package com.thatgravyboat.skyblockhud; import net.minecraft.util.ResourceLocation; public class GuiTextures { private GuiTextures() {} public static final ResourceLocation DISCORD = new ResourceLocation( "skyblockhud:discord.png" ); public static final ResourceLocation TWITTER = new ResourceLocation( "skyblockhud:twitter.png" ); public static final ResourceLocation button_tex = new ResourceLocation( "skyblockhud:button.png" ); public static final ResourceLocation button_white = new ResourceLocation( "skyblockhud:button_white.png" ); public static final ResourceLocation BAR = new ResourceLocation( "skyblockhud:core/bar.png" ); public static final ResourceLocation OFF = new ResourceLocation( "skyblockhud:core/toggle_off.png" ); public static final ResourceLocation ONE = new ResourceLocation( "skyblockhud:core/toggle_1.png" ); public static final ResourceLocation TWO = new ResourceLocation( "skyblockhud:core/toggle_2.png" ); public static final ResourceLocation THREE = new ResourceLocation( "skyblockhud:core/toggle_3.png" ); public static final ResourceLocation ON = new ResourceLocation( "skyblockhud:core/toggle_on.png" ); public static final ResourceLocation slider_off_cap = new ResourceLocation( "skyblockhud:core/slider/slider_off_cap.png" ); public static final ResourceLocation slider_off_notch = new ResourceLocation( "skyblockhud:core/slider/slider_off_notch.png" ); public static final ResourceLocation slider_off_segment = new ResourceLocation( "skyblockhud:core/slider/slider_off_segment.png" ); public static final ResourceLocation slider_on_cap = new ResourceLocation( "skyblockhud:core/slider/slider_on_cap.png" ); public static final ResourceLocation slider_on_notch = new ResourceLocation( "skyblockhud:core/slider/slider_on_notch.png" ); public static final ResourceLocation slider_on_segment = new ResourceLocation( "skyblockhud:core/slider/slider_on_segment.png" ); public static final ResourceLocation slider_button_new = new ResourceLocation( "skyblockhud:core/slider/slider_button.png" ); public static final ResourceLocation overlay = new ResourceLocation( "skyblockhud", "stats.png" ); public static final ResourceLocation dungeon = new ResourceLocation( "skyblockhud", "dungeon.png" ); public static final ResourceLocation playerStat = new ResourceLocation( "skyblockhud", "playerstats.png" ); public static final ResourceLocation bars = new ResourceLocation( "skyblockhud", "bars.png" ); public static final ResourceLocation mapOverlay = new ResourceLocation( "skyblockhud", "maps/map_overlay.png" ); }