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package com.thatgravyboat.skyblockhud;
import net.minecraft.util.ResourceLocation;
public class GuiTextures {
private GuiTextures() {}
public static final ResourceLocation DISCORD = new ResourceLocation(
"skyblockhud:discord.png"
);
public static final ResourceLocation TWITTER = new ResourceLocation(
"skyblockhud:twitter.png"
);
public static final ResourceLocation button_tex = new ResourceLocation(
"skyblockhud:button.png"
);
public static final ResourceLocation button_white = new ResourceLocation(
"skyblockhud:button_white.png"
);
public static final ResourceLocation BAR = new ResourceLocation(
"skyblockhud:core/bar.png"
);
public static final ResourceLocation OFF = new ResourceLocation(
"skyblockhud:core/toggle_off.png"
);
public static final ResourceLocation ONE = new ResourceLocation(
"skyblockhud:core/toggle_1.png"
);
public static final ResourceLocation TWO = new ResourceLocation(
"skyblockhud:core/toggle_2.png"
);
public static final ResourceLocation THREE = new ResourceLocation(
"skyblockhud:core/toggle_3.png"
);
public static final ResourceLocation ON = new ResourceLocation(
"skyblockhud:core/toggle_on.png"
);
public static final ResourceLocation slider_off_cap = new ResourceLocation(
"skyblockhud:core/slider/slider_off_cap.png"
);
public static final ResourceLocation slider_off_notch = new ResourceLocation(
"skyblockhud:core/slider/slider_off_notch.png"
);
public static final ResourceLocation slider_off_segment = new ResourceLocation(
"skyblockhud:core/slider/slider_off_segment.png"
);
public static final ResourceLocation slider_on_cap = new ResourceLocation(
"skyblockhud:core/slider/slider_on_cap.png"
);
public static final ResourceLocation slider_on_notch = new ResourceLocation(
"skyblockhud:core/slider/slider_on_notch.png"
);
public static final ResourceLocation slider_on_segment = new ResourceLocation(
"skyblockhud:core/slider/slider_on_segment.png"
);
public static final ResourceLocation slider_button_new = new ResourceLocation(
"skyblockhud:core/slider/slider_button.png"
);
public static final ResourceLocation overlay = new ResourceLocation(
"skyblockhud",
"stats.png"
);
public static final ResourceLocation dungeon = new ResourceLocation(
"skyblockhud",
"dungeon.png"
);
public static final ResourceLocation playerStat = new ResourceLocation(
"skyblockhud",
"playerstats.png"
);
public static final ResourceLocation bars = new ResourceLocation(
"skyblockhud",
"bars.png"
);
public static final ResourceLocation mapOverlay = new ResourceLocation(
"skyblockhud",
"maps/map_overlay.png"
);
}
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