diff options
Diffstat (limited to 'src/main/java/kr/syeyoung/dungeonsguide')
6 files changed, 310 insertions, 30 deletions
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/eventlistener/FeatureListener.java b/src/main/java/kr/syeyoung/dungeonsguide/eventlistener/FeatureListener.java index 644535a9..d73cb344 100644 --- a/src/main/java/kr/syeyoung/dungeonsguide/eventlistener/FeatureListener.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/eventlistener/FeatureListener.java @@ -7,7 +7,20 @@ import kr.syeyoung.dungeonsguide.events.*; import kr.syeyoung.dungeonsguide.features.*; import kr.syeyoung.dungeonsguide.features.AbstractFeature; import kr.syeyoung.dungeonsguide.features.listener.*; +import kr.syeyoung.dungeonsguide.utils.RenderUtils; +import net.minecraft.block.Block; +import net.minecraft.block.material.Material; +import net.minecraft.block.state.IBlockState; import net.minecraft.client.Minecraft; +import net.minecraft.client.renderer.GlStateManager; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.WorldRenderer; +import net.minecraft.client.renderer.vertex.DefaultVertexFormats; +import net.minecraft.entity.Entity; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.init.Blocks; +import net.minecraft.init.Items; +import net.minecraft.util.*; import net.minecraftforge.client.event.*; import net.minecraftforge.client.event.sound.PlaySoundEvent; import net.minecraftforge.event.entity.player.ItemTooltipEvent; @@ -15,6 +28,11 @@ import net.minecraftforge.event.entity.player.PlayerInteractEvent; import net.minecraftforge.fml.common.eventhandler.EventPriority; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.gameevent.TickEvent; +import org.lwjgl.opengl.GL11; + +import java.awt.*; +import java.util.ArrayList; +import java.util.List; public class FeatureListener { @SubscribeEvent @@ -144,6 +162,122 @@ public class FeatureListener { @SubscribeEvent public void onRenderWorld(RenderWorldLastEvent postRender) { try { + { + + if (Minecraft.getMinecraft().thePlayer.getItemInUse() != null){ + float partialTicks = postRender.partialTicks; + List<Vec3> locations = new ArrayList<>(); + + EntityPlayer shooter = Minecraft.getMinecraft().thePlayer; + Vec3 startLoc = new Vec3(shooter.posX, shooter.posY + (double)shooter.getEyeHeight(), shooter.posZ); + float rotationYaw = shooter.rotationYaw; + float rotationPitch = shooter.rotationPitch; + startLoc = startLoc.addVector((double)(MathHelper.cos(rotationYaw / 180.0F * (float)Math.PI) * 0.16F), + 0.10000000149011612D, (double)(MathHelper.sin(rotationYaw / 180.0F * (float)Math.PI) * 0.16F)); + + double motionX = (double)(-MathHelper.sin(rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float)Math.PI)); + double motionZ = (double)(MathHelper.cos(rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float)Math.PI)); + double motionY = (double)(-MathHelper.sin(rotationPitch / 180.0F * (float)Math.PI)); + + float f = MathHelper.sqrt_double(motionX * motionX + motionY * motionY + motionZ * motionZ); + motionX = motionX / (double)f; + motionY = motionY / (double)f; + motionZ = motionZ / (double)f; + + int i = Items.bow.getMaxItemUseDuration(Minecraft.getMinecraft().thePlayer.getItemInUse()) - Minecraft.getMinecraft().thePlayer.getItemInUseCount(); + float velocity = (float)i / 20.0F; + velocity = (velocity * velocity + velocity * 2.0F) / 3.0F; + + if (velocity > 1.0F) + { + velocity = 1.0F; + } + + motionX = motionX * (double)velocity * 2 * 1.5; + motionY = motionY * (double)velocity* 2 * 1.5; + motionZ = motionZ * (double)velocity* 2 * 1.5; + + + boolean water; + + // do calc + + for (int index = 0; index < 9999; index++) { + IBlockState iBlockState = Minecraft.getMinecraft().theWorld.getBlockState(new BlockPos(startLoc)); + Block block = iBlockState.getBlock(); + water = block == Blocks.water || block == Blocks.flowing_water; + + if (block.getMaterial() != Material.air) + { + AxisAlignedBB axisalignedbb = block.getCollisionBoundingBox(Minecraft.getMinecraft().theWorld, new BlockPos(startLoc), iBlockState); + + if (axisalignedbb != null && axisalignedbb.isVecInside(startLoc)) + { + RenderUtils.highlightBlock(new BlockPos(startLoc), new Color(0,255,0,100), postRender.partialTicks); + break; + } + } + + { + // do magic + + Vec3 vec31 = startLoc; + Vec3 vec3 = startLoc.addVector(motionX, motionY, motionZ); + MovingObjectPosition movingobjectposition = Minecraft.getMinecraft().theWorld.rayTraceBlocks(vec31, vec3, false, true, false); + vec31 = startLoc; + vec3 = startLoc.addVector(motionX, motionY, motionZ); + + System.out.println(movingobjectposition); + + } + + locations.add(startLoc); + startLoc = startLoc.addVector(motionX, motionY, motionZ); // it + + float f4 = 0.99F; + float f6 = 0.05F; + + if (water) { + f4 = 0.6F; + } + + motionX *= (double) f4; + motionY *= (double) f4; + motionZ *= (double) f4; + motionY -= (double) f6; + } + { + Entity render = Minecraft.getMinecraft().getRenderViewEntity(); + WorldRenderer worldRenderer = Tessellator.getInstance().getWorldRenderer(); + + double realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks; + double realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks; + double realZ = render.lastTickPosZ + (render.posZ - render.lastTickPosZ) * partialTicks; + + GlStateManager.pushMatrix(); + GlStateManager.translate(-realX, -realY, -realZ); + GlStateManager.disableTexture2D(); + GlStateManager.enableBlend(); + GlStateManager.disableAlpha(); + GL11.glLineWidth(2); + GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); + + GlStateManager.color(1,1,1,1); + worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION); + for (Vec3 pos2:locations) { + worldRenderer.pos(pos2.xCoord, pos2.yCoord, pos2.zCoord).endVertex(); + } + Tessellator.getInstance().draw(); + + GlStateManager.translate(realX, realY, realZ); + GlStateManager.disableBlend(); + GlStateManager.enableAlpha(); + GlStateManager.enableTexture2D(); + GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); + GlStateManager.popMatrix(); + } + } + } SkyblockStatus skyblockStatus = e.getDungeonsGuide().getSkyblockStatus(); if (!skyblockStatus.isOnSkyblock()) return; diff --git a/src/main/java/kr/syeyoung/dungeonsguide/party/PartyManager.java b/src/main/java/kr/syeyoung/dungeonsguide/party/PartyManager.java index 4567abb2..6ef89019 100644 --- a/src/main/java/kr/syeyoung/dungeonsguide/party/PartyManager.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/party/PartyManager.java @@ -33,7 +33,7 @@ public class PartyManager implements StompMessageHandler { public static final PartyManager INSTANCE = new PartyManager(); @Getter - private String partyID = null; + private String partyID = "GENERATE_PARTYID_PLEASE_POG_THIS_IS_INVALID_ID_THAT_SHOULD_BE_REGENERATED"; @Getter private String askToJoinSecret = null; diff --git a/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/GeneralRoomProcessor.java b/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/GeneralRoomProcessor.java index b3a42aa0..6a0a3dfa 100755 --- a/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/GeneralRoomProcessor.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/GeneralRoomProcessor.java @@ -17,25 +17,33 @@ import kr.syeyoung.dungeonsguide.roomedit.gui.GuiDungeonAddSet; import kr.syeyoung.dungeonsguide.roomedit.gui.GuiDungeonRoomEdit; import lombok.Getter; import lombok.Setter; +import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.ScaledResolution; +import net.minecraft.client.renderer.GlStateManager; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.WorldRenderer; +import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityArmorStand; import net.minecraft.entity.passive.EntityBat; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.init.Blocks; import net.minecraft.init.Items; -import net.minecraft.util.BlockPos; -import net.minecraft.util.ChatComponentText; -import net.minecraft.util.IChatComponent; +import net.minecraft.util.*; import net.minecraftforge.client.event.GuiScreenEvent; +import net.minecraftforge.client.event.RenderLivingEvent; import net.minecraftforge.event.entity.living.LivingDeathEvent; import net.minecraftforge.event.entity.living.LivingEvent; import net.minecraftforge.event.entity.player.PlayerInteractEvent; import net.minecraftforge.fml.common.gameevent.InputEvent; +import org.lwjgl.opengl.GL11; import java.awt.*; import java.util.*; +import java.util.List; public class GeneralRoomProcessor implements RoomProcessor { @@ -129,6 +137,7 @@ public class GeneralRoomProcessor implements RoomProcessor { } } if (path != null) path.onRenderWorld(partialTicks); + } @Override diff --git a/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/RoomProcessor.java b/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/RoomProcessor.java index ff3b0ae3..a4f4188d 100755 --- a/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/RoomProcessor.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/RoomProcessor.java @@ -4,6 +4,7 @@ import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom; import kr.syeyoung.dungeonsguide.events.PlayerInteractEntityEvent; import net.minecraft.util.IChatComponent; import net.minecraftforge.client.event.GuiScreenEvent; +import net.minecraftforge.client.event.RenderLivingEvent; import net.minecraftforge.event.entity.living.LivingDeathEvent; import net.minecraftforge.event.entity.living.LivingEvent; import net.minecraftforge.event.entity.player.EntityInteractEvent; diff --git a/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/RoomProcessorBlazeSolver.java b/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/RoomProcessorBlazeSolver.java index 38acb3c8..ab25e451 100755 --- a/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/RoomProcessorBlazeSolver.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/RoomProcessorBlazeSolver.java @@ -6,11 +6,25 @@ import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom; import kr.syeyoung.dungeonsguide.features.FeatureRegistry; import kr.syeyoung.dungeonsguide.utils.RenderUtils; import kr.syeyoung.dungeonsguide.utils.TextUtils; +import net.minecraft.block.Block; +import net.minecraft.block.material.Material; +import net.minecraft.client.Minecraft; +import net.minecraft.client.gui.Gui; +import net.minecraft.client.renderer.GlStateManager; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.WorldRenderer; +import net.minecraft.client.renderer.vertex.DefaultVertexFormats; +import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityArmorStand; -import net.minecraft.util.BlockPos; -import net.minecraft.util.Vec3; +import net.minecraft.entity.monster.EntityBlaze; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.init.Blocks; +import net.minecraft.init.Items; +import net.minecraft.item.ItemBow; +import net.minecraft.util.*; import net.minecraft.world.World; import org.jetbrains.annotations.Nullable; +import org.lwjgl.opengl.GL11; import java.awt.*; import java.util.ArrayList; @@ -21,7 +35,9 @@ public class RoomProcessorBlazeSolver extends GeneralRoomProcessor { private boolean highToLow = false; private List<EntityArmorStand> entityList = new ArrayList<EntityArmorStand>(); + private List<EntityBlaze> blazeList = new ArrayList<>(); private EntityArmorStand next; + private EntityBlaze nextBlaze; public RoomProcessorBlazeSolver(DungeonRoom dungeonRoom) { super(dungeonRoom); Object highToLow = dungeonRoom.getDungeonRoomInfo().getProperties().get("order"); @@ -37,13 +53,15 @@ public class RoomProcessorBlazeSolver extends GeneralRoomProcessor { World w = dungeonRoom.getContext().getWorld(); final BlockPos low = dungeonRoom.getMin(); final BlockPos high = dungeonRoom.getMax(); - entityList = new ArrayList<EntityArmorStand>(w.getEntities(EntityArmorStand.class, new Predicate<EntityArmorStand>() { - @Override - public boolean apply(@Nullable EntityArmorStand input) { - BlockPos pos = input.getPosition(); - return low.getX() < pos.getX() && pos.getX() < high.getX() - && low.getZ() < pos.getZ() && pos.getZ() < high.getZ() && input.getName().toLowerCase().contains("blaze"); - } + entityList = new ArrayList<EntityArmorStand>(w.getEntities(EntityArmorStand.class, input -> { + BlockPos pos = input.getPosition(); + return low.getX() < pos.getX() && pos.getX() < high.getX() + && low.getZ() < pos.getZ() && pos.getZ() < high.getZ() && input.getName().toLowerCase().contains("blaze"); + })); + blazeList = new ArrayList<EntityBlaze>(w.getEntities(EntityBlaze.class, input -> { + BlockPos pos = input.getPosition(); + return low.getX() < pos.getX() && pos.getX() < high.getX() + && low.getZ() < pos.getZ() && pos.getZ() < high.getZ() && input.getName().toLowerCase().contains("blaze"); })); EntityArmorStand semi_target = null; @@ -64,6 +82,10 @@ public class RoomProcessorBlazeSolver extends GeneralRoomProcessor { } catch (Exception e){} } + if (semi_target != null) { + EntityArmorStand finalSemi_target = semi_target; + nextBlaze = blazeList.stream().filter(e -> e.getDistanceSqToEntity(finalSemi_target) < 9).findFirst().orElse(null); + } next = semi_target; } @@ -75,10 +97,87 @@ public class RoomProcessorBlazeSolver extends GeneralRoomProcessor { if (!FeatureRegistry.SOLVER_BLAZE.isEnabled()) return; if (next == null) return; Vec3 pos = next.getPositionEyes(partialTicks); - RenderUtils.highlightBox(next, new Color(0,255,0,100), partialTicks, false); RenderUtils.drawTextAtWorld("NEXT", (float)pos.xCoord, (float)pos.yCoord, (float)pos.zCoord, 0xFFFF0000, 0.5f, true, false, partialTicks); + + Entity viewing_from = Minecraft.getMinecraft().getRenderViewEntity(); + + double x_fix = viewing_from.lastTickPosX + ((viewing_from.posX - viewing_from.lastTickPosX) * partialTicks); + double y_fix = viewing_from.lastTickPosY + ((viewing_from.posY - viewing_from.lastTickPosY) * partialTicks); + double z_fix = viewing_from.lastTickPosZ + ((viewing_from.posZ - viewing_from.lastTickPosZ) * partialTicks); + + + for (EntityBlaze entity : blazeList) { + float f = entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * partialTicks; + double x = entity.prevPosX + (entity.posX - entity.prevPosX) * partialTicks; + double y = entity.prevPosY + (entity.posY - entity.prevPosY) * partialTicks; + double z = entity.prevPosZ + (entity.posZ - entity.prevPosZ) * partialTicks; + + + GL11.glEnable(GL11.GL_STENCIL_TEST); + GL11.glClearStencil(0); + GlStateManager.disableDepth(); + GL11.glClear(GL11.GL_STENCIL_BUFFER_BIT); + + GL11.glStencilMask(0xFF); + GL11.glStencilFunc(GL11.GL_ALWAYS, 1, 0xFF); + GL11.glStencilOp(GL11.GL_KEEP, GL11.GL_REPLACE, GL11.GL_REPLACE); + + GlStateManager.pushMatrix(); + GlStateManager.pushAttrib(); + GlStateManager.translate(-x_fix, -y_fix, -z_fix); + + GlStateManager.colorMask(false, false, false, false); + Minecraft.getMinecraft().getRenderManager().doRenderEntity(entity, x,y,z,f,partialTicks, true); + GlStateManager.colorMask(true, true, true, true); + + GlStateManager.popMatrix(); + GlStateManager.popAttrib(); + + GL11.glStencilFunc(GL11.GL_EQUAL, 1, 0xFF); + GL11.glStencilOp(GL11.GL_KEEP, GL11.GL_KEEP, GL11.GL_KEEP); + +// Gui.drawRect(-9999,-9999, 9999, 9999, 0xFFFFFFFF); + + boolean border = false; + + if (entity != nextBlaze) + RenderUtils.highlightBox(entity, AxisAlignedBB.fromBounds(-0.8,0, -0.8, 0.8, 2, 0.8), new Color(255,255,255,255), partialTicks, false); + else + RenderUtils.highlightBox(entity, AxisAlignedBB.fromBounds(-0.8,0, -0.8, 0.8, 2, 0.8), new Color(0,255,0,255), partialTicks, false); + GlStateManager.color(1,1,1,1); + + + if (border) { + GL11.glStencilFunc(GL11.GL_NOTEQUAL, 3, 0x01); + GL11.glStencilOp(GL11.GL_KEEP, GL11.GL_REPLACE, GL11.GL_REPLACE); + GlStateManager.pushMatrix(); + GlStateManager.pushAttrib(); + GlStateManager.translate(-x_fix, -y_fix, -z_fix); + GlStateManager.translate(x, y + 0.7, z); + GlStateManager.scale(1.1f, 1.1f, 1.1f); + + GlStateManager.colorMask(false, false, false, false); + Minecraft.getMinecraft().getRenderManager().doRenderEntity(entity, 0, -0.7, 0, f, partialTicks, true); + GlStateManager.colorMask(true, true, true, true); + + GlStateManager.popMatrix(); + GlStateManager.popAttrib(); + + + GL11.glStencilFunc(GL11.GL_EQUAL, 3, 0xFF); + GL11.glStencilOp(GL11.GL_KEEP, GL11.GL_KEEP, GL11.GL_KEEP); + + RenderUtils.highlightBox(entity, AxisAlignedBB.fromBounds(-1, 0, -1, 1, 2, 1), new Color(0, 255, 255, 255), partialTicks, false); + } + + + GL11.glDisable(GL11.GL_STENCIL_TEST); + GlStateManager.enableDepth(); + } } + + public static class Generator implements RoomProcessorGenerator<RoomProcessorBlazeSolver> { @Override public RoomProcessorBlazeSolver createNew(DungeonRoom dungeonRoom) { diff --git a/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java b/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java index 13eb53e3..35319e71 100755 --- a/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java @@ -395,13 +395,26 @@ public class RenderUtils { } int rgb = RenderUtils.getColorAt(entity.posX * 10,entity.posY * 10,c); GlStateManager.color(((rgb >> 16) &0XFF)/ 255.0f, ((rgb>>8) &0XFF)/ 255.0f, (rgb & 0xff)/ 255.0f, ((rgb >> 24) & 0xFF) / 255.0f); + if (axisAlignedBB == null) { + if (entity instanceof EntityArmorStand) { + axisAlignedBB = AxisAlignedBB.fromBounds(-0.4, -1.5, -0.4, 0.4, 0, 0.4); + } else if (entity instanceof EntityBat) { + axisAlignedBB = AxisAlignedBB.fromBounds(-0.4, -1.4, -0.4, 0.4, 0.4, 0.4); + } else { + axisAlignedBB = AxisAlignedBB.fromBounds(-0.4, -1.5, -0.4, 0.4, 0, 0.4); + } + } + Vec3 renderPos = new Vec3( + (float) (entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * partialTicks), + (float) (entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * partialTicks), + (float) (entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * partialTicks) + ); + GlStateManager.translate(axisAlignedBB.minX + renderPos.xCoord, axisAlignedBB.minY + renderPos.yCoord, axisAlignedBB.minZ + renderPos.zCoord); - GlStateManager.translate(-0.4 + entity.posX, entity.posY, -0.4 + entity.posZ); - - double x = 0.8; - double y = 1.5; - double z = 0.8; + double x = axisAlignedBB.maxX - axisAlignedBB.minX; + double y = axisAlignedBB.maxY - axisAlignedBB.minY; + double z = axisAlignedBB.maxZ - axisAlignedBB.minZ; GL11.glBegin(GL11.GL_QUADS); GL11.glVertex3d(0, 0, 0); GL11.glVertex3d(0, 0, z); @@ -470,13 +483,26 @@ public class RenderUtils { GlStateManager.depthMask(false); } GlStateManager.color(c.getRed()/ 255.0f, c.getGreen()/ 255.0f, c.getBlue()/ 255.0f, c.getAlpha()/ 255.0f); + if (axisAlignedBB == null) { + if (entity instanceof EntityArmorStand) { + axisAlignedBB = AxisAlignedBB.fromBounds(-0.4, -1.5, -0.4, 0.4, 0, 0.4); + } else if (entity instanceof EntityBat) { + axisAlignedBB = AxisAlignedBB.fromBounds(-0.4, -1.4, -0.4, 0.4, 0.4, 0.4); + } else { + axisAlignedBB = AxisAlignedBB.fromBounds(-0.4, -1.5, -0.4, 0.4, 0, 0.4); + } + } + Vec3 renderPos = new Vec3( + (float) (entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * partialTicks), + (float) (entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * partialTicks), + (float) (entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * partialTicks) + ); + GlStateManager.translate(axisAlignedBB.minX + renderPos.xCoord, axisAlignedBB.minY + renderPos.yCoord, axisAlignedBB.minZ + renderPos.zCoord); - GlStateManager.translate(-0.4 + entity.posX, entity.posY, -0.4 + entity.posZ); - - double x = 0.8; - double y = 1.5; - double z = 0.8; + double x = axisAlignedBB.maxX - axisAlignedBB.minX; + double y = axisAlignedBB.maxY - axisAlignedBB.minY; + double z = axisAlignedBB.maxZ - axisAlignedBB.minZ; GL11.glBegin(GL11.GL_QUADS); GL11.glVertex3d(0, 0, 0); GL11.glVertex3d(0, 0, z); @@ -544,14 +570,25 @@ public class RenderUtils { GlStateManager.depthMask(false); } GlStateManager.color(c.getRed()/ 255.0f, c.getGreen()/ 255.0f, c.getBlue()/ 255.0f, c.getAlpha()/ 255.0f); - AxisAlignedBB axisAlignedBB = AxisAlignedBB.fromBounds(-0.4,-1.5,-0.4,0.4,0,0.4); - + AxisAlignedBB axisAlignedBB; + if (entity instanceof EntityArmorStand) { + axisAlignedBB = AxisAlignedBB.fromBounds(-0.4, -1.5, -0.4, 0.4, 0, 0.4); + } else if (entity instanceof EntityBat) { + axisAlignedBB = AxisAlignedBB.fromBounds(-0.4, -1.4, -0.4, 0.4, 0.4, 0.4); + } else { + axisAlignedBB = AxisAlignedBB.fromBounds(-0.4, -1.5, -0.4, 0.4, 0, 0.4); + } - GlStateManager.translate(-0.4 + entity.posX, -1.5 + entity.posY, -0.4 + entity.posZ); + Vec3 renderPos = new Vec3( + (float) (entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * partialTicks), + (float) (entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * partialTicks), + (float) (entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * partialTicks) + ); + GlStateManager.translate(axisAlignedBB.minX + renderPos.xCoord, axisAlignedBB.minY + renderPos.yCoord, axisAlignedBB.minZ + renderPos.zCoord); - double x = 0.8; - double y = 1.5; - double z = 0.8; + double x = axisAlignedBB.maxX - axisAlignedBB.minX; + double y = axisAlignedBB.maxY - axisAlignedBB.minY; + double z = axisAlignedBB.maxZ - axisAlignedBB.minZ; GL11.glBegin(GL11.GL_QUADS); GL11.glVertex3d(0, 0, 0); GL11.glVertex3d(0, 0, z); |