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author | syeyoung <cyoung06@naver.com> | 2022-08-06 16:59:01 +0900 |
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committer | syeyoung <cyoung06@naver.com> | 2022-08-06 16:59:01 +0900 |
commit | 549b20b8a4b08e60bc1deb10076a15e6f839da19 (patch) | |
tree | e411936fa132f3e439a2ed19304130bcaf847daa /settings.gradle | |
parent | 5d16ab7966daf0f813a9d5aebee3cc53826938d6 (diff) | |
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- Got it to launch minecraft finally
For developers
- You need to launch "loader" project, not the "mod" project.
- Loom WILL NOT auto-generate launch props.
--> Copy contents of build.gradle from other directory to global build.gradle, and run any gradle task to generate. (it was painful to figure out)
Diffstat (limited to 'settings.gradle')
-rw-r--r-- | settings.gradle | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/settings.gradle b/settings.gradle index a3178245..137771c1 100644 --- a/settings.gradle +++ b/settings.gradle @@ -22,3 +22,4 @@ pluginManagement { include 'mod' include 'loader' +rootProject.name = "Dungeons Guide"
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