aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2023-01-01Update issue templatesHEADmastersyeyoung
2022-12-13Fix need for excess whitelines (#81)Cobalt-Inferno
No more ugly empty echo statements.
2022-10-07fix player profile not never loading in chat (#63)kokoniara
* fix player profile not never loading in chat * cut out hychat like a cancer * ApiFetchur now caches whole players not single profiles, added a switch profile button in gui * ugh git * Revert "cut out hychat like a cancer" This reverts commit 2ee11afa * ugh git x2 * I tried, good luck maintaining this * forgot to uncomment hychat fix * now shows which profile is now selected put button on top a lil refactor * fix player profile sometimes not loading Co-authored-by: syeyoung <42869671+cyoung06@users.noreply.github.com>
2022-10-07Merge pull request #65 from Raid34/mastersyeyoung
Updated ReadMe
2022-10-07Merge pull request #1 from Egirl-Emily/masterRaid34
some changes
2022-10-07Secrets Chest Close readdedEgirl_Emily
2022-10-07some changesEgirl_Emily
(probably missing something like spirit boots fixer and /dg atj)
2022-10-07Update README.mdRaid34
noticed the "ll the other features could be found at here" link was a 404 and somehow ended out remaking the whole features list
2022-10-06- Forge README now useless that we use loom not forgegradlesyeyoung
2022-10-06- Update github actions to work with new essential loomsyeyoung
2022-10-06Merge remote-tracking branch 'origin/master'syeyoung
# Conflicts: # build.gradle
2022-10-06- Use essential-loom (fork of architectury-loom) instead of unmaintained ↵syeyoung
fork of ForgeGradle by weird person.
2022-10-05Merge pull request #62 from kingstefan26/like-20-linessyeyoung
fix dungeon map not showing ppl heads
2022-10-04make sonarlint less mad (refactor)kingstefan26
2022-10-04use my crusty forgegradle fork that buildskingstefan26
2022-10-04reimplement check if player deadkingstefan26
2022-10-04remove unnecessary yaw interpolation that caused weird jutterkingstefan26
turn the position from ints to floats, so it doesn't jump
2022-10-04un-rotate the heads on map (it was the wrong way)kingstefan26
2022-10-04fix the code not checking if player is not deadkingstefan26
2022-10-03fix dungeon map not showing ppl headskingstefan26
2022-05-07- Fix thorn coordinatesyeyoung
2022-05-07- Enable force-refresh, but do not perform if there's pathfind undergoing.syeyoung
2022-05-07- Remove unnecessary un-culling.syeyoung
2022-05-07- Add culling to gui elements that disabled culling.syeyoung
2022-05-06- Remove unnecessary close of mechanic browser tooltip.syeyoung
Mechanic Browser Tooltip will be closed on first click, no need to close it again
2022-05-06- 30% of secrets required for entrance (but why)syeyoung
2022-05-06- Find route, with timeout 10ssyeyoung
- Do not cancel pathfinds (doesn't even work)
2022-05-06- Support for entrancesyeyoung
2022-05-06- Add party kick message to party status detectionsyeyoung
- Fix You are not in a party not getting detected correctly.
2022-05-06- Fix useless println that might have caused lag.syeyoung
2022-05-06- Fix inconsistency in tracking chest secret status that caused bunch of issuessyeyoung
2022-03-11<3 Hypixel v2syeyoung
- Remove dash length check in PartyManager
2022-03-02<3 Hypixelsyeyoung
- Fix Is-In dungeon detection
2022-02-01- remove spirit bow timer after player shoots an arrowsyeyoung
2022-01-31- Fix Custom Party List flickering and sometimes not displaying elementssyeyoung
- Fix Custom Party List displaying player count on "None" bedrock
2022-01-31- Fix mimic messing up secret detectionsyeyoung
2022-01-31- Add 3 new pathfinding algorithmssyeyoung
- Theta* - A* with finegrid used by jps - A* with finegrid used by jps + diagonal routes - Make MStringSelectionButton inc and dec button work as intended - Add new "feature" for choosing pathfind strategy
2022-01-31- Fix cursor turning into colored square when it has failed to load cursors ↵syeyoung
from native lib - Fix com.twelvemonkeys.imageio not being shaded properly
2022-01-31- add "Party was transfered to X because Y left"syeyoung
2022-01-26- Very subtle typo in pathfind logicsyeyoung
2022-01-26- Move session check to separate threadsyeyoung
2022-01-12- Fix undisocvered room cnt getting reset to 0 on bossfightsyeyoung
- Miniboss not done is now 4 skill point penalty instead of 3 - Revamp skill score calculation so that it's a bit more read-able.
2022-01-12- Fix value "false" getting removed in data collectionsyeyoung
- Collect "killed boss" / "died at boss" / "died before boss"
2022-01-12- Fix Timescore approximation with datasyeyoung
2022-01-12- Fix false being set to empty in data collectionsyeyoung
2022-01-12- Fix time score going over 100syeyoung
2022-01-11- Fix Keys repeating and re-implement key repeat mechanics using ↵syeyoung
Keyboard.enableRepeatEvents (this breaks with current latest version of neu, but it should be fixed in neu's side)
2022-01-11- M5 Support Fixsyeyoung
- Fix Catacomb time score max time
2022-01-11- M5 Support.syeyoung
2021-12-23- Collect room complete percentage and if player is in bossroomsyeyoung