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2022-10-06- Merge changes from mastersyeyoung
- (Fix player heads)
2022-10-06- Forge README now useless that we use loom not forgegradlesyeyoung
2022-10-06- Update github actions to work with new essential loomsyeyoung
2022-10-06Merge remote-tracking branch 'origin/master'syeyoung
# Conflicts: # build.gradle
2022-10-06- Use essential-loom (fork of architectury-loom) instead of unmaintained ↵syeyoung
fork of ForgeGradle by weird person.
2022-10-05Merge pull request #62 from kingstefan26/like-20-linessyeyoung
fix dungeon map not showing ppl heads
2022-10-04make sonarlint less mad (refactor)kingstefan26
2022-10-04use my crusty forgegradle fork that buildskingstefan26
2022-10-04reimplement check if player deadkingstefan26
2022-10-04remove unnecessary yaw interpolation that caused weird jutterkingstefan26
turn the position from ints to floats, so it doesn't jump
2022-10-04un-rotate the heads on map (it was the wrong way)kingstefan26
2022-10-04fix the code not checking if player is not deadkingstefan26
2022-10-03fix dungeon map not showing ppl headskingstefan26
2022-09-08- tempsyeyoung
2022-08-06- Better exception messagessyeyoung
2022-08-06- Got it to launch minecraft finallysyeyoung
For developers - You need to launch "loader" project, not the "mod" project. - Loom WILL NOT auto-generate launch props. --> Copy contents of build.gradle from other directory to global build.gradle, and run any gradle task to generate. (it was painful to figure out)
2022-08-05Merge remote-tracking branch 'origin/dg4.0' into dg4.0syeyoung
2022-08-05Merge remote-tracking branch 'origin/dg4.0' into dg4.0syeyoung
2022-08-05Merge remote-tracking branch 'origin/dg4.0' into dg4.0syeyoung
2022-08-05- Update github actionssyeyoung
2022-08-05- Update github actionssyeyoung
2022-08-05- Create version field on IDGLoadersyeyoung
- Organize Main.java - Make AhUtils / DGTexturePack compatible with new loader - Keep checks consistent in Authenticator
2022-08-05- Update gitignoresyeyoung
2022-08-05- Update gitignoresyeyoung
2022-08-05- Sorry, but I haven't got any good name for this commitsyeyoung
- This commit has been on my computer for like 6 months untouched
2022-05-21- Jar/Local ClassLoaderssyeyoung
2022-05-21- Project separationsyeyoung
2022-05-07- Fix thorn coordinatesyeyoung
2022-05-07- Enable force-refresh, but do not perform if there's pathfind undergoing.syeyoung
2022-05-07- Remove unnecessary un-culling.syeyoung
2022-05-07- Add culling to gui elements that disabled culling.syeyoung
2022-05-06- Remove unnecessary close of mechanic browser tooltip.syeyoung
Mechanic Browser Tooltip will be closed on first click, no need to close it again
2022-05-06- 30% of secrets required for entrance (but why)syeyoung
2022-05-06- Find route, with timeout 10ssyeyoung
- Do not cancel pathfinds (doesn't even work)
2022-05-06- Support for entrancesyeyoung
2022-05-06- Add party kick message to party status detectionsyeyoung
- Fix You are not in a party not getting detected correctly.
2022-05-06- Fix useless println that might have caused lag.syeyoung
2022-05-06- Fix inconsistency in tracking chest secret status that caused bunch of issuessyeyoung
2022-03-11<3 Hypixel v2syeyoung
- Remove dash length check in PartyManager
2022-03-02<3 Hypixelsyeyoung
- Fix Is-In dungeon detection
2022-02-01- remove spirit bow timer after player shoots an arrowsyeyoung
2022-01-31- Fix Custom Party List flickering and sometimes not displaying elementssyeyoung
- Fix Custom Party List displaying player count on "None" bedrock
2022-01-31- Fix mimic messing up secret detectionsyeyoung
2022-01-31- Add 3 new pathfinding algorithmssyeyoung
- Theta* - A* with finegrid used by jps - A* with finegrid used by jps + diagonal routes - Make MStringSelectionButton inc and dec button work as intended - Add new "feature" for choosing pathfind strategy
2022-01-31- Fix cursor turning into colored square when it has failed to load cursors ↵syeyoung
from native lib - Fix com.twelvemonkeys.imageio not being shaded properly
2022-01-31- add "Party was transfered to X because Y left"syeyoung
2022-01-26- Very subtle typo in pathfind logicsyeyoung
2022-01-26- Move session check to separate threadsyeyoung
2022-01-12- Fix undisocvered room cnt getting reset to 0 on bossfightsyeyoung
- Miniboss not done is now 4 skill point penalty instead of 3 - Revamp skill score calculation so that it's a bit more read-able.
2022-01-12- Fix value "false" getting removed in data collectionsyeyoung
- Collect "killed boss" / "died at boss" / "died before boss"