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<title>github/SkyblockMod.git, branch v1.5.2</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SkyblockMod.git/'/>
<entry>
<title>Add /skills command, fix /loot command</title>
<updated>2020-07-20T03:28:40+00:00</updated>
<author>
<name>bowser0000</name>
<email>bowser0000@gmail.com</email>
</author>
<published>2020-07-20T03:28:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SkyblockMod.git/commit/?id=34234ac4f58c66c3910e635aaaad60ebf08e9b00'/>
<id>34234ac4f58c66c3910e635aaaad60ebf08e9b00</id>
<content type='text'>
Also adds dashes to /slayer command.
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Also adds dashes to /slayer command.
</pre>
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</entry>
<entry>
<title>Merge branch 'master' of https://github.com/bowser0000/SkyblockMod</title>
<updated>2020-07-19T21:58:41+00:00</updated>
<author>
<name>bowser0000</name>
<email>bowser0000@gmail.com</email>
</author>
<published>2020-07-19T21:58:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SkyblockMod.git/commit/?id=6d60add1ed86653cbb4950b59a642df7b074cd5b'/>
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</entry>
<entry>
<title>Move requests into API handler for future API commands</title>
<updated>2020-07-19T21:58:35+00:00</updated>
<author>
<name>bowser0000</name>
<email>bowser0000@gmail.com</email>
</author>
<published>2020-07-19T21:58:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SkyblockMod.git/commit/?id=1b6cdee6ed6503b9b3dad740f9efa1e60d87600b'/>
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</entry>
<entry>
<title>Update README.md</title>
<updated>2020-07-19T02:34:44+00:00</updated>
<author>
<name>bowser0000</name>
<email>bowser0000@gmail.com</email>
</author>
<published>2020-07-19T02:34:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SkyblockMod.git/commit/?id=652a5e2b5cdc0035d294403b4f0f950bc5fa0fb9'/>
<id>652a5e2b5cdc0035d294403b4f0f950bc5fa0fb9</id>
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</entry>
<entry>
<title>Add /slayer, API handling and better number formats</title>
<updated>2020-07-19T02:26:30+00:00</updated>
<author>
<name>bowser0000</name>
<email>bowser0000@gmail.com</email>
</author>
<published>2020-07-19T02:26:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SkyblockMod.git/commit/?id=d1f260be47ea166e77b2e25cd07d6b08ec3e767d'/>
<id>d1f260be47ea166e77b2e25cd07d6b08ec3e767d</id>
<content type='text'>
Added API handler which should make future API commands easier to add. Added /slayer command. Added format to numbers based on locale.
</content>
<content type='xhtml'>
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<pre>
Added API handler which should make future API commands easier to add. Added /slayer command. Added format to numbers based on locale.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix slayer drops not being counted</title>
<updated>2020-07-16T02:47:42+00:00</updated>
<author>
<name>bowser0000</name>
<email>bowser0000@gmail.com</email>
</author>
<published>2020-07-16T02:47:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SkyblockMod.git/commit/?id=94b09d4895ccffcbb3f96eabb1a5e935fc5221b6'/>
<id>94b09d4895ccffcbb3f96eabb1a5e935fc5221b6</id>
<content type='text'>
Now allows check again if no items are detected, and removes unicode symbol detection
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Now allows check again if no items are detected, and removes unicode symbol detection
</pre>
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</content>
</entry>
<entry>
<title>Add two spaces to slayer drops</title>
<updated>2020-07-14T00:22:26+00:00</updated>
<author>
<name>bowser0000</name>
<email>bowser0000@gmail.com</email>
</author>
<published>2020-07-14T00:22:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SkyblockMod.git/commit/?id=951f0a660f14176b94f50ca50ecc7801ad096539'/>
<id>951f0a660f14176b94f50ca50ecc7801ad096539</id>
<content type='text'>
In my defence, it looks like one space in chat.
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In my defence, it looks like one space in chat.
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</content>
</entry>
<entry>
<title>/move command, colours and slayer fix</title>
<updated>2020-07-13T21:42:57+00:00</updated>
<author>
<name>bowser0000</name>
<email>bowser0000@gmail.com</email>
</author>
<published>2020-07-13T21:42:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SkyblockMod.git/commit/?id=8ce07f5b4b4c7d8cef95dd613885e5219ce6a6a2'/>
<id>8ce07f5b4b4c7d8cef95dd613885e5219ce6a6a2</id>
<content type='text'>
Added /move command to move text displays. Add colour to messages and error messages in chat. Fixed slayer drops not being tracked.
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<pre>
Added /move command to move text displays. Add colour to messages and error messages in chat. Fixed slayer drops not being tracked.
</pre>
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</content>
</entry>
<entry>
<title>More commands and notes</title>
<updated>2020-07-11T05:24:25+00:00</updated>
<author>
<name>bowser0000</name>
<email>bowser0000@gmail.com</email>
</author>
<published>2020-07-11T05:24:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SkyblockMod.git/commit/?id=ec0334bfb60226e5bd0fb987babbe16384bd5ae0'/>
<id>ec0334bfb60226e5bd0fb987babbe16384bd5ae0</id>
<content type='text'>
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</pre>
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</entry>
<entry>
<title>Add tracker and display for all slayer drops</title>
<updated>2020-07-11T05:13:53+00:00</updated>
<author>
<name>bowser0000</name>
<email>bowser0000@gmail.com</email>
</author>
<published>2020-07-11T05:13:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SkyblockMod.git/commit/?id=99e549b48623ea7968503377adbbf6ca3eccadca'/>
<id>99e549b48623ea7968503377adbbf6ca3eccadca</id>
<content type='text'>
Added token and 20% chance slayer drops. Also added display for the slayer tracker with /display.

This was more difficult than I thought. I first tried to use the PlayerEvent.ItemPickupEvent event, but it was server side only. Then I tried to use the ClientChatReceivedEvent event, but the boss slain message was sent to late. Ultimately, I decided on the PlaySoundEvent event, which waits for the noise for when a slayer boss dies.

I also have no idea what I'm doing with these commits, don't look at history.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Added token and 20% chance slayer drops. Also added display for the slayer tracker with /display.

This was more difficult than I thought. I first tried to use the PlayerEvent.ItemPickupEvent event, but it was server side only. Then I tried to use the ClientChatReceivedEvent event, but the boss slain message was sent to late. Ultimately, I decided on the PlaySoundEvent event, which waits for the noise for when a slayer boss dies.

I also have no idea what I'm doing with these commits, don't look at history.
</pre>
</div>
</content>
</entry>
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