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authorbowser0000 <bowser0000@gmail.com>2020-07-11 00:37:32 -0400
committerGitHub <noreply@github.com>2020-07-11 00:37:32 -0400
commit9ef7d0c75496281946f6139e98095d01f0164ba3 (patch)
treebb23c544960f6baba2b47c25b006b1dc95aaf427 /Danker
parent734f08a5d50ce2c8d7ecc5b946316b269d1d57f2 (diff)
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Add tracker and display for all slayer drops
Added token and 20% chance slayer drops. Also added display for the slayer tracker with /display. This was more difficult than I thought. I first tried to use the PlayerEvent.ItemPickupEvent event, but it was server side only. Then I tried to use the ClientChatReceivedEvent event, but the boss slain message was sent to late. Ultimately, I decided on the PlaySoundEvent event, which waits for the noise for when a slayer boss dies.
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