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authorsyeyoung <cyoung06@naver.com>2022-08-06 16:59:01 +0900
committersyeyoung <cyoung06@naver.com>2022-08-06 16:59:01 +0900
commit549b20b8a4b08e60bc1deb10076a15e6f839da19 (patch)
treee411936fa132f3e439a2ed19304130bcaf847daa /settings.gradle
parent5d16ab7966daf0f813a9d5aebee3cc53826938d6 (diff)
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- Got it to launch minecraft finally
For developers - You need to launch "loader" project, not the "mod" project. - Loom WILL NOT auto-generate launch props. --> Copy contents of build.gradle from other directory to global build.gradle, and run any gradle task to generate. (it was painful to figure out)
Diffstat (limited to 'settings.gradle')
-rw-r--r--settings.gradle1
1 files changed, 1 insertions, 0 deletions
diff --git a/settings.gradle b/settings.gradle
index a3178245..137771c1 100644
--- a/settings.gradle
+++ b/settings.gradle
@@ -22,3 +22,4 @@ pluginManagement {
include 'mod'
include 'loader'
+rootProject.name = "Dungeons Guide" \ No newline at end of file