWidth = 182
            Renderable.progressBar(
                percent = factor.toDouble(),
                startColor = Color(SpecialColour.specialToChromaRGB(barConfig.barStartColor)),
                texture = barConfig.texturedBar.usedTexture.get(),
                useChroma = barConfig.useChroma.get()
            )

        } else {
            maxWidth = barConfig.regularBar.width
            val factor = skillExpPercentage.coerceAtMost(1.0)
            Renderable.progressBar(
                percent = factor,
                startColor = Color(SpecialColour.specialToChromaRGB(barConfig.barStartColor)),
                endColor = Color(SpecialColour.specialToChromaRGB(barConfig.barStartColor)),
                width = maxWidth,
                height = barConfig.regularBar.height,
                useChroma = barConfig.useChroma.get()
            )
        }

        config.barPosition.renderRenderables(listOf(progress), posLabel = "Skill Progress Bar")
    }

    @SubscribeEvent
    fun onProfileJoin(event: ProfileJoinEvent) {
        display = emptyList()
        allDisplay = emptyList()
        etaDisplay = emptyList()
        skillExpPercentage = 0.0
    }

    @SubscribeEvent
    fun onTick(event: LorenzTickEvent) {
        if (!isEnabled()) return
        if (lastUpdate.passedSince() > 3.seconds) showDisplay = config.alwaysShow.get()

        if (event.repeatSeconds(1)) {
            allDisplay = formatAllDisplay(drawAllDisplay())
            etaDisplay = drawETADisplay()
        }

        if (event.repeatSeconds(2)) {
            update()
            updateSkillInfo()
        }
    }

    @SubscribeEvent
    fun onLevelUp(event: SkillOverflowLevelupEvent) {
        if (!isEnabled()) return
        if (!config.overflowConfig.enableInChat) return
        val skillName = event.skill.displayName
        val oldLevel = event.oldLevel
        val newLevel = event.newLevel
        val skill = SkillAPI.storage?.get(event.skill) ?: return
        val goalReached = newLevel == skill.customGoalLevel && customGoalConfig.enableInChat

        val rewards = buildList {
            add("  §r§7§8+§b1 Flexing Point")
            if (newLevel % 5 == 0)
                add("  §r§7§8+§d50 SkyHanni User Luck")
        }
        val messages = listOf(
            "§3§l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬",
            "  §r§b§lSKILL LEVEL UP §3$skillName §8$oldLevel➜§3$newLevel",
            if (goalReached)
                listOf(
                    "",
                    "  §r§d§lGOAL REACHED!",
                    "",
                ).joinToString("\n") else
                "",
            "  §r§a§lREWARDS",
            rewards.joinToString("\n"),
            "§3§l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬"
        )

        chat(messages.joinToString("\n"), false)

        if (goalReached)
            chat("§lYou have reached your goal level of §b§l${skill.customGoalLevel} §e§lin the §b§l$skillName §e§lskill!")

        SoundUtils.createSound("random.levelup", 1f, 1f).playSound()
    }

    @SubscribeEvent
    fun