package kr.syeyoung.dungeonsguide.dungeon.data; import kr.syeyoung.dungeonsguide.dungeon.mechanics.DungeonMechanic; import lombok.Getter; import lombok.Setter; import java.io.Serializable; import java.util.HashMap; import java.util.Map; import java.util.UUID; @Getter @Setter public class DungeonRoomInfo implements Serializable { public DungeonRoomInfo(short shape, byte color) { this.uuid = UUID.randomUUID(); this.name = this.uuid.toString(); this.shape = shape; this.color = color; } private transient boolean registered; private short shape; private byte color; private int[][] blocks; private UUID uuid; private String name; private String processorId = "default"; private Map properties = new HashMap(); private Map mechanics = new HashMap(); }