diff options
Diffstat (limited to 'src')
5 files changed, 264 insertions, 0 deletions
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/EventListener.java b/src/main/java/kr/syeyoung/dungeonsguide/EventListener.java index 291a158f..9cb73aa1 100644 --- a/src/main/java/kr/syeyoung/dungeonsguide/EventListener.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/EventListener.java @@ -1,16 +1,21 @@ package kr.syeyoung.dungeonsguide; import kr.syeyoung.dungeonsguide.dungeon.DungeonContext; +import kr.syeyoung.dungeonsguide.dungeon.data.DungeonDoor; +import kr.syeyoung.dungeonsguide.dungeon.data.DungeonRoom; import kr.syeyoung.dungeonsguide.utils.MapUtils; +import kr.syeyoung.dungeonsguide.utils.RenderUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.texture.DynamicTexture; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.event.RenderGameOverlayEvent; +import net.minecraftforge.client.event.RenderWorldLastEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.gameevent.TickEvent; +import java.awt.*; import java.util.Map; public class EventListener { @@ -39,12 +44,31 @@ public class EventListener { ResourceLocation location = Minecraft.getMinecraft().renderEngine.getDynamicTextureLocation("dungeons/map/", dynamicTexture); @SubscribeEvent public void onRender(RenderGameOverlayEvent.Post postRender) { + SkyblockStatus skyblockStatus = DungeonsGuide.getDungeonsGuide().getSkyblockStatus(); + if (!skyblockStatus.isOnDungeon()) return; int[] textureData = dynamicTexture.getTextureData(); MapUtils.getImage().getRGB(0,0,128,128, textureData, 0, 128); dynamicTexture.updateDynamicTexture(); Minecraft.getMinecraft().getTextureManager().bindTexture(location); + GlStateManager.enableBlend(); GlStateManager.enableAlpha(); GuiScreen.drawModalRectWithCustomSizedTexture(0,0, 0, 0, 128, 128, 128, 128); + + } + + @SubscribeEvent + public void onWorldRender(RenderWorldLastEvent renderWorldLastEvent) { + SkyblockStatus skyblockStatus = DungeonsGuide.getDungeonsGuide().getSkyblockStatus(); + if (!skyblockStatus.isOnDungeon()) return; + + DungeonContext context = skyblockStatus.getContext(); + if (context == null) return; + + for (DungeonRoom dungeonRoom : context.getDungeonRoomList()) { + for(DungeonDoor door : dungeonRoom.getDoors()) { + RenderUtils.renderDoor(door, renderWorldLastEvent.partialTicks); + } + } } } diff --git a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/MapProcessor.java b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/MapProcessor.java index 4ed8c7b5..a3e0d961 100644 --- a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/MapProcessor.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/MapProcessor.java @@ -149,6 +149,7 @@ public class MapProcessor { private void processMap(byte[] mapData) { int height = (int)((128.0 - topLeftMapPoint.y) / (unitRoomDimension.height + doorDimension.height)); int width = (int) ((128.0 - topLeftMapPoint.x) / (unitRoomDimension.width + doorDimension.height)); + if (MapUtils.getMapColorAt(mapData,0,0) != 0) return; for (int y = 0; y <= height; y++){ for (int x = 0; x <= width; x++) { if (roomsFound.contains(new Point(x,y))) continue; @@ -159,6 +160,7 @@ public class MapProcessor { if (color != 0 && color != 85) { MapUtils.record(mapData, mapPoint.x, mapPoint.y, new Color(0,255,255,80)); DungeonRoom rooms = buildRoom(mapData, new Point(x,y)); + Minecraft.getMinecraft().thePlayer.addChatMessage(new ChatComponentText("New Map discovered! shape: "+rooms.getShape()+ " color: "+rooms.getColor()+" min: "+rooms.getMin()+" / "+x+","+y)); context.getDungeonRoomList().add(rooms); for (Point p:rooms.getUnitPoints()) { roomsFound.add(p); diff --git a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/data/DungeonDoor.java b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/data/DungeonDoor.java new file mode 100644 index 00000000..4dea9cdb --- /dev/null +++ b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/data/DungeonDoor.java @@ -0,0 +1,37 @@ +package kr.syeyoung.dungeonsguide.dungeon.data; + +import com.google.common.collect.Sets; +import lombok.Getter; +import net.minecraft.block.Block; +import net.minecraft.init.Blocks; +import net.minecraft.util.BlockPos; +import net.minecraft.world.World; + +import java.util.Set; + +@Getter +public class DungeonDoor { + private final World w; + private final BlockPos position; + private boolean exist = true; + private boolean isZDir; + + private static final Set<Block> legalBlocks = Sets.newHashSet(Blocks.coal_block, Blocks.barrier, Blocks.monster_egg, Blocks.air, Blocks.hardened_clay); + + + public DungeonDoor(World world, BlockPos pos) { + this.w = world; + this.position = pos; + for (int x = -1; x<=1; x++) + for (int y = -1; y<=1; y++) + for (int z = -1; z<=1; z++) { + BlockPos pos2 = pos.add(x,y,z); + Block block = world.getChunkFromBlockCoords(pos2).getBlock(pos2); + if (!legalBlocks.contains(block)) exist = false; + } + if (exist) { + BlockPos ZCheck = pos.add(0,0,2); + isZDir = world.getChunkFromBlockCoords(ZCheck).getBlock(ZCheck) == Blocks.air; + } + } +} diff --git a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/data/DungeonRoom.java b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/data/DungeonRoom.java index 9cf22ebb..5d79b119 100644 --- a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/data/DungeonRoom.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/data/DungeonRoom.java @@ -1,11 +1,16 @@ package kr.syeyoung.dungeonsguide.dungeon.data; +import com.google.common.collect.Sets; import kr.syeyoung.dungeonsguide.dungeon.DungeonContext; import lombok.Getter; import net.minecraft.util.BlockPos; +import javax.vecmath.Vector2d; import java.awt.*; +import java.util.ArrayList; +import java.util.HashSet; import java.util.List; +import java.util.Set; @Getter public class DungeonRoom { @@ -17,11 +22,32 @@ public class DungeonRoom { private final DungeonContext context; + private final List<DungeonDoor> doors = new ArrayList<DungeonDoor>(); + public DungeonRoom(List<Point> points, short shape, byte color, BlockPos min, DungeonContext context) { this.unitPoints = points; this.shape = shape; this.color = color; this.min = min; this.context = context; + buildDoors(); + } + + private static final Set<Vector2d> directions = Sets.newHashSet(new Vector2d(0,16), new Vector2d(0, -16), new Vector2d(16, 0), new Vector2d(-16 , 0)); + + private void buildDoors() { + Set<BlockPos> positions = new HashSet<BlockPos>(); + for (Point p:unitPoints) { + BlockPos pos = context.getMapProcessor().roomPointToWorldPoint(p).add(16,0,16); + for (Vector2d vector2d : directions){ + BlockPos doorLoc = pos.add(vector2d.x, 0, vector2d.y); + if (positions.contains(doorLoc)) positions.remove(doorLoc); + else positions.add(doorLoc); + } + } + + for (BlockPos door : positions) { + doors.add(new DungeonDoor(context.getWorld(), door)); + } } } diff --git a/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java b/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java new file mode 100644 index 00000000..269629e2 --- /dev/null +++ b/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java @@ -0,0 +1,175 @@ +package kr.syeyoung.dungeonsguide.utils; + +import kr.syeyoung.dungeonsguide.dungeon.data.DungeonDoor; +import net.minecraft.client.Minecraft; +import net.minecraft.client.renderer.GlStateManager; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.WorldRenderer; +import net.minecraft.entity.Entity; +import net.minecraft.util.BlockPos; +import net.minecraft.util.Vec3; +import org.lwjgl.opengl.GL11; + +import java.awt.*; + +public class RenderUtils { + public static void renderDoor(DungeonDoor dungeonDoor, float partialTicks) { + Entity player = Minecraft.getMinecraft().thePlayer; + double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks; + double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks; + double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks; +//because of the way 3D rendering is done, all coordinates are relative to the camera. This "resets" the "0,0,0" position to the location that is (0,0,0) in the world. + + GL11.glPushAttrib(GL11.GL_ENABLE_BIT); + GL11.glPushMatrix(); + GL11.glTranslated(-playerX, -playerY, -playerZ); + GL11.glDisable(GL11.GL_TEXTURE_2D); + GL11.glDisable(GL11.GL_CULL_FACE); + GlStateManager.enableAlpha(); + + if (dungeonDoor.isExist()) + GL11.glColor4ub((byte)0,(byte)255,(byte)0, (byte)255); + else + GL11.glColor4ub((byte)255,(byte)0,(byte)0, (byte)255); + + double x = dungeonDoor.getPosition().getX() + 0.5; + double y = dungeonDoor.getPosition().getY() -0.99; + double z = dungeonDoor.getPosition().getZ() + 0.5; + GL11.glBegin(GL11.GL_QUADS); + + GL11.glVertex3d(x - 2.5, y, z - 2.5); + GL11.glVertex3d(x - 2.5, y, z + 2.5); + GL11.glVertex3d(x + 2.5, y, z + 2.5); + GL11.glVertex3d(x + 2.5, y, z - 2.5); + + GL11.glEnd(); + + if (dungeonDoor.isExist()) { + GL11.glBegin(GL11.GL_QUADS); + + GL11.glColor4ub((byte)0,(byte)0,(byte)255, (byte)255); + if (dungeonDoor.isZDir()) { + GL11.glVertex3d(x - 0.5, y + 0.1, z - 2.5); + GL11.glVertex3d(x - 0.5, y+ 0.1, z + 2.5); + GL11.glVertex3d(x + 0.5, y+ 0.1, z + 2.5); + GL11.glVertex3d(x + 0.5, y+ 0.1, z - 2.5); + } else { + GL11.glVertex3d(x - 2.5, y+ 0.1, z - 0.5); + GL11.glVertex3d(x - 2.5, y+ 0.1, z + 0.5); + GL11.glVertex3d(x + 2.5, y+ 0.1, z + 0.5); + GL11.glVertex3d(x + 2.5, y+ 0.1, z - 0.5); + } + + GL11.glEnd(); + } else { + GL11.glLineWidth(5); + GL11.glBegin(GL11.GL_LINE_LOOP); + GL11.glVertex3d(x - 2.5, y, z - 2.5); + GL11.glVertex3d(x + 2.5, y + 5, z - 2.5); + GL11.glVertex3d(x + 2.5, y, z + 2.5); + GL11.glVertex3d(x - 2.5, y + 5, z + 2.5); + GL11.glEnd(); + GL11.glBegin(GL11.GL_LINE_LOOP); + GL11.glVertex3d(x - 2.5, y +5, z - 2.5); + GL11.glVertex3d(x + 2.5, y, z - 2.5); + GL11.glVertex3d(x + 2.5, y + 5, z + 2.5); + GL11.glVertex3d(x - 2.5, y, z + 2.5); + GL11.glEnd(); + GL11.glLineWidth(1); + } +// GlStateManager.disableAlpha(); + GlStateManager.disableBlend(); + + GL11.glEnable(GL11.GL_TEXTURE_2D); + GL11.glEnable(GL11.GL_CULL_FACE); + + GL11.glPopAttrib(); + GL11.glPopMatrix(); + + } + + public static void highlightBlock(BlockPos blockpos, Color c, float partialTicks) { + Entity viewing_from = Minecraft.getMinecraft().getRenderViewEntity(); + + double x_fix = viewing_from.lastTickPosX + ((viewing_from.posX - viewing_from.lastTickPosX) * partialTicks); + double y_fix = viewing_from.lastTickPosY + ((viewing_from.posY - viewing_from.lastTickPosY) * partialTicks); + double z_fix = viewing_from.lastTickPosZ + ((viewing_from.posZ - viewing_from.lastTickPosZ) * partialTicks); + + GlStateManager.pushMatrix(); + GlStateManager.pushAttrib(); + GlStateManager.translate(-x_fix, -y_fix, -z_fix); + + GlStateManager.disableLighting(); + GlStateManager.enableBlend(); + GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); + GlStateManager.disableTexture2D(); + + GL11.glDisable(GL11.GL_DEPTH_TEST); + GL11.glDepthMask(false); + GL11.glColor3ub((byte)c.getRed(), (byte)c.getGreen(), (byte)c.getBlue()); + + GL11.glTranslated(blockpos.getX(), blockpos.getY(), blockpos.getZ()); + + GL11.glBegin(GL11.GL_QUADS); + GL11.glVertex3d(0, 0, 0); + GL11.glVertex3d(0, 0, 1); + GL11.glVertex3d(0, 1, 1); + GL11.glVertex3d(0, 1, 0); // TOP LEFT / BOTTOM LEFT / TOP RIGHT/ BOTTOM RIGHT + + GL11.glVertex3d(1, 0, 1); + GL11.glVertex3d(1, 0, 0); + GL11.glVertex3d(1, 1, 0); + GL11.glVertex3d(1, 1, 1); + + GL11.glVertex3d(0, 1, 1); + GL11.glVertex3d(0, 0, 1); + GL11.glVertex3d(1, 0, 1); + GL11.glVertex3d(1, 1, 1); // TOP LEFT / BOTTOM LEFT / TOP RIGHT/ BOTTOM RIGHT + + GL11.glVertex3d(0, 0, 0); + GL11.glVertex3d(0, 1, 0); + GL11.glVertex3d(1, 1, 0); + GL11.glVertex3d(1, 0, 0); + + GL11.glVertex3d(0,1,0); + GL11.glVertex3d(0,1,1); + GL11.glVertex3d(1,1,1); + GL11.glVertex3d(1,1,0); + + GL11.glVertex3d(0,0,1); + GL11.glVertex3d(0,0,0); + GL11.glVertex3d(1,0,0); + GL11.glVertex3d(1,0,1); + + + + GL11.glEnd(); + + + GL11.glEnable(GL11.GL_DEPTH_TEST); + GL11.glDepthMask(true); + GlStateManager.enableTexture2D(); + GlStateManager.disableBlend(); + GlStateManager.enableLighting(); + GlStateManager.popMatrix(); + GlStateManager.popAttrib(); + + +//... + + } + + private void drawLineWithGL(Vec3 blockA, Vec3 blockB) { + int d = Math.round((float)blockA.distanceTo(blockB)+0.2f); + GL11.glColor3f(0F, 1F, 0F); + float oz = (blockA.xCoord - blockB.xCoord == 0?0:-1f/16f); + float ox = (blockA.zCoord - blockB.zCoord == 0?0:1f/16f); + GL11.glBegin(GL11.GL_LINE_STRIP); + + //you will want to modify these offsets. + GL11.glVertex3d(blockA.xCoord + 0.5,blockA.yCoord - 0.01,blockA.zCoord + 0.5); + GL11.glVertex3d(blockB.xCoord + 0.5,blockB.yCoord - 0.01,blockB.zCoord + 0.5); + + GL11.glEnd(); + } +} |