From 3759d01a54ede59da360961266c7b3cd70c99585 Mon Sep 17 00:00:00 2001 From: syeyoung Date: Sat, 1 May 2021 01:00:18 +0900 Subject: render util best --- .../syeyoung/dungeonsguide/utils/RenderUtils.java | 93 ++++++++++++++++++++++ 1 file changed, 93 insertions(+) (limited to 'src/main/java/kr/syeyoung/dungeonsguide/utils') diff --git a/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java b/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java index 72f5f793..9accdbbe 100755 --- a/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/utils/RenderUtils.java @@ -7,6 +7,7 @@ import net.minecraft.client.entity.EntityOtherPlayerMP; import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.renderer.GlStateManager; +import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.client.renderer.entity.RenderManager; @@ -27,6 +28,98 @@ public class RenderUtils { public static void drawTexturedRect(float x, float y, float width, float height, int filter) { drawTexturedRect(x, y, width, height, 0.0F, 1.0F, 0.0F, 1.0F, filter); } + private static float zLevel = 0; + public static void drawHoveringText(List textLines, int x, int y, FontRenderer font) + { + if (!textLines.isEmpty()) + { + GlStateManager.disableRescaleNormal(); + RenderHelper.disableStandardItemLighting(); + GlStateManager.disableLighting(); + GlStateManager.disableDepth(); + int i = 0; + + for (String s : textLines) + { + int j = font.getStringWidth(s); + + if (j > i) + { + i = j; + } + } + + int l1 = x + 12; + int i2 = y - 12; + int k = 8; + + if (textLines.size() > 1) + { + k += 2 + (textLines.size() - 1) * 10; + } + + zLevel = 300.0F; + int l = -267386864; + drawGradientRect(l1 - 3, i2 - 4, l1 + i + 3, i2 - 3, l, l); + drawGradientRect(l1 - 3, i2 + k + 3, l1 + i + 3, i2 + k + 4, l, l); + drawGradientRect(l1 - 3, i2 - 3, l1 + i + 3, i2 + k + 3, l, l); + drawGradientRect(l1 - 4, i2 - 3, l1 - 3, i2 + k + 3, l, l); + drawGradientRect(l1 + i + 3, i2 - 3, l1 + i + 4, i2 + k + 3, l, l); + int i1 = 1347420415; + int j1 = (i1 & 16711422) >> 1 | i1 & -16777216; + drawGradientRect(l1 - 3, i2 - 3 + 1, l1 - 3 + 1, i2 + k + 3 - 1, i1, j1); + drawGradientRect(l1 + i + 2, i2 - 3 + 1, l1 + i + 3, i2 + k + 3 - 1, i1, j1); + drawGradientRect(l1 - 3, i2 - 3, l1 + i + 3, i2 - 3 + 1, i1, i1); + drawGradientRect(l1 - 3, i2 + k + 2, l1 + i + 3, i2 + k + 3, j1, j1); + + for (int k1 = 0; k1 < textLines.size(); ++k1) + { + String s1 = (String)textLines.get(k1); + font.drawStringWithShadow(s1, (float)l1, (float)i2, -1); + + if (k1 == 0) + { + i2 += 2; + } + + i2 += 10; + } + + zLevel = 0.0F; + GlStateManager.enableLighting(); + GlStateManager.enableDepth(); + RenderHelper.enableStandardItemLighting(); + GlStateManager.enableRescaleNormal(); + } + } + protected static void drawGradientRect(int left, int top, int right, int bottom, int startColor, int endColor) + { + float f = (float)(startColor >> 24 & 255) / 255.0F; + float f1 = (float)(startColor >> 16 & 255) / 255.0F; + float f2 = (float)(startColor >> 8 & 255) / 255.0F; + float f3 = (float)(startColor & 255) / 255.0F; + float f4 = (float)(endColor >> 24 & 255) / 255.0F; + float f5 = (float)(endColor >> 16 & 255) / 255.0F; + float f6 = (float)(endColor >> 8 & 255) / 255.0F; + float f7 = (float)(endColor & 255) / 255.0F; + GlStateManager.disableTexture2D(); + GlStateManager.enableBlend(); + GlStateManager.disableAlpha(); + GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); + GlStateManager.shadeModel(7425); + Tessellator tessellator = Tessellator.getInstance(); + WorldRenderer worldrenderer = tessellator.getWorldRenderer(); + worldrenderer.begin(7, DefaultVertexFormats.POSITION_COLOR); + worldrenderer.pos((double)right, (double)top, (double)zLevel).color(f1, f2, f3, f).endVertex(); + worldrenderer.pos((double)left, (double)top, (double)zLevel).color(f1, f2, f3, f).endVertex(); + worldrenderer.pos((double)left, (double)bottom, (double)zLevel).color(f5, f6, f7, f4).endVertex(); + worldrenderer.pos((double)right, (double)bottom, (double)zLevel).color(f5, f6, f7, f4).endVertex(); + tessellator.draw(); + GlStateManager.shadeModel(7424); + GlStateManager.disableBlend(); + GlStateManager.enableAlpha(); + GlStateManager.enableTexture2D(); + } public static void drawTexturedRect(float x, float y, float width, float height, float uMin, float uMax, float vMin, float vMax, int filter) { GlStateManager.enableTexture2D(); GlStateManager.enableBlend(); -- cgit