package com.thatgravyboat.skyblockhud; import java.nio.FloatBuffer; import java.util.ArrayList; import java.util.Arrays; import java.util.LinkedList; import net.minecraft.client.Minecraft; import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraftforge.client.event.RenderGameOverlayEvent; import net.minecraftforge.fml.common.Loader; import org.lwjgl.BufferUtils; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL14; public class Utils { private static LinkedList guiScales = new LinkedList<>(); private static ScaledResolution lastScale = new ScaledResolution(Minecraft.getMinecraft()); //Labymod compatibility private static FloatBuffer projectionMatrixOld = BufferUtils.createFloatBuffer(16); private static FloatBuffer modelviewMatrixOld = BufferUtils.createFloatBuffer(16); public static String removeColor(String input) { return input.replaceAll("(?i)\\u00A7.", ""); } public static String removeWhiteSpaceAndRemoveWord(String input, String replace) { return input.toLowerCase().replace(" ", "").replace(replace, ""); } public static boolean isPlayerHoldingRedstone(EntityPlayerSP player) { if (!SkyblockHud.config.main.requireRedstone) return true; ArrayList redstoneItems = new ArrayList<>(Arrays.asList(Items.redstone, Items.repeater, Items.comparator, Item.getByNameOrId("minecraft:redstone_torch"))); if (player.getHeldItem() != null) return redstoneItems.contains(player.getHeldItem().getItem()); return false; } public static boolean inRangeInclusive(int value, int min, int max) { return value <= max && value >= min; } public static int whatRomanNumeral(String roman) { switch (roman.toLowerCase()) { case "i": return 1; case "ii": return 2; case "iii": return 3; case "iv": return 4; case "v": return 5; case "vi": return 6; case "vii": return 7; case "viii": return 8; case "ix": return 9; case "x": return 10; default: return 0; } } public static String intToRomanNumeral(int i) { switch (i) { case 1: return "I"; case 2: return "II"; case 3: return "III"; case 4: return "IV"; case 5: return "V"; case 6: return "VI"; case 7: return "VII"; case 8: return "VIII"; case 9: return "IX"; case 10: return "X"; default: return ""; } } public static boolean overlayShouldRender(RenderGameOverlayEvent.ElementType type, boolean... booleans) { return overlayShouldRender(false, type, RenderGameOverlayEvent.ElementType.HOTBAR, booleans); } public static boolean overlayShouldRender(boolean hideOnf3, RenderGameOverlayEvent.ElementType type, RenderGameOverlayEvent.ElementType checkType, boolean... booleans) { Minecraft mc = Minecraft.getMinecraft(); boolean shouldRender; if (booleans.length > 1) { for (boolean aBoolean : booleans) if (!aBoolean) return false; shouldRender = true; } else shouldRender = booleans.length != 1 || booleans[0]; if (hideOnf3) { if (mc.gameSettings.showDebugInfo || (mc.gameSettings.keyBindPlayerList.isKeyDown() && (!mc.isIntegratedServerRunning() || mc.thePlayer.sendQueue.getPlayerInfoMap().size() > 1))) { return false; } } return (shouldRender && ((type == null && Loader.isModLoaded("labymod")) || type == checkType)); } public static void drawStringScaledMaxWidth(String str, FontRenderer fr, float x, float y, boolean shadow, int len, int colour) { int strLen = fr.getStringWidth(str); float factor = len / (float) strLen; factor = Math.min(1, factor); drawStringScaled(str, fr, x, y, shadow, colour, factor); } public static void drawStringScaled(String str, FontRenderer fr, float x, float y, boolean shadow, int colour, float factor) { GlStateManager.scale(factor, factor, 1); fr.drawString(str, x / factor, y / factor, colour, shadow); GlStateManager.scale(1 / factor, 1 / factor, 1); } public static void drawStringCenteredScaled(String str, FontRenderer fr, float x, float y, boolean shadow, int len, int colour) { int strLen = fr.getStringWidth(str); float factor = len / (float) strLen; float fontHeight = 8 * factor; drawStringScaled(str, fr, x - len / 2f, y - fontHeight / 2f, shadow, colour, factor); } public static void drawTexturedRect(float x, float y, float width, float height, float uMin, float uMax, float vMin, float vMax, int filter) { GlStateManager.enableTexture2D(); GlStateManager.enableBlend(); GL14.glBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, filter); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, filter); Tessellator tessellator = Tessellator.getInstance(); WorldRenderer worldrenderer = tessellator.getWorldRenderer(); worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX); worldrenderer.pos(x, y + height, 0.0D).tex(uMin, vMax).endVertex(); worldrenderer.pos(x + width, y + height, 0.0D).tex(uMax, vMax).endVertex(); worldrenderer.pos(x + width, y, 0.0D).tex(uMax, vMin).endVertex(); worldrenderer.pos(x, y, 0.0D).tex(uMin, vMin).endVertex(); tessellator.draw(); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_NEAREST); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); GlStateManager.disableBlend(); } public static void drawTexturedRect(float x, float y, float width, float height) { drawTexturedRect(x, y, width, height, 0, 1, 0, 1); } public static void drawTexturedRect(float x, float y, float width, float height, int filter) { drawTexturedRect(x, y, width, height, 0, 1, 0, 1, filter); } public static void drawTexturedRect(float x, float y, float width, float height, float uMin, float uMax, float vMin, float vMax) { drawTexturedRect(x, y, width, height, uMin, uMax, vMin, vMax, GL11.GL_LINEAR); } public static void resetGuiScale() { guiScales.clear(); } public static ScaledResolution peekGuiScale() { return lastScale; } public static ScaledResolution pushGuiScale(int scale) { if (guiScales.size() == 0) { if (Loader.isModLoaded("labymod")) { GL11.glGetFloat(GL11.GL_PROJECTION_MATRIX, projectionMatrixOld); GL11.glGetFloat(GL11.GL_MODELVIEW_MATRIX, modelviewMatrixOld); } } if (scale < 0) { if (guiScales.size() > 0) { guiScales.pop(); } } else { if (scale == 0) { guiScales.push(Minecraft.getMinecraft().gameSettings.guiScale); } else { guiScales.push(scale); } } int newScale = guiScales.size() > 0 ? Math.max(0, Math.min(4, guiScales.peek())) : Minecraft.getMinecraft().gameSettings.guiScale; if (newScale == 0) newScale = Minecraft.getMinecraft().gameSettings.guiScale; int oldScale = Minecraft.getMinecraft().gameSettings.guiScale; Minecraft.getMinecraft().gameSettings.guiScale = newScale; ScaledResolution scaledresolution = new ScaledResolution(Minecraft.getMinecraft()); Minecraft.getMinecraft().gameSettings.guiScale = oldScale; if (guiScales.size() > 0) { GlStateManager.viewport(0, 0, Minecraft.getMinecraft().displayWidth, Minecraft.getMinecraft().displayHeight); GlStateManager.matrixMode(GL11.GL_PROJECTION); GlStateManager.loadIdentity(); GlStateManager.ortho(0.0D, scaledresolution.getScaledWidth_double(), scaledresolution.getScaledHeight_double(), 0.0D, 1000.0D, 3000.0D); GlStateManager.matrixMode(GL11.GL_MODELVIEW); GlStateManager.loadIdentity(); GlStateManager.translate(0.0F, 0.0F, -2000.0F); } else { if (Loader.isModLoaded("labymod") && projectionMatrixOld.limit() > 0 && modelviewMatrixOld.limit() > 0) { GlStateManager.matrixMode(GL11.GL_PROJECTION); GL11.glLoadMatrix(projectionMatrixOld); GlStateManager.matrixMode(GL11.GL_MODELVIEW); GL11.glLoadMatrix(modelviewMatrixOld); } else { GlStateManager.matrixMode(GL11.GL_PROJECTION); GlStateManager.loadIdentity(); GlStateManager.ortho(0.0D, scaledresolution.getScaledWidth_double(), scaledresolution.getScaledHeight_double(), 0.0D, 1000.0D, 3000.0D); GlStateManager.matrixMode(GL11.GL_MODELVIEW); GlStateManager.loadIdentity(); GlStateManager.translate(0.0F, 0.0F, -2000.0F); } } lastScale = scaledresolution; return scaledresolution; } public static void drawStringCentered(String str, FontRenderer fr, float x, float y, boolean shadow, int colour) { int strLen = fr.getStringWidth(str); float x2 = x - strLen / 2f; float y2 = y - fr.FONT_HEIGHT / 2f; GL11.glTranslatef(x2, y2, 0); fr.drawString(str, 0, 0, colour, shadow); GL11.glTranslatef(-x2, -y2, 0); } }