/* * Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod * Copyright (C) 2021 cyoung06 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published * by the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package kr.syeyoung.dungeonsguide.features.impl.solvers; import kr.syeyoung.dungeonsguide.config.types.AColor; import kr.syeyoung.dungeonsguide.features.FeatureParameter; import kr.syeyoung.dungeonsguide.features.SimpleFeature; public class FeatureSolverBlaze extends SimpleFeature { public FeatureSolverBlaze() { super("Solver.Floor 2+", "Blaze", "Highlights the blaze that needs to be killed in an blaze room", "solver.blaze"); parameters.put("normBlazeColor", new FeatureParameter("blazecolor", "Normal Blaze Color", "Normal Blaze Color", new AColor(255,255,255,255), "acolor")); parameters.put("nextBlazeColor", new FeatureParameter("blazecolor", "Next Blaze Color", "Next Blaze Color", new AColor(0,255,0,255), "acolor")); parameters.put("nextUpBlazeColor", new FeatureParameter("blazecolor", "Next Up Blaze Color", "Color of blaze after next blaze", new AColor(255,255,0,255), "acolor")); parameters.put("blazeborder", new FeatureParameter("blazeborder", "Blaze Border Color", "Blaze border color", new AColor(255,255,255,0), "acolor")); } public AColor getBlazeColor() { return this.getParameter("normBlazeColor").getValue(); } public AColor getNextBlazeColor() { return this.getParameter("nextBlazeColor").getValue(); } public AColor getNextUpBlazeColor() { return this.getParameter("nextUpBlazeColor").getValue(); } public AColor getBorder() { return this.getParameter("blazeborder").getValue(); } }