diff options
Diffstat (limited to 'src/main/java/com/thatgravyboat/skyblockhud/mixins')
-rw-r--r-- | src/main/java/com/thatgravyboat/skyblockhud/mixins/GuiChestAccessor.java | 1 | ||||
-rw-r--r-- | src/main/java/com/thatgravyboat/skyblockhud/mixins/MixinRenderItem.java | 11 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/main/java/com/thatgravyboat/skyblockhud/mixins/GuiChestAccessor.java b/src/main/java/com/thatgravyboat/skyblockhud/mixins/GuiChestAccessor.java index a300f9e..0a1fb75 100644 --- a/src/main/java/com/thatgravyboat/skyblockhud/mixins/GuiChestAccessor.java +++ b/src/main/java/com/thatgravyboat/skyblockhud/mixins/GuiChestAccessor.java @@ -7,7 +7,6 @@ import org.spongepowered.asm.mixin.gen.Accessor; @Mixin(GuiChest.class) public interface GuiChestAccessor { - @Accessor IInventory getLowerChestInventory(); } diff --git a/src/main/java/com/thatgravyboat/skyblockhud/mixins/MixinRenderItem.java b/src/main/java/com/thatgravyboat/skyblockhud/mixins/MixinRenderItem.java index 08f9314..269920f 100644 --- a/src/main/java/com/thatgravyboat/skyblockhud/mixins/MixinRenderItem.java +++ b/src/main/java/com/thatgravyboat/skyblockhud/mixins/MixinRenderItem.java @@ -16,14 +16,15 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Mixin(RenderItem.class) public abstract class MixinRenderItem { - @Shadow protected abstract void draw(WorldRenderer renderer, int x, int y, int width, int height, int red, int green, int blue, int alpha); + @Shadow + protected abstract void draw(WorldRenderer renderer, int x, int y, int width, int height, int red, int green, int blue, int alpha); - @Inject(method="renderItemOverlayIntoGUI", at=@At("RETURN")) + @Inject(method = "renderItemOverlayIntoGUI", at = @At("RETURN")) public void renderItemOverlayIntoGUI(FontRenderer fr, ItemStack stack, int xPosition, int yPosition, String text, CallbackInfo ci) { - if(stack == null) return; + if (stack == null) return; float cooldown = CooldownHandler.getAbilityTime(stack); - if (cooldown > -1){ + if (cooldown > -1) { GlStateManager.disableLighting(); GlStateManager.disableDepth(); GlStateManager.disableTexture2D(); @@ -31,7 +32,7 @@ public abstract class MixinRenderItem { GlStateManager.disableBlend(); WorldRenderer worldrenderer = Tessellator.getInstance().getWorldRenderer(); this.draw(worldrenderer, xPosition + 2, yPosition + 13, 13, 2, 0, 0, 0, 255); - this.draw(worldrenderer, xPosition + 2, yPosition + 13, Math.round(cooldown * 13f), 1, 102, 102, 255, 255); + this.draw(worldrenderer, xPosition + 2, yPosition + 13, Math.round(cooldown * 13f), 1, 102, 102, 255, 255); GlStateManager.enableAlpha(); GlStateManager.enableTexture2D(); GlStateManager.enableLighting(); |