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-rw-r--r--src/main/java/kr/syeyoung/dungeonsguide/features/impl/dungeon/FeaturePressAnyKeyToCloseChest.java2
-rwxr-xr-xsrc/main/java/kr/syeyoung/dungeonsguide/roomprocessor/waterpuzzle/WaterBoard.java46
2 files changed, 38 insertions, 10 deletions
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/features/impl/dungeon/FeaturePressAnyKeyToCloseChest.java b/src/main/java/kr/syeyoung/dungeonsguide/features/impl/dungeon/FeaturePressAnyKeyToCloseChest.java
index bc535e2d..799186b1 100644
--- a/src/main/java/kr/syeyoung/dungeonsguide/features/impl/dungeon/FeaturePressAnyKeyToCloseChest.java
+++ b/src/main/java/kr/syeyoung/dungeonsguide/features/impl/dungeon/FeaturePressAnyKeyToCloseChest.java
@@ -23,6 +23,7 @@ public class FeaturePressAnyKeyToCloseChest extends SimpleFeature implements Key
@Override
public void onKeyInput(GuiScreenEvent.KeyboardInputEvent keyboardInputEvent) {
GuiScreen screen = Minecraft.getMinecraft().currentScreen;
+ if (!isEnabled()) return;
if (!e.getDungeonsGuide().getSkyblockStatus().isOnDungeon()) return;
if (screen instanceof GuiChest){
@@ -46,6 +47,7 @@ public class FeaturePressAnyKeyToCloseChest extends SimpleFeature implements Key
@Override
public void onMouseInput(GuiScreenEvent.MouseInputEvent.Pre mouseInputEvent) {
GuiScreen screen = Minecraft.getMinecraft().currentScreen;
+ if (!isEnabled()) return;
if (!e.getDungeonsGuide().getSkyblockStatus().isOnDungeon()) return;
if (screen instanceof GuiChest){
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/waterpuzzle/WaterBoard.java b/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/waterpuzzle/WaterBoard.java
index d0e4a6e0..dd70023e 100755
--- a/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/waterpuzzle/WaterBoard.java
+++ b/src/main/java/kr/syeyoung/dungeonsguide/roomprocessor/waterpuzzle/WaterBoard.java
@@ -9,6 +9,7 @@ import net.minecraft.block.BlockLever;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
+import net.minecraft.util.Tuple;
import net.minecraft.world.World;
import java.util.*;
@@ -95,7 +96,6 @@ public class WaterBoard {
ends.add(waterNodeEndMap.get(s));
}
currentRoute = getBestRoute(ends);
-
// {
//
// Set<LeverState> currentState = new HashSet<LeverState>();
@@ -166,7 +166,31 @@ public class WaterBoard {
Set<WaterNode> searched = new HashSet<WaterNode>();
Set<LeverState> waterBlockingStates = new HashSet<LeverState>();
World w = waterPuzzle.getDungeonRoom().getContext().getWorld();
- toGoDownTo.add(getNodeAt(waterNodeStart.getX(), waterNodeStart.getY() + 1));
+// toGoDownTo.add(getNodeAt(waterNodeStart.getX(), waterNodeStart.getY() + 1));
+ {
+ Queue<Tuple<WaterNode, Boolean>> toGo = new LinkedList<>();
+ toGo.add(new Tuple<>(waterNodeStart, true));
+ toGoDownTo.add(getNodeAt(waterNodeStart.getX(), waterNodeStart.getY() + 1));
+ Set<WaterNode> visited = new HashSet<>();
+ while (!toGo.isEmpty()) {
+ Tuple<WaterNode, Boolean> waterNode = toGo.poll();
+ if (waterNode.getFirst() == null) continue;
+ if (visited.contains(waterNode.getFirst())) continue;
+ if (!waterNode.getFirst().canWaterGoThrough()) continue;
+ if (waterNode.getFirst() instanceof WaterNodeEnd) continue;
+ visited.add(waterNode.getFirst());
+
+ boolean water = waterNode.getFirst().isWaterFilled(w);
+ if (water && !waterNode.getSecond()) {
+ toGoDownTo.add(getNodeAt(waterNode.getFirst().getX(), waterNode.getFirst().getY()));
+ }
+
+ int x = waterNode.getFirst().getX(), y = waterNode.getFirst().getY();
+ toGo.add(new Tuple<>(getNodeAt(x+1, y), water));
+ toGo.add(new Tuple<>(getNodeAt(x-1, y), water));
+ toGo.add(new Tuple<>(getNodeAt(x, y+1), water));
+ }
+ }
while (!toGoDownTo.isEmpty()) {
WaterNode asd = toGoDownTo.poll();
if (asd == null) continue;
@@ -197,12 +221,13 @@ public class WaterBoard {
if (i != asd.getX())
followWater = nodehere.isWaterFilled(w) && (down == null || (down.canWaterGoThrough() && leverStates.contains(down.getCondition())));
r.getNodes().add(nodehere);
- if (down != null && ((down.canWaterGoThrough() && leverStates.contains(down.getCondition())) || down.isWaterFilled(w))) {
- toGoDownTo.add(down);
- }
if (down != null && down.canWaterGoThrough() && down.getCondition() != null && leverStates.contains(down.getCondition().invert())) {
waterBlockingStates.add(down.getCondition().invert());
}
+ if (down != null && ((down.canWaterGoThrough() && leverStates.contains(down.getCondition())) || down.isWaterFilled(w))) {
+ toGoDownTo.add(down);
+ if (!followWater) break;
+ }
}
followWater = getNodeAt(asd.getX() +1, asd.getY()) != null && leverStates.contains(getNodeAt(asd.getX() + 1, asd.getY()).getCondition())
&& getNodeAt(asd.getX() +2, asd.getY()) != null && leverStates.contains(getNodeAt(asd.getX() + 2, asd.getY()).getCondition());
@@ -217,12 +242,13 @@ public class WaterBoard {
if (i != asd.getX())
followWater = nodehere.isWaterFilled(w) && (down == null || (down.canWaterGoThrough() && leverStates.contains(down.getCondition())));
r.getNodes().add(nodehere);
- if (down != null && ((down.canWaterGoThrough() && leverStates.contains(down.getCondition())) || down.isWaterFilled(w))) {
- toGoDownTo.add(down);
- }
if (down != null && down.canWaterGoThrough() && down.getCondition() != null && leverStates.contains(down.getCondition().invert())) {
waterBlockingStates.add(down.getCondition().invert());
}
+ if (down != null && ((down.canWaterGoThrough() && leverStates.contains(down.getCondition())) || down.isWaterFilled(w))) {
+ toGoDownTo.add(down);
+ if (!followWater) break;
+ }
}
} else {
int minDistToDropRight = 9999;
@@ -232,7 +258,7 @@ public class WaterBoard {
if (!nodehere.canWaterGoThrough()) break;
if (!leverStates.contains(nodehere.getCondition()) && !nodehere.isWaterFilled(w)) break;
WaterNode down = getNodeAt(i, asd.getY() + 1);
- if (down != null && ((down.canWaterGoThrough() && leverStates.contains(down.getCondition())) || down.isWaterFilled(w))) {
+ if (down != null && ((down.canWaterGoThrough() && leverStates.contains(down.getCondition())))) {
int dist = i - asd.getX();
if (dist < minDistToDropRight)
minDistToDropRight = dist;
@@ -246,7 +272,7 @@ public class WaterBoard {
if (!nodehere.canWaterGoThrough()) break;
if (!leverStates.contains(nodehere.getCondition()) && !nodehere.isWaterFilled(w)) break;
WaterNode down = getNodeAt(i, asd.getY() + 1);
- if (down != null && ((down.canWaterGoThrough() && leverStates.contains(down.getCondition())) || down.isWaterFilled(w))) {
+ if (down != null && ((down.canWaterGoThrough() && leverStates.contains(down.getCondition())))) {
int dist = asd.getX() - i;
if (dist < minDistToDropLeft)
minDistToDropLeft = dist;