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package kr.syeyoung.dungeonsguide.dungeon.mechanics;
import com.google.common.base.Predicate;
import kr.syeyoung.dungeonsguide.dungeon.data.OffsetPoint;
import kr.syeyoung.dungeonsguide.dungeon.mechanics.action.*;
import kr.syeyoung.dungeonsguide.dungeon.mechanics.predicates.PredicateBat;
import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom;
import kr.syeyoung.dungeonsguide.roomedit.EditingContext;
import kr.syeyoung.dungeonsguide.utils.RenderUtils;
import lombok.Data;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.passive.EntityBat;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.util.BlockPos;
import org.jetbrains.annotations.Nullable;
import java.awt.*;
import java.util.*;
import java.util.List;
@Data
public class DungeonSecret implements DungeonMechanic {
private OffsetPoint secretPoint = new OffsetPoint(0,0,0);
private SecretType secretType = SecretType.CHEST;
private List<String> preRequisite = new ArrayList<String>();
public SecretStatus getSecretStatus(DungeonRoom dungeonRoom) {
if (secretType == SecretType.CHEST) {
BlockPos pos = secretPoint.getBlockPos(dungeonRoom);
IBlockState blockState = dungeonRoom.getContext().getWorld().getBlockState(pos);
if (blockState.getBlock() == Blocks.air) {
return SecretStatus.DEFINITELY_NOT;
} else if (blockState.getBlock() != Blocks.chest && blockState.getBlock() != Blocks.trapped_chest) {
return SecretStatus.ERROR;
} else {
TileEntityChest chest = (TileEntityChest) dungeonRoom.getContext().getWorld().getTileEntity(pos);
if (chest.numPlayersUsing > 0) {
return SecretStatus.FOUND;
} else{
return SecretStatus.CREATED;
}
}
} else {
return SecretStatus.NOT_SURE;
}
}
@Override
public Set<Action> getAction(String state, DungeonRoom dungeonRoom) {
if (!"found".equalsIgnoreCase(state)) throw new IllegalArgumentException(state+" is not valid state for secret");
Set<Action> base;
Set<Action> preRequisites = base = new HashSet<Action>();
if (secretType == SecretType.CHEST) {
ActionClick actionClick;
preRequisites.add(actionClick = new ActionClick(secretPoint));
preRequisites = actionClick.getPreRequisite();
} else if (secretType == SecretType.BAT) {
ActionKill actionKill;
preRequisites.add(actionKill = new ActionKill(secretPoint));
actionKill.setPredicate(PredicateBat.INSTANCE);
preRequisites = actionKill.getPreRequisite();
}
{
ActionMove actionMove = new ActionMove(secretPoint);
preRequisites.add(actionMove);
preRequisites = actionMove.getPreRequisite();
}
{
for (String str : preRequisite) {
ActionChangeState actionChangeState = new ActionChangeState(str.split(":")[0], str.split(":")[1]);
preRequisites.add(actionChangeState);
}
}
return base;
}
@Override
public void highlight(Color color, String name, DungeonRoom dungeonRoom, float partialTicks) {
BlockPos pos = getSecretPoint().getBlockPos(dungeonRoom);
RenderUtils.highlightBlock(pos, color,partialTicks);
RenderUtils.drawTextAtWorld(getSecretType().name(), pos.getX() +0.5f, pos.getY()+0.75f, pos.getZ()+0.5f, 0xFFFFFFFF, 0.03f, false, true, partialTicks);
RenderUtils.drawTextAtWorld(name, pos.getX() +0.5f, pos.getY()+0.375f, pos.getZ()+0.5f, 0xFFFFFFFF, 0.03f, false, true, partialTicks);
RenderUtils.drawTextAtWorld(getCurrentState(dungeonRoom), pos.getX() +0.5f, pos.getY()+0f, pos.getZ()+0.5f, 0xFFFFFFFF, 0.03f, false, true, partialTicks);
}
public static enum SecretType {
BAT, CHEST, ITEM_DROP
}
public static enum SecretStatus {
DEFINITELY_NOT, NOT_SURE, CREATED, FOUND, ERROR
}
public DungeonSecret clone() throws CloneNotSupportedException {
DungeonSecret dungeonSecret = new DungeonSecret();
dungeonSecret.secretPoint = (OffsetPoint) secretPoint.clone();
dungeonSecret.secretType = secretType;
dungeonSecret.preRequisite = new ArrayList<String>(preRequisite);
return dungeonSecret;
}
@Override
public String getCurrentState(DungeonRoom dungeonRoom) {
return getSecretStatus(dungeonRoom).name();
}
@Override
public Set<String> getPossibleStates(DungeonRoom dungeonRoom) {
SecretStatus status = getSecretStatus(dungeonRoom);
if (status == SecretStatus.FOUND) return Collections.emptySet();
else return Collections.singleton("found");
}
}
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