From 8d81f25a74af028357f33c4a44f73fc929ad5338 Mon Sep 17 00:00:00 2001 From: syeyoung Date: Wed, 10 Feb 2021 19:50:58 +0900 Subject: AY PATHFINDER GO BRRRRR --- .../dungeon/actions/tree/ActionRoute.java | 44 +++++++++++++++++++++- 1 file changed, 43 insertions(+), 1 deletion(-) (limited to 'src/main/java/kr/syeyoung/dungeonsguide/dungeon/actions/tree') diff --git a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/actions/tree/ActionRoute.java b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/actions/tree/ActionRoute.java index b60b8fb0..7e074009 100644 --- a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/actions/tree/ActionRoute.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/actions/tree/ActionRoute.java @@ -1,19 +1,38 @@ package kr.syeyoung.dungeonsguide.dungeon.actions.tree; import kr.syeyoung.dungeonsguide.dungeon.actions.Action; +import kr.syeyoung.dungeonsguide.dungeon.actions.ActionChangeState; +import kr.syeyoung.dungeonsguide.dungeon.actions.ActionComplete; +import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom; import lombok.Getter; +import net.minecraftforge.event.entity.living.LivingDeathEvent; +import net.minecraftforge.event.entity.player.PlayerInteractEvent; import java.util.List; public class ActionRoute { + @Getter + private String mechanic; + @Getter + private String state; + @Getter private int current; @Getter private List actions; - public ActionRoute(ActionTree tree) { + private DungeonRoom dungeonRoom; + + public ActionRoute(DungeonRoom dungeonRoom, String mechanic, String state) { + this.mechanic = mechanic; + this.state = state; + + ActionChangeState actionChangeState = new ActionChangeState(mechanic, state); + ActionTree tree= ActionTree.buildActionTree(actionChangeState, dungeonRoom); actions = ActionTreeUtil.linearifyActionTree(tree); + actions.add(new ActionComplete()); current = 0; + this.dungeonRoom = dungeonRoom; } public Action next() { @@ -31,4 +50,27 @@ public class ActionRoute { public Action getCurrentAction() { return actions.get(current); } + + + + public void onPlayerInteract(PlayerInteractEvent event) { + getCurrentAction().onPlayerInteract(dungeonRoom, event); + } + public void onLivingDeath(LivingDeathEvent event) { + getCurrentAction().onLivingDeath(dungeonRoom, event); + } + public void onRenderWorld(float partialTicks) { + getCurrentAction().onRenderWorld(dungeonRoom, partialTicks); + }; + public void onRenderScreen(float partialTicks) { + getCurrentAction().onRenderScreen(dungeonRoom, partialTicks); + }; + public void onTick() { + Action current = getCurrentAction(); + + current.onTick(dungeonRoom); + + if (current.isComplete(dungeonRoom)) + next(); + } } -- cgit