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authorsyeyoung <cyoung06@naver.com>2022-08-06 16:59:01 +0900
committersyeyoung <cyoung06@naver.com>2022-08-06 16:59:01 +0900
commit549b20b8a4b08e60bc1deb10076a15e6f839da19 (patch)
treee411936fa132f3e439a2ed19304130bcaf847daa /.vscode
parent5d16ab7966daf0f813a9d5aebee3cc53826938d6 (diff)
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- Got it to launch minecraft finally
For developers - You need to launch "loader" project, not the "mod" project. - Loom WILL NOT auto-generate launch props. --> Copy contents of build.gradle from other directory to global build.gradle, and run any gradle task to generate. (it was painful to figure out)
Diffstat (limited to '.vscode')
-rw-r--r--.vscode/launch.json29
1 files changed, 28 insertions, 1 deletions
diff --git a/.vscode/launch.json b/.vscode/launch.json
index b3e96bec..60ab5bbf 100644
--- a/.vscode/launch.json
+++ b/.vscode/launch.json
@@ -1,4 +1,31 @@
{
"version": "0.2.0",
- "configurations": []
+ "configurations": [
+ {
+ "type": "java",
+ "name": "Minecraft Client",
+ "request": "launch",
+ "cwd": "${workspaceFolder}/runtime",
+ "console": "internalConsole",
+ "stopOnEntry": false,
+ "mainClass": "net.fabricmc.devlaunchinjector.Main",
+ "vmArgs": "\"-Dfabric.dli.config\u003d/home/syeyoung/Documents/dungeonsguide/Dungeons@@0020Guide/.gradle/loom-cache/launch.cfg\" \"-Dfabric.dli.env\u003dclient\" \"-Dfabric.dli.main\u003dnet.minecraft.launchwrapper.Launch\"",
+ "args": "",
+ "env": {},
+ "projectName": ""
+ },
+ {
+ "type": "java",
+ "name": "Minecraft Server",
+ "request": "launch",
+ "cwd": "${workspaceFolder}/run",
+ "console": "internalConsole",
+ "stopOnEntry": false,
+ "mainClass": "net.fabricmc.devlaunchinjector.Main",
+ "vmArgs": "\"-Dfabric.dli.config\u003d/home/syeyoung/Documents/dungeonsguide/Dungeons@@0020Guide/.gradle/loom-cache/launch.cfg\" \"-Dfabric.dli.env\u003dserver\" \"-Dfabric.dli.main\u003dnet.minecraft.launchwrapper.Launch\"",
+ "args": "\"nogui\"",
+ "env": {},
+ "projectName": ""
+ }
+ ]
} \ No newline at end of file