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<title>github/Skyblock-Dungeons-Guide.git/src/main/java/kr/syeyoung/dungeonsguide/features, branch master</title>
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<entry>
<title>fix player profile not never loading in chat (#63)</title>
<updated>2022-10-07T12:50:22+00:00</updated>
<author>
<name>kokoniara</name>
<email>70776766+kingstefan26@users.noreply.github.com</email>
</author>
<published>2022-10-07T12:50:22+00:00</published>
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* fix player profile not never loading in chat

* cut out hychat like a cancer

* ApiFetchur now caches whole players not single profiles,
added a switch profile button in gui

* ugh git

* Revert "cut out hychat like a cancer"

This reverts commit 2ee11afa

* ugh git x2

* I tried, good luck maintaining this

* forgot to uncomment hychat fix

* now shows which profile is now selected
put button on top
a lil refactor

* fix player profile sometimes not loading

Co-authored-by: syeyoung &lt;42869671+cyoung06@users.noreply.github.com&gt;</content>
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* fix player profile not never loading in chat

* cut out hychat like a cancer

* ApiFetchur now caches whole players not single profiles,
added a switch profile button in gui

* ugh git

* Revert "cut out hychat like a cancer"

This reverts commit 2ee11afa

* ugh git x2

* I tried, good luck maintaining this

* forgot to uncomment hychat fix

* now shows which profile is now selected
put button on top
a lil refactor

* fix player profile sometimes not loading

Co-authored-by: syeyoung &lt;42869671+cyoung06@users.noreply.github.com&gt;</pre>
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</content>
</entry>
<entry>
<title>make sonarlint less mad (refactor)</title>
<updated>2022-10-04T18:04:23+00:00</updated>
<author>
<name>kingstefan26</name>
<email>eryk.ruta1@gmail.com</email>
</author>
<published>2022-10-04T18:04:23+00:00</published>
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</entry>
<entry>
<title>reimplement check if player dead</title>
<updated>2022-10-04T17:35:06+00:00</updated>
<author>
<name>kingstefan26</name>
<email>eryk.ruta1@gmail.com</email>
</author>
<published>2022-10-04T17:35:06+00:00</published>
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</entry>
<entry>
<title>remove unnecessary yaw interpolation that caused weird jutter</title>
<updated>2022-10-04T17:34:24+00:00</updated>
<author>
<name>kingstefan26</name>
<email>eryk.ruta1@gmail.com</email>
</author>
<published>2022-10-04T17:34:24+00:00</published>
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<content type='text'>
turn the position from ints to floats, so it doesn't jump
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turn the position from ints to floats, so it doesn't jump
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</entry>
<entry>
<title>un-rotate the heads on map (it was the wrong way)</title>
<updated>2022-10-04T17:30:36+00:00</updated>
<author>
<name>kingstefan26</name>
<email>eryk.ruta1@gmail.com</email>
</author>
<published>2022-10-04T17:30:36+00:00</published>
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<entry>
<title>fix the code not checking if player is not dead</title>
<updated>2022-10-04T14:43:40+00:00</updated>
<author>
<name>kingstefan26</name>
<email>eryk.ruta1@gmail.com</email>
</author>
<published>2022-10-04T14:43:40+00:00</published>
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<entry>
<title>fix dungeon map not showing ppl heads</title>
<updated>2022-10-03T19:03:42+00:00</updated>
<author>
<name>kingstefan26</name>
<email>eryk.ruta1@gmail.com</email>
</author>
<published>2022-10-03T18:46:26+00:00</published>
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</entry>
<entry>
<title>- Remove unnecessary un-culling.</title>
<updated>2022-05-06T15:45:55+00:00</updated>
<author>
<name>syeyoung</name>
<email>cyoung06@naver.com</email>
</author>
<published>2022-05-06T15:45:55+00:00</published>
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<entry>
<title>- Remove unnecessary close of mechanic browser tooltip.</title>
<updated>2022-05-06T14:36:14+00:00</updated>
<author>
<name>syeyoung</name>
<email>cyoung06@naver.com</email>
</author>
<published>2022-05-06T14:36:14+00:00</published>
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<content type='text'>
 Mechanic Browser Tooltip will be closed on first click, no need to close it again
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 Mechanic Browser Tooltip will be closed on first click, no need to close it again
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</entry>
<entry>
<title>- remove spirit bow timer after player shoots an arrow</title>
<updated>2022-01-31T15:11:33+00:00</updated>
<author>
<name>syeyoung</name>
<email>cyougn06@naver.com</email>
</author>
<published>2022-01-31T15:11:33+00:00</published>
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