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author | syeyoung <cyong06@naver.com> | 2021-03-10 23:06:05 +0900 |
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committer | syeyoung <cyong06@naver.com> | 2021-03-10 23:06:05 +0900 |
commit | 92ce9024b73df31f3c88ad23a7443dec2578469c (patch) | |
tree | dd7f6c928c79e2847a34ccb47820a037d244e361 /src/main/java/kr/syeyoung/dungeonsguide/utils | |
parent | a7030786cc5f3b756f8b538f8f071cd7d5c14e77 (diff) | |
download | Skyblock-Dungeons-Guide-92ce9024b73df31f3c88ad23a7443dec2578469c.tar.gz Skyblock-Dungeons-Guide-92ce9024b73df31f3c88ad23a7443dec2578469c.tar.bz2 Skyblock-Dungeons-Guide-92ce9024b73df31f3c88ad23a7443dec2578469c.zip |
finally fix gui flashing issue.
Diffstat (limited to 'src/main/java/kr/syeyoung/dungeonsguide/utils')
-rwxr-xr-x | src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java | 37 |
1 files changed, 36 insertions, 1 deletions
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java b/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java index 35319e71..8ffcab39 100755 --- a/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java @@ -70,7 +70,6 @@ public class RenderUtils { } tessellator.draw(); GlStateManager.enableTexture2D(); - GlStateManager.disableBlend(); } @@ -118,6 +117,42 @@ public class RenderUtils { } tessellator.draw(); GlStateManager.enableTexture2D(); + GlStateManager.enableBlend(); + } + + public static void drawRectSafe(int left, int top, int right, int bottom, int color) + { + if (left < right) + { + int i = left; + left = right; + right = i; + } + + if (top < bottom) + { + int j = top; + top = bottom; + bottom = j; + } + + float f3 = (float)(color >> 24 & 255) / 255.0F; + float f = (float)(color >> 16 & 255) / 255.0F; + float f1 = (float)(color >> 8 & 255) / 255.0F; + float f2 = (float)(color & 255) / 255.0F; + Tessellator tessellator = Tessellator.getInstance(); + WorldRenderer worldrenderer = tessellator.getWorldRenderer(); + GlStateManager.enableBlend(); + GlStateManager.disableTexture2D(); + GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); + GlStateManager.color(f, f1, f2, f3); + worldrenderer.begin(7, DefaultVertexFormats.POSITION); + worldrenderer.pos((double)left, (double)bottom, 0.0D).endVertex(); + worldrenderer.pos((double)right, (double)bottom, 0.0D).endVertex(); + worldrenderer.pos((double)right, (double)top, 0.0D).endVertex(); + worldrenderer.pos((double)left, (double)top, 0.0D).endVertex(); + tessellator.draw(); + GlStateManager.enableTexture2D(); GlStateManager.disableBlend(); } |