diff options
Diffstat (limited to 'out/discord_game_sdk.h')
-rw-r--r-- | out/discord_game_sdk.h | 237 |
1 files changed, 237 insertions, 0 deletions
diff --git a/out/discord_game_sdk.h b/out/discord_game_sdk.h new file mode 100644 index 00000000..779be2e2 --- /dev/null +++ b/out/discord_game_sdk.h @@ -0,0 +1,237 @@ +struct IDiscordLobbyTransaction { + enum EDiscordResult (*set_type)(struct IDiscordLobbyTransaction* lobby_transaction, enum EDiscordLobbyType type); + enum EDiscordResult (*set_owner)(struct IDiscordLobbyTransaction* lobby_transaction, DiscordUserId owner_id); + enum EDiscordResult (*set_capacity)(struct IDiscordLobbyTransaction* lobby_transaction, uint32_t capacity); + enum EDiscordResult (*set_metadata)(struct IDiscordLobbyTransaction* lobby_transaction, DiscordMetadataKey key, DiscordMetadataValue value); + enum EDiscordResult (*delete_metadata)(struct IDiscordLobbyTransaction* lobby_transaction, DiscordMetadataKey key); + enum EDiscordResult (*set_locked)(struct IDiscordLobbyTransaction* lobby_transaction, bool locked); +}; + +struct IDiscordLobbyMemberTransaction { + enum EDiscordResult (*set_metadata)(struct IDiscordLobbyMemberTransaction* lobby_member_transaction, DiscordMetadataKey key, DiscordMetadataValue value); + enum EDiscordResult (*delete_metadata)(struct IDiscordLobbyMemberTransaction* lobby_member_transaction, DiscordMetadataKey key); +}; + +struct IDiscordLobbySearchQuery { + enum EDiscordResult (*filter)(struct IDiscordLobbySearchQuery* lobby_search_query, DiscordMetadataKey key, enum EDiscordLobbySearchComparison comparison, enum EDiscordLobbySearchCast cast, DiscordMetadataValue value); + enum EDiscordResult (*sort)(struct IDiscordLobbySearchQuery* lobby_search_query, DiscordMetadataKey key, enum EDiscordLobbySearchCast cast, DiscordMetadataValue value); + enum EDiscordResult (*limit)(struct IDiscordLobbySearchQuery* lobby_search_query, uint32_t limit); + enum EDiscordResult (*distance)(struct IDiscordLobbySearchQuery* lobby_search_query, enum EDiscordLobbySearchDistance distance); +}; + +typedef void* IDiscordApplicationEvents; + +struct IDiscordApplicationManager { + void (*validate_or_exit)(struct IDiscordApplicationManager* manager, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*get_current_locale)(struct IDiscordApplicationManager* manager, DiscordLocale* locale); + void (*get_current_branch)(struct IDiscordApplicationManager* manager, DiscordBranch* branch); + void (*get_oauth2_token)(struct IDiscordApplicationManager* manager, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordOAuth2Token* oauth2_token)); + void (*get_ticket)(struct IDiscordApplicationManager* manager, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, const char* data)); +}; + +struct IDiscordUserEvents { + void (*on_current_user_update)(void* event_data); +}; + +struct IDiscordUserManager { + enum EDiscordResult (*get_current_user)(struct IDiscordUserManager* manager, struct DiscordUser* current_user); + void (*get_user)(struct IDiscordUserManager* manager, DiscordUserId user_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordUser* user)); + enum EDiscordResult (*get_current_user_premium_type)(struct IDiscordUserManager* manager, enum EDiscordPremiumType* premium_type); + enum EDiscordResult (*current_user_has_flag)(struct IDiscordUserManager* manager, enum EDiscordUserFlag flag, bool* has_flag); +}; + +typedef void* IDiscordImageEvents; + +struct IDiscordImageManager { + void (*fetch)(struct IDiscordImageManager* manager, struct DiscordImageHandle handle, bool refresh, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordImageHandle handle_result)); + enum EDiscordResult (*get_dimensions)(struct IDiscordImageManager* manager, struct DiscordImageHandle handle, struct DiscordImageDimensions* dimensions); + enum EDiscordResult (*get_data)(struct IDiscordImageManager* manager, struct DiscordImageHandle handle, uint8_t* data, uint32_t data_length); +}; + +struct IDiscordActivityEvents { + void (*on_activity_join)(void* event_data, const char* secret); + void (*on_activity_spectate)(void* event_data, const char* secret); + void (*on_activity_join_request)(void* event_data, struct DiscordUser* user); + void (*on_activity_invite)(void* event_data, enum EDiscordActivityActionType type, struct DiscordUser* user, struct DiscordActivity* activity); +}; + +struct IDiscordActivityManager { + enum EDiscordResult (*register_command)(struct IDiscordActivityManager* manager, const char* command); + enum EDiscordResult (*register_steam)(struct IDiscordActivityManager* manager, uint32_t steam_id); + void (*update_activity)(struct IDiscordActivityManager* manager, struct DiscordActivity* activity, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*clear_activity)(struct IDiscordActivityManager* manager, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*send_request_reply)(struct IDiscordActivityManager* manager, DiscordUserId user_id, enum EDiscordActivityJoinRequestReply reply, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*send_invite)(struct IDiscordActivityManager* manager, DiscordUserId user_id, enum EDiscordActivityActionType type, const char* content, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*accept_invite)(struct IDiscordActivityManager* manager, DiscordUserId user_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); +}; + +struct IDiscordRelationshipEvents { + void (*on_refresh)(void* event_data); + void (*on_relationship_update)(void* event_data, struct DiscordRelationship* relationship); +}; + +struct IDiscordRelationshipManager { + void (*filter)(struct IDiscordRelationshipManager* manager, void* filter_data, bool (*filter)(void* filter_data, struct DiscordRelationship* relationship)); + enum EDiscordResult (*count)(struct IDiscordRelationshipManager* manager, int32_t* count); + enum EDiscordResult (*get)(struct IDiscordRelationshipManager* manager, DiscordUserId user_id, struct DiscordRelationship* relationship); + enum EDiscordResult (*get_at)(struct IDiscordRelationshipManager* manager, uint32_t index, struct DiscordRelationship* relationship); +}; + +struct IDiscordLobbyEvents { + void (*on_lobby_update)(void* event_data, int64_t lobby_id); + void (*on_lobby_delete)(void* event_data, int64_t lobby_id, uint32_t reason); + void (*on_member_connect)(void* event_data, int64_t lobby_id, int64_t user_id); + void (*on_member_update)(void* event_data, int64_t lobby_id, int64_t user_id); + void (*on_member_disconnect)(void* event_data, int64_t lobby_id, int64_t user_id); + void (*on_lobby_message)(void* event_data, int64_t lobby_id, int64_t user_id, uint8_t* data, uint32_t data_length); + void (*on_speaking)(void* event_data, int64_t lobby_id, int64_t user_id, bool speaking); + void (*on_network_message)(void* event_data, int64_t lobby_id, int64_t user_id, uint8_t channel_id, uint8_t* data, uint32_t data_length); +}; + +struct IDiscordLobbyManager { + enum EDiscordResult (*get_lobby_create_transaction)(struct IDiscordLobbyManager* manager, struct IDiscordLobbyTransaction** transaction); + enum EDiscordResult (*get_lobby_update_transaction)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, struct IDiscordLobbyTransaction** transaction); + enum EDiscordResult (*get_member_update_transaction)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, struct IDiscordLobbyMemberTransaction** transaction); + void (*create_lobby)(struct IDiscordLobbyManager* manager, struct IDiscordLobbyTransaction* transaction, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordLobby* lobby)); + void (*update_lobby)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, struct IDiscordLobbyTransaction* transaction, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*delete_lobby)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*connect_lobby)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordLobbySecret secret, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordLobby* lobby)); + void (*connect_lobby_with_activity_secret)(struct IDiscordLobbyManager* manager, DiscordLobbySecret activity_secret, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordLobby* lobby)); + void (*disconnect_lobby)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + enum EDiscordResult (*get_lobby)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, struct DiscordLobby* lobby); + enum EDiscordResult (*get_lobby_activity_secret)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordLobbySecret* secret); + enum EDiscordResult (*get_lobby_metadata_value)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordMetadataKey key, DiscordMetadataValue* value); + enum EDiscordResult (*get_lobby_metadata_key)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, int32_t index, DiscordMetadataKey* key); + enum EDiscordResult (*lobby_metadata_count)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, int32_t* count); + enum EDiscordResult (*member_count)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, int32_t* count); + enum EDiscordResult (*get_member_user_id)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, int32_t index, DiscordUserId* user_id); + enum EDiscordResult (*get_member_user)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, struct DiscordUser* user); + enum EDiscordResult (*get_member_metadata_value)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, DiscordMetadataKey key, DiscordMetadataValue* value); + enum EDiscordResult (*get_member_metadata_key)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, int32_t index, DiscordMetadataKey* key); + enum EDiscordResult (*member_metadata_count)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, int32_t* count); + void (*update_member)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, struct IDiscordLobbyMemberTransaction* transaction, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*send_lobby_message)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, uint8_t* data, uint32_t data_length, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + enum EDiscordResult (*get_search_query)(struct IDiscordLobbyManager* manager, struct IDiscordLobbySearchQuery** query); + void (*search)(struct IDiscordLobbyManager* manager, struct IDiscordLobbySearchQuery* query, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*lobby_count)(struct IDiscordLobbyManager* manager, int32_t* count); + enum EDiscordResult (*get_lobby_id)(struct IDiscordLobbyManager* manager, int32_t index, DiscordLobbyId* lobby_id); + void (*connect_voice)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*disconnect_voice)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + enum EDiscordResult (*connect_network)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id); + enum EDiscordResult (*disconnect_network)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id); + enum EDiscordResult (*flush_network)(struct IDiscordLobbyManager* manager); + enum EDiscordResult (*open_network_channel)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, uint8_t channel_id, bool reliable); + enum EDiscordResult (*send_network_message)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, uint8_t channel_id, uint8_t* data, uint32_t data_length); +}; + +struct IDiscordNetworkEvents { + void (*on_message)(void* event_data, DiscordNetworkPeerId peer_id, DiscordNetworkChannelId channel_id, uint8_t* data, uint32_t data_length); + void (*on_route_update)(void* event_data, const char* route_data); +}; + +struct IDiscordNetworkManager { + void (*get_peer_id)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId* peer_id); + enum EDiscordResult (*flush)(struct IDiscordNetworkManager* manager); + enum EDiscordResult (*open_peer)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId peer_id, const char* route_data); + enum EDiscordResult (*update_peer)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId peer_id, const char* route_data); + enum EDiscordResult (*close_peer)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId peer_id); + enum EDiscordResult (*open_channel)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId peer_id, DiscordNetworkChannelId channel_id, bool reliable); + enum EDiscordResult (*close_channel)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId peer_id, DiscordNetworkChannelId channel_id); + enum EDiscordResult (*send_message)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId peer_id, DiscordNetworkChannelId channel_id, uint8_t* data, uint32_t data_length); +}; + +struct IDiscordOverlayEvents { + void (*on_toggle)(void* event_data, bool locked); +}; + +struct IDiscordOverlayManager { + void (*is_enabled)(struct IDiscordOverlayManager* manager, bool* enabled); + void (*is_locked)(struct IDiscordOverlayManager* manager, bool* locked); + void (*set_locked)(struct IDiscordOverlayManager* manager, bool locked, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*open_activity_invite)(struct IDiscordOverlayManager* manager, enum EDiscordActivityActionType type, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*open_guild_invite)(struct IDiscordOverlayManager* manager, const char* code, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*open_voice_settings)(struct IDiscordOverlayManager* manager, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); +}; + +typedef void* IDiscordStorageEvents; + +struct IDiscordStorageManager { + enum EDiscordResult (*read)(struct IDiscordStorageManager* manager, const char* name, uint8_t* data, uint32_t data_length, uint32_t* read); + void (*read_async)(struct IDiscordStorageManager* manager, const char* name, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, uint8_t* data, uint32_t data_length)); + void (*read_async_partial)(struct IDiscordStorageManager* manager, const char* name, uint64_t offset, uint64_t length, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, uint8_t* data, uint32_t data_length)); + enum EDiscordResult (*write)(struct IDiscordStorageManager* manager, const char* name, uint8_t* data, uint32_t data_length); + void (*write_async)(struct IDiscordStorageManager* manager, const char* name, uint8_t* data, uint32_t data_length, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + enum EDiscordResult (*delete_)(struct IDiscordStorageManager* manager, const char* name); + enum EDiscordResult (*exists)(struct IDiscordStorageManager* manager, const char* name, bool* exists); + void (*count)(struct IDiscordStorageManager* manager, int32_t* count); + enum EDiscordResult (*stat)(struct IDiscordStorageManager* manager, const char* name, struct DiscordFileStat* stat); + enum EDiscordResult (*stat_at)(struct IDiscordStorageManager* manager, int32_t index, struct DiscordFileStat* stat); + enum EDiscordResult (*get_path)(struct IDiscordStorageManager* manager, DiscordPath* path); +}; + +struct IDiscordStoreEvents { + void (*on_entitlement_create)(void* event_data, struct DiscordEntitlement* entitlement); + void (*on_entitlement_delete)(void* event_data, struct DiscordEntitlement* entitlement); +}; + +struct IDiscordStoreManager { + void (*fetch_skus)(struct IDiscordStoreManager* manager, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*count_skus)(struct IDiscordStoreManager* manager, int32_t* count); + enum EDiscordResult (*get_sku)(struct IDiscordStoreManager* manager, DiscordSnowflake sku_id, struct DiscordSku* sku); + enum EDiscordResult (*get_sku_at)(struct IDiscordStoreManager* manager, int32_t index, struct DiscordSku* sku); + void (*fetch_entitlements)(struct IDiscordStoreManager* manager, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*count_entitlements)(struct IDiscordStoreManager* manager, int32_t* count); + enum EDiscordResult (*get_entitlement)(struct IDiscordStoreManager* manager, DiscordSnowflake entitlement_id, struct DiscordEntitlement* entitlement); + enum EDiscordResult (*get_entitlement_at)(struct IDiscordStoreManager* manager, int32_t index, struct DiscordEntitlement* entitlement); + enum EDiscordResult (*has_sku_entitlement)(struct IDiscordStoreManager* manager, DiscordSnowflake sku_id, bool* has_entitlement); + void (*start_purchase)(struct IDiscordStoreManager* manager, DiscordSnowflake sku_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); +}; + +struct IDiscordVoiceEvents { + void (*on_settings_update)(void* event_data); +}; + +struct IDiscordVoiceManager { + enum EDiscordResult (*get_input_mode)(struct IDiscordVoiceManager* manager, struct DiscordInputMode* input_mode); + void (*set_input_mode)(struct IDiscordVoiceManager* manager, struct DiscordInputMode input_mode, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + enum EDiscordResult (*is_self_mute)(struct IDiscordVoiceManager* manager, bool* mute); + enum EDiscordResult (*set_self_mute)(struct IDiscordVoiceManager* manager, bool mute); + enum EDiscordResult (*is_self_deaf)(struct IDiscordVoiceManager* manager, bool* deaf); + enum EDiscordResult (*set_self_deaf)(struct IDiscordVoiceManager* manager, bool deaf); + enum EDiscordResult (*is_local_mute)(struct IDiscordVoiceManager* manager, DiscordSnowflake user_id, bool* mute); + enum EDiscordResult (*set_local_mute)(struct IDiscordVoiceManager* manager, DiscordSnowflake user_id, bool mute); + enum EDiscordResult (*get_local_volume)(struct IDiscordVoiceManager* manager, DiscordSnowflake user_id, uint8_t* volume); + enum EDiscordResult (*set_local_volume)(struct IDiscordVoiceManager* manager, DiscordSnowflake user_id, uint8_t volume); +}; + +struct IDiscordAchievementEvents { + void (*on_user_achievement_update)(void* event_data, struct DiscordUserAchievement* user_achievement); +}; + +struct IDiscordAchievementManager { + void (*set_user_achievement)(struct IDiscordAchievementManager* manager, DiscordSnowflake achievement_id, uint8_t percent_complete, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*fetch_user_achievements)(struct IDiscordAchievementManager* manager, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result)); + void (*count_user_achievements)(struct IDiscordAchievementManager* manager, int32_t* count); + enum EDiscordResult (*get_user_achievement)(struct IDiscordAchievementManager* manager, DiscordSnowflake user_achievement_id, struct DiscordUserAchievement* user_achievement); + enum EDiscordResult (*get_user_achievement_at)(struct IDiscordAchievementManager* manager, int32_t index, struct DiscordUserAchievement* user_achievement); +}; + +typedef void* IDiscordCoreEvents; + +struct IDiscordCore { + void (*destroy)(struct IDiscordCore* core); + enum EDiscordResult (*run_callbacks)(struct IDiscordCore* core); + void (*set_log_hook)(struct IDiscordCore* core, enum EDiscordLogLevel min_level, void* hook_data, void (*hook)(void* hook_data, enum EDiscordLogLevel level, const char* message)); + struct IDiscordApplicationManager* (*get_application_manager)(struct IDiscordCore* core); + struct IDiscordUserManager* (*get_user_manager)(struct IDiscordCore* core); + struct IDiscordImageManager* (*get_image_manager)(struct IDiscordCore* core); + struct IDiscordActivityManager* (*get_activity_manager)(struct IDiscordCore* core); + struct IDiscordRelationshipManager* (*get_relationship_manager)(struct IDiscordCore* core); + struct IDiscordLobbyManager* (*get_lobby_manager)(struct IDiscordCore* core); + struct IDiscordNetworkManager* (*get_network_manager)(struct IDiscordCore* core); + struct IDiscordOverlayManager* (*get_overlay_manager)(struct IDiscordCore* core); + struct IDiscordStorageManager* (*get_storage_manager)(struct IDiscordCore* core); + struct IDiscordStoreManager* (*get_store_manager)(struct IDiscordCore* core); + struct IDiscordVoiceManager* (*get_voice_manager)(struct IDiscordCore* core); + struct IDiscordAchievementManager* (*get_achievement_manager)(struct IDiscordCore* core); +};
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