package kr.syeyoung.dungeonsguide.dungeon.events; import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom; import lombok.AllArgsConstructor; import lombok.Data; import net.minecraft.util.BlockPos; import java.awt.*; import java.util.UUID; @Data @AllArgsConstructor public class DungeonStateChangeEvent implements DungeonEventData { private Point unitPt; private String roomName; private DungeonRoom.RoomState from; private DungeonRoom.RoomState to; @Override public String getEventName() { return "ROOM_STATE_CHANGE"; } }