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package com.thatgravyboat.skyblockhud;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.LinkedList;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.fml.common.Loader;
import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
public class Utils {
private static LinkedList<Integer> guiScales = new LinkedList<>();
private static ScaledResolution lastScale = new ScaledResolution(
Minecraft.getMinecraft()
);
//Labymod compatibility
private static FloatBuffer projectionMatrixOld = BufferUtils.createFloatBuffer(
16
);
private static FloatBuffer modelviewMatrixOld = BufferUtils.createFloatBuffer(
16
);
public static String removeColor(String input) {
return input.replaceAll("(?i)\\u00A7.", "");
}
public static String removeWhiteSpaceAndRemoveWord(
String input,
String replace
) {
return input.toLowerCase().replace(" ", "").replace(replace, "");
}
public static boolean isPlayerHoldingRedstone(EntityPlayerSP player) {
if (!SkyblockHud.config.main.requireRedstone) return true;
ArrayList<Item> redstoneItems = new ArrayList<>(
Arrays.asList(
Items.redstone,
Items.repeater,
Items.comparator,
Item.getByNameOrId("minecraft:redstone_torch")
)
);
if (player.getHeldItem() != null) return redstoneItems.contains(
player.getHeldItem().getItem()
);
return false;
}
public static boolean inRangeInclusive(int value, int min, int max) {
return value <= max && value >= min;
}
public static int whatRomanNumeral(String roman) {
switch (roman.toLowerCase()) {
case "i":
return 1;
case "ii":
return 2;
case "iii":
return 3;
case "iv":
return 4;
case "v":
return 5;
case "vi":
return 6;
case "vii":
return 7;
case "viii":
return 8;
case "ix":
return 9;
case "x":
return 10;
default:
return 0;
}
}
public static String intToRomanNumeral(int i) {
switch (i) {
case 1:
return "I";
case 2:
return "II";
case 3:
return "III";
case 4:
return "IV";
case 5:
return "V";
case 6:
return "VI";
case 7:
return "VII";
case 8:
return "VIII";
case 9:
return "IX";
case 10:
return "X";
default:
return "";
}
}
public static boolean overlayShouldRender(
RenderGameOverlayEvent.ElementType type,
boolean... booleans
) {
return overlayShouldRender(
false,
type,
RenderGameOverlayEvent.ElementType.HOTBAR,
booleans
);
}
public static boolean overlayShouldRender(
boolean hideOnf3,
RenderGameOverlayEvent.ElementType type,
RenderGameOverlayEvent.ElementType checkType,
boolean... booleans
) {
Minecraft mc = Minecraft.getMinecraft();
boolean shouldRender;
if (booleans.length > 1) {
for (boolean aBoolean : booleans) if (!aBoolean) return false;
shouldRender = true;
} else shouldRender = booleans.length != 1 || booleans[0];
if (hideOnf3) {
if (
mc.gameSettings.showDebugInfo ||
(
mc.gameSettings.keyBindPlayerList.isKeyDown() &&
(
!mc.isIntegratedServerRunning() ||
mc.thePlayer.sendQueue.getPlayerInfoMap().size() > 1
)
)
) {
return false;
}
}
return (
shouldRender &&
(
(type == null && Loader.isModLoaded("labymod")) ||
type == checkType
)
);
}
public static void drawStringScaledMaxWidth(
String str,
FontRenderer fr,
float x,
float y,
boolean shadow,
int len,
int colour
) {
int strLen = fr.getStringWidth(str);
float factor = len / (float) strLen;
factor = Math.min(1, factor);
drawStringScaled(str, fr, x, y, shadow, colour, factor);
}
public static void drawStringScaled(
String str,
FontRenderer fr,
float x,
float y,
boolean shadow,
int colour,
float factor
) {
GlStateManager.scale(factor, factor, 1);
fr.drawString(str, x / factor, y / factor, colour, shadow);
GlStateManager.scale(1 / factor, 1 / factor, 1);
}
public static void drawStringCenteredScaled(
String str,
FontRenderer fr,
float x,
float y,
boolean shadow,
int len,
int colour
) {
int strLen = fr.getStringWidth(str);
float factor = len / (float) strLen;
float fontHeight = 8 * factor;
drawStringScaled(
str,
fr,
x - len / 2f,
y - fontHeight / 2f,
shadow,
colour,
factor
);
}
public static void drawTexturedRect(
float x,
float y,
float width,
float height,
float uMin,
float uMax,
float vMin,
float vMax,
int filter
) {
GlStateManager.enableTexture2D();
GlStateManager.enableBlend();
GL14.glBlendFuncSeparate(
GL11.GL_SRC_ALPHA,
GL11.GL_ONE_MINUS_SRC_ALPHA,
GL11.GL_ONE,
GL11.GL_ONE_MINUS_SRC_ALPHA
);
GL11.glTexParameteri(
GL11.GL_TEXTURE_2D,
GL11.GL_TEXTURE_MIN_FILTER,
filter
);
GL11.glTexParameteri(
GL11.GL_TEXTURE_2D,
GL11.GL_TEXTURE_MAG_FILTER,
filter
);
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
worldrenderer.pos(x, y + height, 0.0D).tex(uMin, vMax).endVertex();
worldrenderer
.pos(x + width, y + height, 0.0D)
.tex(uMax, vMax)
.endVertex();
worldrenderer.pos(x + width, y, 0.0D).tex(uMax, vMin).endVertex();
worldrenderer.pos(x, y, 0.0D).tex(uMin, vMin).endVertex();
tessellator.draw();
GL11.glTexParameteri(
GL11.GL_TEXTURE_2D,
GL11.GL_TEXTURE_MIN_FILTER,
GL11.GL_NEAREST
);
GL11.glTexParameteri(
GL11.GL_TEXTURE_2D,
GL11.GL_TEXTURE_MAG_FILTER,
GL11.GL_NEAREST
);
GlStateManager.disableBlend();
}
public static void drawTexturedRect(
float x,
float y,
float width,
float height
) {
drawTexturedRect(x, y, width, height, 0, 1, 0, 1);
}
public static void drawTexturedRect(
float x,
float y,
float width,
float height,
int filter
) {
drawTexturedRect(x, y, width, height, 0, 1, 0, 1, filter);
}
public static void drawTexturedRect(
float x,
float y,
float width,
float height,
float uMin,
float uMax,
float vMin,
float vMax
) {
drawTexturedRect(
x,
y,
width,
height,
uMin,
uMax,
vMin,
vMax,
GL11.GL_LINEAR
);
}
public static void resetGuiScale() {
guiScales.clear();
}
public static ScaledResolution peekGuiScale() {
return lastScale;
}
public static ScaledResolution pushGuiScale(int scale) {
if (guiScales.size() == 0) {
if (Loader.isModLoaded("labymod")) {
GL11.glGetFloat(GL11.GL_PROJECTION_MATRIX, projectionMatrixOld);
GL11.glGetFloat(GL11.GL_MODELVIEW_MATRIX, modelviewMatrixOld);
}
}
if (scale < 0) {
if (guiScales.size() > 0) {
guiScales.pop();
}
} else {
if (scale == 0) {
guiScales.push(Minecraft.getMinecraft().gameSettings.guiScale);
} else {
guiScales.push(scale);
}
}
int newScale = guiScales.size() > 0
? Math.max(0, Math.min(4, guiScales.peek()))
: Minecraft.getMinecraft().gameSettings.guiScale;
if (newScale == 0) newScale =
Minecraft.getMinecraft().gameSettings.guiScale;
int oldScale = Minecraft.getMinecraft().gameSettings.guiScale;
Minecraft.getMinecraft().gameSettings.guiScale = newScale;
ScaledResolution scaledresolution = new ScaledResolution(
Minecraft.getMinecraft()
);
Minecraft.getMinecraft().gameSettings.guiScale = oldScale;
if (guiScales.size() > 0) {
GlStateManager.viewport(
0,
0,
Minecraft.getMinecraft().displayWidth,
Minecraft.getMinecraft().displayHeight
);
GlStateManager.matrixMode(GL11.GL_PROJECTION);
GlStateManager.loadIdentity();
GlStateManager.ortho(
0.0D,
scaledresolution.getScaledWidth_double(),
scaledresolution.getScaledHeight_double(),
0.0D,
1000.0D,
3000.0D
);
GlStateManager.matrixMode(GL11.GL_MODELVIEW);
GlStateManager.loadIdentity();
GlStateManager.translate(0.0F, 0.0F, -2000.0F);
} else {
if (
Loader.isModLoaded("labymod") &&
projectionMatrixOld.limit() > 0 &&
modelviewMatrixOld.limit() > 0
) {
GlStateManager.matrixMode(GL11.GL_PROJECTION);
GL11.glLoadMatrix(projectionMatrixOld);
GlStateManager.matrixMode(GL11.GL_MODELVIEW);
GL11.glLoadMatrix(modelviewMatrixOld);
} else {
GlStateManager.matrixMode(GL11.GL_PROJECTION);
GlStateManager.loadIdentity();
GlStateManager.ortho(
0.0D,
scaledresolution.getScaledWidth_double(),
scaledresolution.getScaledHeight_double(),
0.0D,
1000.0D,
3000.0D
);
GlStateManager.matrixMode(GL11.GL_MODELVIEW);
GlStateManager.loadIdentity();
GlStateManager.translate(0.0F, 0.0F, -2000.0F);
}
}
lastScale = scaledresolution;
return scaledresolution;
}
public static void drawStringCentered(
String str,
FontRenderer fr,
float x,
float y,
boolean shadow,
int colour
) {
int strLen = fr.getStringWidth(str);
float x2 = x - strLen / 2f;
float y2 = y - fr.FONT_HEIGHT / 2f;
GL11.glTranslatef(x2, y2, 0);
fr.drawString(str, 0, 0, colour, shadow);
GL11.glTranslatef(-x2, -y2, 0);
}
}
|