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author | Erymanthus <erymanthus@erymant6inchmbp.lan> | 2022-06-13 13:52:47 -0400 |
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committer | Erymanthus <erymanthus@erymant6inchmbp.lan> | 2022-06-13 13:52:47 -0400 |
commit | 9da4c6e8889d6238793aba52596ccc6560dedf32 (patch) | |
tree | 0dbb6b8ab9f300d749178d11df9b60b331acdfeb | |
parent | 7d45d49c8923ccc52439cf6d0faeb4b6eea70fe6 (diff) | |
download | SkyblockHud-Death-Defied-9da4c6e8889d6238793aba52596ccc6560dedf32.tar.gz SkyblockHud-Death-Defied-9da4c6e8889d6238793aba52596ccc6560dedf32.tar.bz2 SkyblockHud-Death-Defied-9da4c6e8889d6238793aba52596ccc6560dedf32.zip |
that one crash i had is now in a try catch statement because duct tape is sometimes the best way to fix things (kidding! but i srsly dont know how i got a NPE out of this, so until then this commit will have to do.)
-rw-r--r-- | src/main/java/com/thatgravyboat/skyblockhud/overlay/OverlayHud.java | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/main/java/com/thatgravyboat/skyblockhud/overlay/OverlayHud.java b/src/main/java/com/thatgravyboat/skyblockhud/overlay/OverlayHud.java index 70cb153..4efef81 100644 --- a/src/main/java/com/thatgravyboat/skyblockhud/overlay/OverlayHud.java +++ b/src/main/java/com/thatgravyboat/skyblockhud/overlay/OverlayHud.java @@ -66,11 +66,13 @@ public class OverlayHud extends Gui { } else if (LocationHandler.getCurrentLocation().getCategory().equals(LocationCategory.MUSHROOMDESERT)) { drawTrapperOrPelts(width, offset, mc); } else if (LocationHandler.getCurrentLocation().getCategory().isMiningCategory()) { - if (MinesHandler.currentEvent.display) { - drawDwarvenEvent(width, offset, mc); - } else { - drawMiningPowders(width, offset, mc); - } + try { + if (MinesHandler.currentEvent.display) { + drawDwarvenEvent(width, offset, mc); + } else { + drawMiningPowders(width, offset, mc); + } + } catch (Exception ignored) {} } else if (LocationHandler.getCurrentLocation().getCategory().equals(LocationCategory.PARK) && ParkIslandHandler.isRaining()) { if (LocationHandler.getCurrentLocation().equals(Locations.HOWLINGCAVE)) { drawSlayer(width, offset, mc); |