diff options
author | syeyoung <cyougn06@naver.com> | 2022-01-31 23:16:26 +0900 |
---|---|---|
committer | syeyoung <cyougn06@naver.com> | 2022-01-31 23:16:26 +0900 |
commit | 33bc7744dceed33aa3220f351a43d2617f68183b (patch) | |
tree | ed58162a9467f28568c8baaf4e90ec571228e6fe /src/main/java/kr/syeyoung/dungeonsguide | |
parent | b518d47800ced4dd0f0e0250090826b5f0bace44 (diff) | |
download | Skyblock-Dungeons-Guide-33bc7744dceed33aa3220f351a43d2617f68183b.tar.gz Skyblock-Dungeons-Guide-33bc7744dceed33aa3220f351a43d2617f68183b.tar.bz2 Skyblock-Dungeons-Guide-33bc7744dceed33aa3220f351a43d2617f68183b.zip |
- Add 3 new pathfinding algorithms
- Theta*
- A* with finegrid used by jps
- A* with finegrid used by jps + diagonal routes
- Make MStringSelectionButton inc and dec button work as intended
- Add new "feature" for choosing pathfind strategy
Diffstat (limited to 'src/main/java/kr/syeyoung/dungeonsguide')
10 files changed, 765 insertions, 16 deletions
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/DungeonsGuide.java b/src/main/java/kr/syeyoung/dungeonsguide/DungeonsGuide.java index ac860e78..b3467132 100755 --- a/src/main/java/kr/syeyoung/dungeonsguide/DungeonsGuide.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/DungeonsGuide.java @@ -38,12 +38,16 @@ import kr.syeyoung.dungeonsguide.stomp.StompClient; import kr.syeyoung.dungeonsguide.stomp.StompInterface; import kr.syeyoung.dungeonsguide.utils.AhUtils; import kr.syeyoung.dungeonsguide.utils.TimeScoreUtil; +import kr.syeyoung.dungeonsguide.utils.cursor.GLCursors; import kr.syeyoung.dungeonsguide.wsresource.StaticResourceCache; import lombok.Getter; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiErrorScreen; import net.minecraft.client.gui.GuiScreen; +import net.minecraft.client.resources.IReloadableResourceManager; +import net.minecraft.client.resources.IResourceManager; +import net.minecraft.client.resources.IResourceManagerReloadListener; import net.minecraft.client.resources.IResourcePack; import net.minecraft.launchwrapper.LaunchClassLoader; import net.minecraft.util.IChatComponent; @@ -166,6 +170,8 @@ public class DungeonsGuide implements DGInterface, CloseListener { TimeScoreUtil.init(); ProgressManager.pop(progressbar); + + ((IReloadableResourceManager)Minecraft.getMinecraft().getResourceManager()).registerReloadListener(resourceManager -> GLCursors.setupCursors()); } @Getter private boolean firstTimeUsingDG = false; diff --git a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/roomfinder/DungeonRoom.java b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/roomfinder/DungeonRoom.java index 4052d2a0..2419f50a 100755 --- a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/roomfinder/DungeonRoom.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/roomfinder/DungeonRoom.java @@ -19,7 +19,6 @@ package kr.syeyoung.dungeonsguide.dungeon.roomfinder; import com.google.common.collect.Sets; -import kr.syeyoung.dungeonsguide.DungeonsGuide; import kr.syeyoung.dungeonsguide.dungeon.DungeonContext; import kr.syeyoung.dungeonsguide.dungeon.MapProcessor; import kr.syeyoung.dungeonsguide.dungeon.data.DungeonRoomInfo; @@ -29,9 +28,8 @@ import kr.syeyoung.dungeonsguide.dungeon.events.DungeonStateChangeEvent; import kr.syeyoung.dungeonsguide.dungeon.mechanics.DungeonMechanic; import kr.syeyoung.dungeonsguide.dungeon.mechanics.DungeonRoomDoor; import kr.syeyoung.dungeonsguide.features.FeatureRegistry; -import kr.syeyoung.dungeonsguide.pathfinding.CachedWorld; -import kr.syeyoung.dungeonsguide.pathfinding.JPSPathfinder; -import kr.syeyoung.dungeonsguide.pathfinding.NodeProcessorDungeonRoom; +import kr.syeyoung.dungeonsguide.features.impl.secret.FeaturePathfindStrategy; +import kr.syeyoung.dungeonsguide.pathfinding.*; import kr.syeyoung.dungeonsguide.roomedit.EditingContext; import kr.syeyoung.dungeonsguide.roomprocessor.ProcessorFactory; import kr.syeyoung.dungeonsguide.roomprocessor.RoomProcessor; @@ -102,8 +100,13 @@ public class DungeonRoom { this.currentState = currentState; } + private Map<BlockPos, AStarFineGrid> activeBetterAStar = new HashMap<>(); + private Map<BlockPos, AStarCornerCut> activeBetterAStarCornerCut = new HashMap<>(); + private Map<BlockPos, ThetaStar> activeThetaStar = new HashMap<>(); + public ScheduledFuture<List<Vec3>> createEntityPathTo(IBlockAccess blockaccess, Entity entityIn, BlockPos targetPos, float dist, int timeout) { - if (FeatureRegistry.SECRET_PATHFIND_STRATEGY.isEnabled()) { + FeaturePathfindStrategy.PathfindStrategy pathfindStrategy = FeatureRegistry.SECRET_PATHFIND_STRATEGY.getPathfindStrat(); + if (pathfindStrategy == FeaturePathfindStrategy.PathfindStrategy.JPS_LEGACY) { ScheduledFuture<List<Vec3>> sf = asyncPathFinder.schedule(() -> { BlockPos min = new BlockPos(getMin().getX(), 0, getMin().getZ()); BlockPos max= new BlockPos(getMax().getX(), 255, getMax().getZ()); @@ -112,6 +115,30 @@ public class DungeonRoom { return pathFinder.getRoute(); }, 0, TimeUnit.MILLISECONDS); return sf; + } else if (pathfindStrategy == FeaturePathfindStrategy.PathfindStrategy.A_STAR_FINE_GRID) { + ScheduledFuture<List<Vec3>> sf = asyncPathFinder.schedule(() -> { + AStarFineGrid pathFinder = + activeBetterAStar.computeIfAbsent(targetPos, (pos) -> new AStarFineGrid(this, new Vec3(pos.getX(), pos.getY(), pos.getZ()).addVector(0.5, 0.5, 0.5))); + pathFinder.pathfind(entityIn.getPositionVector(),timeout); + return pathFinder.getRoute(); + }, 0, TimeUnit.MILLISECONDS); + return sf; + }else if (pathfindStrategy == FeaturePathfindStrategy.PathfindStrategy.A_STAR_DIAGONAL) { + ScheduledFuture<List<Vec3>> sf = asyncPathFinder.schedule(() -> { + AStarCornerCut pathFinder = + activeBetterAStarCornerCut.computeIfAbsent(targetPos, (pos) -> new AStarCornerCut(this, new Vec3(pos.getX(), pos.getY(), pos.getZ()).addVector(0.5, 0.5, 0.5))); + pathFinder.pathfind(entityIn.getPositionVector(),timeout); + return pathFinder.getRoute(); + }, 0, TimeUnit.MILLISECONDS); + return sf; + } else if (pathfindStrategy == FeaturePathfindStrategy.PathfindStrategy.THETA_STAR) { + ScheduledFuture<List<Vec3>> sf = asyncPathFinder.schedule(() -> { + ThetaStar pathFinder = + activeThetaStar.computeIfAbsent(targetPos, (pos) -> new ThetaStar(this, new Vec3(pos.getX(), pos.getY(), pos.getZ()).addVector(0.5, 0.5, 0.5))); + pathFinder.pathfind(entityIn.getPositionVector(),timeout); + return pathFinder.getRoute(); + }, 0, TimeUnit.MILLISECONDS); + return sf; } else { ScheduledFuture<List<Vec3>> sf = asyncPathFinder.schedule(() -> { PathFinder pathFinder = new PathFinder(nodeProcessorDungeonRoom); @@ -276,6 +303,7 @@ public class DungeonRoom { long arr[]; + // These values are doubled private final int minx, miny, minz, maxx, maxy, maxz; private final int lenx, leny, lenz; private static final float playerWidth = 0.3f; diff --git a/src/main/java/kr/syeyoung/dungeonsguide/eventlistener/DungeonListener.java b/src/main/java/kr/syeyoung/dungeonsguide/eventlistener/DungeonListener.java index 2edf4d83..7997aec4 100755 --- a/src/main/java/kr/syeyoung/dungeonsguide/eventlistener/DungeonListener.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/eventlistener/DungeonListener.java @@ -47,6 +47,8 @@ import net.minecraft.client.gui.GuiErrorScreen; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.entity.passive.EntityBat; +import net.minecraft.util.AxisAlignedBB; +import net.minecraft.util.BlockPos; import net.minecraft.util.ChatComponentText; import net.minecraft.util.Vec3; import net.minecraftforge.client.event.ClientChatReceivedEvent; @@ -339,6 +341,22 @@ public class DungeonListener { } } + if (FeatureRegistry.DEBUG.isEnabled() && dungeonRoom !=null) { + + Vec3 player = Minecraft.getMinecraft().thePlayer.getPositionVector(); + BlockPos real = new BlockPos(player.xCoord * 2, player.yCoord * 2, player.zCoord * 2); + for (BlockPos allInBox : BlockPos.getAllInBox(real.add(-1, -1, -1), real.add(1, 1, 1))) { + boolean blocked = dungeonRoom.isBlocked(allInBox.getX(), allInBox.getY(), allInBox.getZ()); + + RenderUtils.highlightBox( + AxisAlignedBB.fromBounds( + allInBox.getX() / 2.0 - 0.1, allInBox.getY() / 2.0 - 0.1, allInBox.getZ() / 2.0 - 0.1, + allInBox.getX() / 2.0 + 0.1, allInBox.getY() / 2.0 + 0.1, allInBox.getZ() / 2.0 + 0.1 + ), blocked ? new Color(0x55FF0000, true) : new Color(0x3300FF00, true), renderWorldLastEvent.partialTicks, false); + + } + } + } if (EditingContext.getEditingContext() != null) { diff --git a/src/main/java/kr/syeyoung/dungeonsguide/features/FeatureRegistry.java b/src/main/java/kr/syeyoung/dungeonsguide/features/FeatureRegistry.java index 16201dcb..7ef483e1 100644 --- a/src/main/java/kr/syeyoung/dungeonsguide/features/FeatureRegistry.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/features/FeatureRegistry.java @@ -83,7 +83,7 @@ public class FeatureRegistry { public static final PathfindLineProperties SECRET_LINE_PROPERTIES_SECRET_BROWSER = register(new PathfindLineProperties("Dungeon Secrets.Secret Browser", "Line Settings", "Line Settings when pathfinding using Secret Browser", "secret.lineproperties.secretbrowser", true, SECRET_LINE_PROPERTIES_GLOBAL)); public static final FeatureActions SECRET_ACTIONS = register(new FeatureActions()); - public static final SimpleFeature SECRET_PATHFIND_STRATEGY = register(new SimpleFeature("Dungeon Secrets", "Use NEW JPS Optimization instead of standard A Star", "Faster, and accurate routes.", "secret.secretpathfind.algorithm", true)); + public static final FeaturePathfindStrategy SECRET_PATHFIND_STRATEGY = register(new FeaturePathfindStrategy()); public static final FeatureTogglePathfind SECRET_TOGGLE_KEY = register(new FeatureTogglePathfind()); public static final FeatureFreezePathfind SECRET_FREEZE_LINES = register(new FeatureFreezePathfind()); public static final FeatureCreateRefreshLine SECRET_CREATE_REFRESH_LINE = register(new FeatureCreateRefreshLine()); diff --git a/src/main/java/kr/syeyoung/dungeonsguide/features/impl/secret/FeaturePathfindStrategy.java b/src/main/java/kr/syeyoung/dungeonsguide/features/impl/secret/FeaturePathfindStrategy.java new file mode 100644 index 00000000..9c732dbf --- /dev/null +++ b/src/main/java/kr/syeyoung/dungeonsguide/features/impl/secret/FeaturePathfindStrategy.java @@ -0,0 +1,110 @@ +/* + * Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod + * Copyright (C) 2021 cyoung06 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License as published + * by the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +package kr.syeyoung.dungeonsguide.features.impl.secret; + +import com.google.common.base.Supplier; +import com.google.gson.JsonObject; +import kr.syeyoung.dungeonsguide.config.guiconfig.ConfigPanelCreator; +import kr.syeyoung.dungeonsguide.config.guiconfig.MFeatureEdit; +import kr.syeyoung.dungeonsguide.config.guiconfig.MParameterEdit; +import kr.syeyoung.dungeonsguide.config.guiconfig.RootConfigPanel; +import kr.syeyoung.dungeonsguide.features.FeatureParameter; +import kr.syeyoung.dungeonsguide.features.SimpleFeature; +import kr.syeyoung.dungeonsguide.features.text.PanelTextParameterConfig; +import kr.syeyoung.dungeonsguide.features.text.StyledTextRenderer; +import kr.syeyoung.dungeonsguide.features.text.TextHUDFeature; +import kr.syeyoung.dungeonsguide.gui.MPanel; +import kr.syeyoung.dungeonsguide.gui.elements.MStringSelectionButton; +import lombok.Data; +import lombok.Getter; +import lombok.RequiredArgsConstructor; + +import java.awt.*; +import java.util.Arrays; +import java.util.stream.Collectors; + +public class FeaturePathfindStrategy extends SimpleFeature { + public FeaturePathfindStrategy() { + super("Dungeon Secrets", "Pathfind Algorithm", "Select pathfind algorithm used by paths", "secret.secretpathfind.algorithm", true); + this.parameters.put("strategy", new FeatureParameter<String>("strategy", "Pathfind Strategy", "Pathfind Strategy", "THETA_STAR", "string")); + + } + + @Override + public boolean isDisyllable() { + return false; + } + + @Override + public String getEditRoute(RootConfigPanel rootConfigPanel) { + ConfigPanelCreator.map.put("base." + getKey() , new Supplier<MPanel>() { + @Override + public MPanel get() { + + MFeatureEdit featureEdit = new MFeatureEdit(FeaturePathfindStrategy.this, rootConfigPanel); + PathfindStrategy alignment = getPathfindStrat(); + MStringSelectionButton mStringSelectionButton = new MStringSelectionButton(Arrays.stream(PathfindStrategy.values()).map(Enum::name).collect(Collectors.toList()), alignment.name()) { + @Override + public Dimension getPreferredSize() { + return new Dimension(150, 20); + } + }; + mStringSelectionButton.setOnUpdate(() -> { + FeaturePathfindStrategy.this.<String>getParameter("strategy").setValue(mStringSelectionButton.getSelected()); + FeaturePathfindStrategy.this.<String>getParameter("strategy").setDescription(getPathfindStrat().getDescription()); + featureEdit.removeParameterEdit(null); + }); + featureEdit.addParameterEdit("strategy", new MParameterEdit(FeaturePathfindStrategy.this, FeaturePathfindStrategy.this.<String>getParameter("strategy"), rootConfigPanel, mStringSelectionButton, (a) -> false)); + + for (FeatureParameter parameter: getParameters()) { + if (parameter.getKey().equals("strategy")) continue; + featureEdit.addParameterEdit(parameter.getKey(), new MParameterEdit(FeaturePathfindStrategy.this, parameter, rootConfigPanel)); + } + return featureEdit; + } + }); + return "base." + getKey() ; + } + + @Getter @RequiredArgsConstructor + public enum PathfindStrategy { + THETA_STAR("The default pathfinding algorithm. It will generate sub-optimal path quickly."), + A_STAR_DIAGONAL("New pathfinding algorithm. It will generate path that looks like the one JPS generates"), + A_STAR_FINE_GRID("New pathfinding algorithm. It will generate path that kind of looks like stair"), + JPS_LEGACY("The improved pathfinding algorithm. Not suggested for usage. It will have problems on diagonal movements, thus giving wrong routes"), + A_STAR_LEGACY("The first pathfinding algorithm. It may have problem on navigating through stairs. This is the one used by Minecraft for mob pathfind."); + + private final String description; + } + + @Override + public void loadConfig(JsonObject jsonObject) { + super.loadConfig(jsonObject); + FeaturePathfindStrategy.PathfindStrategy alignment; + try { + alignment = PathfindStrategy.valueOf(FeaturePathfindStrategy.this.<String>getParameter("strategy").getValue()); + } catch (Exception e) {alignment = PathfindStrategy.THETA_STAR;} + FeaturePathfindStrategy.this.<String>getParameter("strategy").setValue(alignment.name()); + FeaturePathfindStrategy.this.<String>getParameter("strategy").setDescription(alignment.getDescription()); + } + + public PathfindStrategy getPathfindStrat() { + return PathfindStrategy.valueOf(FeaturePathfindStrategy.this.<String>getParameter("strategy").getValue()); + } +} diff --git a/src/main/java/kr/syeyoung/dungeonsguide/gui/elements/MStringSelectionButton.java b/src/main/java/kr/syeyoung/dungeonsguide/gui/elements/MStringSelectionButton.java index 7666865a..f2dcadce 100755 --- a/src/main/java/kr/syeyoung/dungeonsguide/gui/elements/MStringSelectionButton.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/gui/elements/MStringSelectionButton.java @@ -54,8 +54,8 @@ public class MStringSelectionButton extends MPanel { dec.setOnActionPerformed(new Runnable() { @Override public void run() { - selectedIndex++; - if (selectedIndex >= possible.size()) selectedIndex = 0; + selectedIndex --; + if (selectedIndex < 0) selectedIndex = possible.size() - 1; updateSelected(); onUpdate.run(); } @@ -63,8 +63,8 @@ public class MStringSelectionButton extends MPanel { inc.setOnActionPerformed(new Runnable() { @Override public void run() { - selectedIndex --; - if (selectedIndex < 0) selectedIndex = possible.size() - 1; + selectedIndex++; + if (selectedIndex >= possible.size()) selectedIndex = 0; updateSelected(); onUpdate.run(); } diff --git a/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/AStarCornerCut.java b/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/AStarCornerCut.java new file mode 100644 index 00000000..ee71f90b --- /dev/null +++ b/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/AStarCornerCut.java @@ -0,0 +1,189 @@ +/* + * Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod + * Copyright (C) 2021 cyoung06 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License as published + * by the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +package kr.syeyoung.dungeonsguide.pathfinding; + +import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom; +import lombok.Data; +import lombok.EqualsAndHashCode; +import lombok.Getter; +import lombok.RequiredArgsConstructor; +import net.minecraft.util.*; +import net.minecraft.world.World; + +import java.util.*; + +public class AStarCornerCut { + private final BlockPos min, max; + private final World world; + + int lastSx, lastSy, lastSz; + final int dx, dy, dz; + private DungeonRoom dungeonRoom; + + @Getter + private AxisAlignedBB destinationBB; + + public AStarCornerCut(DungeonRoom dungeonRoom, Vec3 destination) { + this.min = new BlockPos(dungeonRoom.getMinx(), 0, dungeonRoom.getMinz()); + this.max = new BlockPos(dungeonRoom.getMaxx(), 255, dungeonRoom.getMaxz()); + + this.world = dungeonRoom.getCachedWorld(); + this.dungeonRoom = dungeonRoom; + + this.dx = (int) (destination.xCoord * 2); + this.dy = (int) (destination.yCoord * 2); + this.dz = (int) (destination.zCoord * 2); + destinationBB = AxisAlignedBB.fromBounds(dx-2, dy-2, dz-2, dx+2, dy+2, dz+2); + } + + private Map<Node.Coordinate, Node> nodeMap = new HashMap<>(); + + private Node openNode(int x, int y, int z) + { + Node.Coordinate coordinate = new Node.Coordinate(x,y,z); + Node node = this.nodeMap.get(coordinate); + + if (node == null) + { + node = new Node(coordinate); + this.nodeMap.put(coordinate, node); + } + + return node; + } + + @Getter + private LinkedList<Vec3> route = new LinkedList<>(); + + @Getter + private PriorityQueue<Node> open = new PriorityQueue<>(Comparator.comparing((Node a) -> a == null ? Float.MAX_VALUE : a.f).thenComparing(a -> a == null ? Float.MAX_VALUE : a.coordinate.x).thenComparing(a -> a == null ? Float.MAX_VALUE : a.coordinate.y).thenComparing(a -> a == null ? Float.MAX_VALUE : a.coordinate.z)); + + private int pfindIdx = 0; + + public boolean pathfind(Vec3 from, long timeout) { + pfindIdx ++; + if (lastSx != (int)Math.round(from.xCoord * 2) || lastSy != (int)Math.round(from.yCoord*2) || lastSz != (int)Math.round(from.zCoord * 2)) + open.clear(); + + this.lastSx = (int) Math.round(from.xCoord * 2); + this.lastSy = (int) Math.round(from.yCoord * 2); + this.lastSz = (int) Math.round(from.zCoord * 2); + + Node startNode = openNode(dx, dy, dz); + Node goalNode = openNode(lastSx, lastSy, lastSz); + + if (goalNode.parent != null) { + LinkedList<Vec3> route = new LinkedList<>(); + Node curr =goalNode; + while(curr.parent != null) { + route.addLast(new Vec3(curr.coordinate.x / 2.0, curr.coordinate.y / 2.0 + 0.1, curr.coordinate.z/ 2.0)); + curr = curr.parent; + } + route.addLast(new Vec3(curr.coordinate.x / 2.0, curr.coordinate.y / 2.0 + 0.1, curr.coordinate.z/ 2.0)); + this.route = route; + return true; + } + + startNode.g = 0; + startNode.f = 0; + goalNode.g = Integer.MAX_VALUE; goalNode.f = Integer.MAX_VALUE; + + + open.add(startNode); + + long end = System.currentTimeMillis() + timeout; + + while (!open.isEmpty()) { + if (System.currentTimeMillis() > end) { + return false; + } + + Node n = open.poll(); + if (n.lastVisited == pfindIdx) continue; + n.lastVisited = pfindIdx; + + if (n == goalNode) { + // route = reconstructPath(startNode) + LinkedList<Vec3> route = new LinkedList<>(); + Node curr =goalNode; + while(curr.parent != null) { + route.addLast(new Vec3(curr.coordinate.x / 2.0, curr.coordinate.y / 2.0 + 0.1, curr.coordinate.z/ 2.0)); + curr = curr.parent; + } + route.addLast(new Vec3(curr.coordinate.x / 2.0, curr.coordinate.y / 2.0 + 0.1, curr.coordinate.z/ 2.0)); + this.route = route; + return true; + } + + for (int z = -1; z <= 1; z++) {for (int y = -1; y <= 1; y ++) { for(int x = -1; x <= 1; x++) { + if (x == 0 && y == 0 && z == 0) continue; + Node neighbor = openNode(n.coordinate.x +x, n.coordinate.y +y, n.coordinate.z + z); + + // check blocked. + if (!((destinationBB.minX <= neighbor.coordinate.x && neighbor.coordinate.x <= destinationBB.maxX && + destinationBB.minY <= neighbor.coordinate.y && neighbor.coordinate.y <= destinationBB.maxY && + destinationBB.minZ <= neighbor.coordinate.z && neighbor.coordinate.z <= destinationBB.maxZ) // near destination + || !dungeonRoom.isBlocked(neighbor.coordinate.x, neighbor.coordinate.y, neighbor.coordinate.z))) { // not blocked + continue; + } + if (neighbor.lastVisited == pfindIdx) continue; + + + float gScore = n.g + MathHelper.sqrt_float(x*x + y*y + z*z); // altho it's sq, it should be fine + if (gScore < neighbor.g ) { + neighbor.parent = n; + neighbor.g = gScore; + neighbor.f = gScore + distSq(goalNode.coordinate.x - neighbor.coordinate.x, goalNode.coordinate.y - neighbor.coordinate.y, goalNode.coordinate.z - neighbor.coordinate.z); + open.add(neighbor); + } else if (neighbor.lastVisited != pfindIdx) { + neighbor.f = gScore + distSq(goalNode.coordinate.x - neighbor.coordinate.x, goalNode.coordinate.y - neighbor.coordinate.y, goalNode.coordinate.z - neighbor.coordinate.z); + open.add(neighbor); + } + }}} + } + return true; + } + + private int manhatten(int x, int y, int z) {return Math.abs(x)+ Math.abs(y)+ Math.abs(z);} + private float distSq(float x, float y, float z) { + return MathHelper.sqrt_float(x * x + y * y + z * z); + } + + @RequiredArgsConstructor + @Data + public static final class Node { + @Data + @RequiredArgsConstructor + public static final class Coordinate { + private final int x, y, z; + } + private final Coordinate coordinate; + + private float f = Float.MAX_VALUE, g = Float.MAX_VALUE; + private int lastVisited; + + @EqualsAndHashCode.Exclude + private Node parent; + + public static long makeHash(int x, int y, int z) + { + return y & 32767L | ((short)x & 32767L) << 16 | ((short)z & 32767L) << 32; + } + } +} diff --git a/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/AStarFineGrid.java b/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/AStarFineGrid.java new file mode 100644 index 00000000..94fa8a87 --- /dev/null +++ b/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/AStarFineGrid.java @@ -0,0 +1,182 @@ +/* + * Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod + * Copyright (C) 2021 cyoung06 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License as published + * by the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +package kr.syeyoung.dungeonsguide.pathfinding; + +import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom; +import lombok.Data; +import lombok.EqualsAndHashCode; +import lombok.Getter; +import lombok.RequiredArgsConstructor; +import net.minecraft.util.*; +import net.minecraft.world.World; + +import java.util.*; + +public class AStarFineGrid { + private final BlockPos min, max; + private final World world; + + int lastSx, lastSy, lastSz; + final int dx, dy, dz; + private DungeonRoom dungeonRoom; + + @Getter + private AxisAlignedBB destinationBB; + + public AStarFineGrid(DungeonRoom dungeonRoom, Vec3 destination) { + this.min = new BlockPos(dungeonRoom.getMinx(), 0, dungeonRoom.getMinz()); + this.max = new BlockPos(dungeonRoom.getMaxx(), 255, dungeonRoom.getMaxz()); + + this.world = dungeonRoom.getCachedWorld(); + this.dungeonRoom = dungeonRoom; + + this.dx = (int) (destination.xCoord * 2); + this.dy = (int) (destination.yCoord * 2); + this.dz = (int) (destination.zCoord * 2); + destinationBB = AxisAlignedBB.fromBounds(dx-2, dy-2, dz-2, dx+2, dy+2, dz+2); + } + + private Map<Node.Coordinate, Node> nodeMap = new HashMap<>(); + + private Node openNode(int x, int y, int z) + { + Node.Coordinate coordinate = new Node.Coordinate(x,y,z); + Node node = this.nodeMap.get(coordinate); + + if (node == null) + { + node = new Node(coordinate); + this.nodeMap.put(coordinate, node); + } + + return node; + } + + @Getter + private LinkedList<Vec3> route = new LinkedList<>(); + + @Getter + private PriorityQueue<Node> open = new PriorityQueue<>(Comparator.comparing((Node a) -> a == null ? Float.MAX_VALUE : a.f).thenComparing(a -> a == null ? Float.MAX_VALUE : a.coordinate.x).thenComparing(a -> a == null ? Float.MAX_VALUE : a.coordinate.y).thenComparing(a -> a == null ? Float.MAX_VALUE : a.coordinate.z)); + + private int pfindIdx = 0; + + public boolean pathfind(Vec3 from, long timeout) { + pfindIdx ++; + if (lastSx != (int)Math.round(from.xCoord * 2) || lastSy != (int)Math.round(from.yCoord*2) || lastSz != (int)Math.round(from.zCoord * 2)) + open.clear(); + + this.lastSx = (int) Math.round(from.xCoord * 2); + this.lastSy = (int) Math.round(from.yCoord * 2); + this.lastSz = (int) Math.round(from.zCoord * 2); + + Node startNode = openNode(dx, dy, dz); + Node goalNode = openNode(lastSx, lastSy, lastSz); + startNode.g = 0; + startNode.f = 0; + goalNode.g = Integer.MAX_VALUE; goalNode.f = Integer.MAX_VALUE; + if (goalNode.parent != null) { + LinkedList<Vec3> route = new LinkedList<>(); + Node curr =goalNode; + while(curr.parent != null) { + route.addLast(new Vec3(curr.coordinate.x / 2.0, curr.coordinate.y / 2.0 + 0.1, curr.coordinate.z/ 2.0)); + curr = curr.parent; + } + route.addLast(new Vec3(curr.coordinate.x / 2.0, curr.coordinate.y / 2.0 + 0.1, curr.coordinate.z/ 2.0)); + this.route = route; + return true; + } + open.add(startNode); + + long end = System.currentTimeMillis() + timeout; + + while (!open.isEmpty()) { + if (System.currentTimeMillis() > end) { + return false; + } + + Node n = open.poll(); + if (n.lastVisited == pfindIdx) continue; + n.lastVisited = pfindIdx; + + if (n == goalNode) { + // route = reconstructPath(startNode) + LinkedList<Vec3> route = new LinkedList<>(); + Node curr =goalNode; + while(curr.parent != null) { + route.addLast(new Vec3(curr.coordinate.x / 2.0, curr.coordinate.y / 2.0 + 0.1, curr.coordinate.z/ 2.0)); + curr = curr.parent; + } + route.addLast(new Vec3(curr.coordinate.x / 2.0, curr.coordinate.y / 2.0 + 0.1, curr.coordinate.z/ 2.0)); + this.route = route; + return true; + } + + for (EnumFacing value : EnumFacing.VALUES) { + Node neighbor = openNode(n.coordinate.x + value.getFrontOffsetX(), n.coordinate.y + value.getFrontOffsetY(), n.coordinate.z + value.getFrontOffsetZ()); + + // check blocked. + if (!((destinationBB.minX <= neighbor.coordinate.x && neighbor.coordinate.x <= destinationBB.maxX && + destinationBB.minY <= neighbor.coordinate.y && neighbor.coordinate.y <= destinationBB.maxY && + destinationBB.minZ <= neighbor.coordinate.z && neighbor.coordinate.z <= destinationBB.maxZ) // near destination + || !dungeonRoom.isBlocked(neighbor.coordinate.x, neighbor.coordinate.y, neighbor.coordinate.z))) { // not blocked + continue; + } + + float gScore = n.g + 1; // altho it's sq, it should be fine + if (gScore < neighbor.g) { + neighbor.parent = n; + neighbor.g = gScore; + neighbor.f = gScore + distSq(goalNode.coordinate.x - neighbor.coordinate.x, goalNode.coordinate.y - neighbor.coordinate.y, goalNode.coordinate.z - neighbor.coordinate.z); + open.add(neighbor); + } else if (neighbor.lastVisited != pfindIdx) { + neighbor.f = gScore + distSq(goalNode.coordinate.x - neighbor.coordinate.x, goalNode.coordinate.y - neighbor.coordinate.y, goalNode.coordinate.z - neighbor.coordinate.z); + open.add(neighbor); + } + } + } + return true; + } + + private int manhatten(int x, int y, int z) {return Math.abs(x)+ Math.abs(y)+ Math.abs(z);} + private float distSq(float x, float y, float z) { + return MathHelper.sqrt_float(x * x + y * y + z * z); + } + + @RequiredArgsConstructor + @Data + public static final class Node { + @Data + @RequiredArgsConstructor + public static final class Coordinate { + private final int x, y, z; + } + private final Coordinate coordinate; + + private float f = Float.MAX_VALUE, g = Float.MAX_VALUE; + private int lastVisited; + + @EqualsAndHashCode.Exclude + private Node parent; + + public static long makeHash(int x, int y, int z) + { + return y & 32767L | ((short)x & 32767L) << 16 | ((short)z & 32767L) << 32; + } + } +} diff --git a/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/JPSPathfinder.java b/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/JPSPathfinder.java index 6c88d4cf..5d48ccb2 100644 --- a/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/JPSPathfinder.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/JPSPathfinder.java @@ -72,7 +72,7 @@ public class JPSPathfinder { private LinkedList<Vec3> route = new LinkedList<>(); @Getter - private PriorityQueue<Node> open = new PriorityQueue<>(Comparator.comparing((Node a) -> a.f).thenComparing(a -> a.x).thenComparing(a -> a.y).thenComparing(a -> a.z)); + private PriorityQueue<Node> open = new PriorityQueue<>(Comparator.comparing((Node a) -> a == null ? Float.MAX_VALUE : a.f).thenComparing(a -> a == null ? Float.MAX_VALUE : a.x).thenComparing(a -> a == null ? Float.MAX_VALUE : a.y).thenComparing(a -> a == null ? Float.MAX_VALUE : a.z)); private int tx, ty, tz; @@ -111,11 +111,11 @@ public class JPSPathfinder { destinationBB = AxisAlignedBB.fromBounds((to.xCoord - within)* 2, (to.yCoord - within) * 2, (to.zCoord - within) * 2, (to.xCoord + within) * 2, (to.yCoord + within)* 2, (to.zCoord + within) *2); open.clear(); Node start; - open.add(start = openNode((int)from.xCoord* 2 + 1, (int)from.yCoord* 2 + 1, (int)from.zCoord * 2 + 1)); + open.add(start = openNode((int)from.xCoord * 2 + 1, (int)from.yCoord * 2, (int)from.zCoord * 2+1)); start.g = 0; start.f = 0; start.h = (float) from.squareDistanceTo(to); Node end = null; float minDist = Float.MAX_VALUE; - long forceEnd = System.currentTimeMillis() + timeout; + long forceEnd = System.currentTimeMillis() + timeout + 999999999L; while(!open.isEmpty()) { if (forceEnd < System.currentTimeMillis() && timeout != -1) break; Node n = open.poll(); @@ -263,9 +263,13 @@ public class JPSPathfinder { } } } else if (determinant == 2) { - if ((dx != 0 && dungeonRoom.isBlocked(nx , y , z ) && !dungeonRoom.isBlocked(nx + dx, y , z)) - || (dy != 0 && dungeonRoom.isBlocked(x , ny , z) && !dungeonRoom.isBlocked(x , ny+dy , z)) - || (dz != 0 && dungeonRoom.isBlocked(x , y , nz ) && !dungeonRoom.isBlocked(x , y , nz+dz))) return openNode(nx,ny,nz); + for (EnumFacing value : EnumFacing.VALUES) { + if (value.getFrontOffsetX() == dx || value.getFrontOffsetY() == dy || value.getFrontOffsetZ() == dz) continue; + int tx = nx + value.getFrontOffsetX(); + int ty = ny + value.getFrontOffsetY(); + int tz = nz + value.getFrontOffsetZ(); + if (dungeonRoom.isBlocked(tx, ty, tz)) return openNode(nx, ny, nz); + } if (dx != 0 && expand(nx, ny, nz, dx, 0,0) != null) return openNode(nx,ny,nz); if (dy != 0 && expand(nx, ny, nz, 0, dy,0) != null) return openNode(nx,ny,nz); if (dz != 0 && expand(nx, ny, nz, 0, 0,dz) != null) return openNode(nx,ny,nz); diff --git a/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/ThetaStar.java b/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/ThetaStar.java new file mode 100644 index 00000000..4e16cd4d --- /dev/null +++ b/src/main/java/kr/syeyoung/dungeonsguide/pathfinding/ThetaStar.java @@ -0,0 +1,212 @@ +/* + * Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod + * Copyright (C) 2021 cyoung06 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License as published + * by the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +package kr.syeyoung.dungeonsguide.pathfinding; + +import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom; +import lombok.*; +import net.minecraft.util.*; +import net.minecraft.world.World; + +import java.util.*; + +public class ThetaStar { + private final BlockPos min, max; + private final World world; + + int lastSx, lastSy, lastSz; + final int dx, dy, dz; + private DungeonRoom dungeonRoom; + + @Getter + private AxisAlignedBB destinationBB; + + public ThetaStar(DungeonRoom dungeonRoom, Vec3 destination) { + this.min = new BlockPos(dungeonRoom.getMinx(), 0, dungeonRoom.getMinz()); + this.max = new BlockPos(dungeonRoom.getMaxx(), 255, dungeonRoom.getMaxz()); + + this.world = dungeonRoom.getCachedWorld(); + this.dungeonRoom = dungeonRoom; + + this.dx = (int) (destination.xCoord * 2); + this.dy = (int) (destination.yCoord * 2); + this.dz = (int) (destination.zCoord * 2); + destinationBB = AxisAlignedBB.fromBounds(dx-2, dy-2, dz-2, dx+2, dy+2, dz+2); + } + + private Map<Node.Coordinate, Node> nodeMap = new HashMap<>(); + + private Node openNode(int x, int y, int z) + { + Node.Coordinate coordinate = new Node.Coordinate(x,y,z); + Node node = this.nodeMap.get(coordinate); + + if (node == null) + { + node = new Node(coordinate); + this.nodeMap.put(coordinate, node); + } + + return node; + } + + @Getter + private LinkedList<Vec3> route = new LinkedList<>(); + + @Getter + private PriorityQueue<Node> open = new PriorityQueue<>(Comparator.comparing((Node a) -> a == null ? Float.MAX_VALUE : a.f).thenComparing(a -> a == null ? Float.MAX_VALUE : a.coordinate.x).thenComparing(a -> a == null ? Float.MAX_VALUE : a.coordinate.y).thenComparing(a -> a == null ? Float.MAX_VALUE : a.coordinate.z)); + + private int pfindIdx = 0; + + public boolean pathfind(Vec3 from, long timeout) { + + pfindIdx ++; + if (lastSx != (int)Math.round(from.xCoord * 2) || lastSy != (int)Math.round(from.yCoord*2) || lastSz != (int)Math.round(from.zCoord * 2)) + open.clear(); + + this.lastSx = (int) Math.round(from.xCoord * 2); + this.lastSy = (int) Math.round(from.yCoord * 2); + this.lastSz = (int) Math.round(from.zCoord * 2); + if (dungeonRoom.isBlocked(lastSx, lastSy, lastSz)) return false; + + Node startNode = openNode(dx, dy, dz); + Node goalNode = openNode(lastSx, lastSy, lastSz); + startNode.g = 0; + startNode.f = 0; + goalNode.g = Integer.MAX_VALUE; goalNode.f = Integer.MAX_VALUE; + if (goalNode.parent != null) { + LinkedList<Vec3> route = new LinkedList<>(); + Node curr =goalNode; + while(curr.parent != null) { + route.addLast(new Vec3(curr.coordinate.x / 2.0, curr.coordinate.y / 2.0 + 0.1, curr.coordinate.z/ 2.0)); + curr = curr.parent; + } + route.addLast(new Vec3(curr.coordinate.x / 2.0, curr.coordinate.y / 2.0 + 0.1, curr.coordinate.z/ 2.0)); + this.route = route; + System.out.println("Route len: "+route.size()); + return true; + } + open.add(startNode); + + long end = System.currentTimeMillis() + timeout; + + while (!open.isEmpty()) { + if (System.currentTimeMillis() > end) { + return false; + } + Node n = open.poll(); + if (n.lastVisited == pfindIdx) continue; + n.lastVisited = pfindIdx; + + if (n == goalNode) { + // route = reconstructPath(startNode) + LinkedList<Vec3> route = new LinkedList<>(); + Node curr =goalNode; + while(curr.parent != null) { + route.addLast(new Vec3(curr.coordinate.x / 2.0, curr.coordinate.y / 2.0 + 0.1, curr.coordinate.z/ 2.0)); + curr = curr.parent; + } + route.addLast(new Vec3(curr.coordinate.x / 2.0, curr.coordinate.y / 2.0 + 0.1, curr.coordinate.z/ 2.0)); + this.route = route; + return true; + } + + for (EnumFacing value : EnumFacing.VALUES) { + Node neighbor = openNode(n.coordinate.x + value.getFrontOffsetX(), n.coordinate.y + value.getFrontOffsetY(), n.coordinate.z + value.getFrontOffsetZ()); + + // check blocked. + if (!((destinationBB.minX <= neighbor.coordinate.x && neighbor.coordinate.x <= destinationBB.maxX && + destinationBB.minY <= neighbor.coordinate.y && neighbor.coordinate.y <= destinationBB.maxY && + destinationBB.minZ <= neighbor.coordinate.z && neighbor.coordinate.z <= destinationBB.maxZ) // near destination + || !dungeonRoom.isBlocked(neighbor.coordinate.x, neighbor.coordinate.y, neighbor.coordinate.z))) { // not blocked + continue; + } + if (neighbor.lastVisited == pfindIdx) continue; + + boolean flag = false; + if (n. parent != null) { + float tempGScore = n.parent.g + distSq(n.parent.coordinate.x - neighbor.coordinate.x, n.parent.coordinate.y - neighbor.coordinate.y, n.parent.coordinate.z - neighbor.coordinate.z); + if (tempGScore < neighbor.g && lineofsight(n.parent, neighbor)) { + neighbor.parent = n.parent; + neighbor.g = tempGScore; + neighbor.f = tempGScore + distSq(goalNode.coordinate.x - neighbor.coordinate.x, goalNode.coordinate.y - neighbor.coordinate.y, goalNode.coordinate.z - neighbor.coordinate.z); + open.add(neighbor); + flag = true; + } + } + if (!flag) { + float gScore = n.g + 1; // altho it's sq, it should be fine + if (gScore < neighbor.g) { + neighbor.parent = n; + neighbor.g = gScore; + neighbor.f = gScore +distSq(goalNode.coordinate.x - neighbor.coordinate.x, goalNode.coordinate.y - neighbor.coordinate.y, goalNode.coordinate.z - neighbor.coordinate.z); + open.add(neighbor); + } else if (neighbor.lastVisited != pfindIdx) { + neighbor.f = neighbor.g + distSq(goalNode.coordinate.x - neighbor.coordinate.x, goalNode.coordinate.y - neighbor.coordinate.y, goalNode.coordinate.z - neighbor.coordinate.z); + open.add(neighbor); + } + } + } + } + return true; + } + + private boolean lineofsight(Node a, Node b) { + if (a == null || b == null) return false; + float sx = a.coordinate.x, sy = a.coordinate.y, sz = a.coordinate.z; + int ex = b.coordinate.x, ey = b.coordinate.y, ez = b.coordinate.z; + + float dx = ex - sx, dy = ey - sy, dz = ez - sz; + float len = distSq(dx, dy, dz); + dx /= len; dy /= len; dz /= len; + + for (int d = 0; d <= len; d += 1) { + if (dungeonRoom.isBlocked(Math.round(sx), (int) Math.ceil(sy), Math.round(sz))) return false; + if (dungeonRoom.isBlocked(Math.round(sx)+1, (int) Math.ceil(sy), Math.round(sz)+1)) return false; + if (dungeonRoom.isBlocked(Math.round(sx)-1, (int) Math.ceil(sy), Math.round(sz)-1)) return false; + if (dungeonRoom.isBlocked(Math.round(sx)+1, (int) Math.ceil(sy), Math.round(sz)-1)) return false; + if (dungeonRoom.isBlocked(Math.round(sx)-1, (int) Math.ceil(sy), Math.round(sz)+1)) return false; + sx += dx; sy += dy; sz += dz; + } + return true; + } + + private int manhatten(int x, int y, int z) {return Math.abs(x)+ Math.abs(y)+ Math.abs(z);} + private float distSq(float x, float y, float z) { + return MathHelper.sqrt_float(x * x + y * y + z * z); + } + + @RequiredArgsConstructor + @Data + public static final class Node { + @Data + @RequiredArgsConstructor + public static final class Coordinate { + private final int x, y, z; + } + + private final Coordinate coordinate; + + private float f = Float.MAX_VALUE, g = Float.MAX_VALUE; + private int lastVisited; + + @EqualsAndHashCode.Exclude + @ToString.Exclude + private Node parent; + } +} |