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authorsyeyoung <cyoung06@naver.com>2021-10-04 14:06:32 +0900
committersyeyoung <cyoung06@naver.com>2021-10-04 14:06:32 +0900
commita98c778b6e3398f265eeb56e1984c28aadb153bd (patch)
treebb8812236ae51b7a3077e4327820897cca1b99a1 /src/main/java/kr/syeyoung/dungeonsguide/dungeon/MapProcessor.java
parentdcd661c9108005b43f595d010c92d3221f866fb8 (diff)
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- Blood rush mode
Diffstat (limited to 'src/main/java/kr/syeyoung/dungeonsguide/dungeon/MapProcessor.java')
-rwxr-xr-xsrc/main/java/kr/syeyoung/dungeonsguide/dungeon/MapProcessor.java49
1 files changed, 41 insertions, 8 deletions
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/MapProcessor.java b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/MapProcessor.java
index 3bea78f8..aed2f2a1 100755
--- a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/MapProcessor.java
+++ b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/MapProcessor.java
@@ -22,9 +22,11 @@ import com.google.common.collect.BiMap;
import com.google.common.collect.HashBiMap;
import com.google.common.collect.Sets;
import kr.syeyoung.dungeonsguide.DungeonsGuide;
+import kr.syeyoung.dungeonsguide.dungeon.doorfinder.EDungeonDoorType;
import kr.syeyoung.dungeonsguide.dungeon.events.DungeonMapUpdateEvent;
import kr.syeyoung.dungeonsguide.dungeon.events.DungeonNodataEvent;
import kr.syeyoung.dungeonsguide.dungeon.events.DungeonRoomDiscoverEvent;
+import kr.syeyoung.dungeonsguide.dungeon.events.SerializableBlockPos;
import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom;
import kr.syeyoung.dungeonsguide.dungeon.doorfinder.DungeonSpecificDataProviderRegistry;
import kr.syeyoung.dungeonsguide.dungeon.doorfinder.DungeonSpecificDataProvider;
@@ -36,14 +38,12 @@ import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemMap;
import net.minecraft.item.ItemStack;
-import net.minecraft.util.BlockPos;
-import net.minecraft.util.ChatComponentText;
-import net.minecraft.util.Vec3;
-import net.minecraft.util.Vec4b;
+import net.minecraft.util.*;
import net.minecraft.world.storage.MapData;
import net.minecraftforge.common.MinecraftForge;
import javax.vecmath.Vector2d;
+import javax.vecmath.Vector2f;
import java.awt.*;
import java.util.*;
import java.util.List;
@@ -250,7 +250,7 @@ public class MapProcessor {
MapUtils.record(mapData, mapPoint.x, mapPoint.y, new Color(0,255,255,80));
DungeonRoom rooms = buildRoom(mapData, new Point(x,y));
if (rooms == null) continue;
- context.createEvent(new DungeonRoomDiscoverEvent(rooms.getUnitPoints().get(0), rooms.getRoomMatcher().getRotation(), rooms.getMin(), rooms.getShape(),rooms.getColor(), rooms.getDungeonRoomInfo().getUuid(), rooms.getDungeonRoomInfo().getName(), rooms.getDungeonRoomInfo().getProcessorId()));
+ context.createEvent(new DungeonRoomDiscoverEvent(rooms.getUnitPoints().get(0), rooms.getRoomMatcher().getRotation(), new SerializableBlockPos(rooms.getMin()), new SerializableBlockPos(rooms.getMax()), rooms.getShape(),rooms.getColor(), rooms.getDungeonRoomInfo().getUuid(), rooms.getDungeonRoomInfo().getName(), rooms.getDungeonRoomInfo().getProcessorId()));
DungeonsGuide.sendDebugChat(new ChatComponentText("New Map discovered! shape: "+rooms.getShape()+ " color: "+rooms.getColor()+" unitPos: "+x+","+y));
DungeonsGuide.sendDebugChat(new ChatComponentText("New Map discovered! mapMin: "+rooms.getMin() + " mapMx: "+rooms.getMax()));
StringBuilder builder = new StringBuilder();
@@ -278,6 +278,7 @@ public class MapProcessor {
}
}
+ private static final Set<Vector2d> door_dirs = Sets.newHashSet(new Vector2d(0,0.5), new Vector2d(0, -0.5), new Vector2d(0.5, 0), new Vector2d(-0.5 , 0));
private DungeonRoom buildRoom(byte[] mapData, Point unitPoint) {
Queue<Point[]> toCheck = new LinkedList<Point[]>();
toCheck.add(new Point[] {unitPoint, unitPoint}); // requestor, target
@@ -309,12 +310,44 @@ public class MapProcessor {
int localX = p.x - minX, localY = p.y - minY;
shape |= 1 <<(localY *4 + localX);
}
-
+ Set<Vector2d> doors = new HashSet<>();
+ for (Point p: ayConnected) {
+ for (Vector2d v: door_dirs) {
+ Vector2d v2 = new Vector2d(p.x + v.x , p.y + v.y );
+ if (doors.contains(v2)) doors.remove(v2);
+ else doors.add(v2);
+ }
+ }
Point pt2 = roomPointToMapPoint(ayConnected.get(0));
byte unit1 = MapUtils.getMapColorAt(mapData, pt2.x, pt2.y);
+ // 0: none 1: open door door 2. unopen door 3: wither door 4. red door
+ Set<Tuple<Vector2d, EDungeonDoorType>> doorsAndStates = new HashSet<>();
+ final int halfWidth = unitRoomDimension.width + 4;
+ for (Vector2d door : doors) {
+ int floorX = (int)Math.floor(door.x), floorY = (int)Math.floor(door.y);
+ Point mapPt = roomPointToMapPoint(new Point(floorX, floorY));
+ Point target = new Point(mapPt.x+ unitRoomDimension.width/2 + (int)(halfWidth*(door.x - floorX)), mapPt.y + unitRoomDimension.height/2 + (int)(halfWidth*(door.y - floorY)) );
+ MapUtils.record(mapData, target.x, target.y, Color.green);
+ byte color = MapUtils.getMapColorAt(mapData, target.x, target.y);
+
+ Vector2d vector2d = new Vector2d(door.x - minX, door.y - minY);
+ if (color == 0) {
+ doorsAndStates.add(new Tuple<>(vector2d, EDungeonDoorType.NONE));
+ } else if (color == 85) {
+ doorsAndStates.add(new Tuple<>(vector2d, EDungeonDoorType.UNOPEN));
+ } else if (color == 119) {
+ doorsAndStates.add(new Tuple<>(vector2d, EDungeonDoorType.WITHER));
+ } else if (color == 18 && unit1 != 18) {
+ doorsAndStates.add(new Tuple<>(vector2d, EDungeonDoorType.BLOOD));
+ } else {
+ doorsAndStates.add(new Tuple<>(vector2d, EDungeonDoorType.ENTRANCE));
+ }
+ }
+
+
try{
- return new DungeonRoom(ayConnected, shape, unit1, roomPointToWorldPoint(new Point(minX, minY)), roomPointToWorldPoint(new Point(maxX+1, maxY+1)).add(-1, 0, -1), context);
+ return new DungeonRoom(ayConnected, shape, unit1, roomPointToWorldPoint(new Point(minX, minY)), roomPointToWorldPoint(new Point(maxX+1, maxY+1)).add(-1, 0, -1), context, doorsAndStates);
} catch (IllegalStateException ex) {
DungeonsGuide.sendDebugChat(new ChatComponentText("Failed to load room, retrying later :: "+ex.getLocalizedMessage()));
return null;
@@ -373,7 +406,7 @@ public class MapProcessor {
stabilizationTick++;
}
- if (stabilizationTick > 5) {
+ if (stabilizationTick > 20) {
if (doorDimension == null) buildMap(mapData);
else processMap(mapData);
}