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authorbowser0000 <bowser0000@gmail.com>2020-07-11 00:56:53 -0400
committerbowser0000 <bowser0000@gmail.com>2020-07-11 00:56:53 -0400
commitc0017a23a6aefa6ac779551022b928bca451d46a (patch)
tree149e30a6be1b4f4d79c9d73c0a914a028a54b62f /me/Danker/SetkeyCommand.java
parent126f20c221bd2626bb873faa14843e669ad5859f (diff)
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Add tracker and display for all slayer drops
Added token and 20% chance slayer drops. Also added display for the slayer tracker with /display. This was more difficult than I thought. I first tried to use the PlayerEvent.ItemPickupEvent event, but it was server side only. Then I tried to use the ClientChatReceivedEvent event, but the boss slain message was sent to late. Ultimately, I decided on the PlaySoundEvent event, which waits for the noise for when a slayer boss dies.
Diffstat (limited to 'me/Danker/SetkeyCommand.java')
-rw-r--r--me/Danker/SetkeyCommand.java41
1 files changed, 0 insertions, 41 deletions
diff --git a/me/Danker/SetkeyCommand.java b/me/Danker/SetkeyCommand.java
deleted file mode 100644
index 6490611..0000000
--- a/me/Danker/SetkeyCommand.java
+++ /dev/null
@@ -1,41 +0,0 @@
-package me.Danker;
-
-import net.minecraft.command.CommandBase;
-import net.minecraft.command.CommandException;
-import net.minecraft.command.ICommand;
-import net.minecraft.command.ICommandSender;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.util.ChatComponentText;
-
-public class SetkeyCommand extends CommandBase implements ICommand {
-
- @Override
- public String getCommandName() {
- return "setkey";
- }
-
- @Override
- public String getCommandUsage(ICommandSender arg0) {
- return getCommandName() + " [key]";
- }
-
- @Override
- public int getRequiredPermissionLevel() {
- return 0;
- }
-
- @Override
- public void processCommand(ICommandSender arg0, String[] arg1) throws CommandException {
- final EntityPlayer player = (EntityPlayer)arg0;
-
- if (arg1.length == 0) {
- player.addChatMessage(new ChatComponentText("Usage: /setkey [key]"));
- return;
- }
-
- final ConfigHandler cf = new ConfigHandler();
- cf.writeStringConfig("api", "APIKey", arg1[0]);
- player.addChatMessage(new ChatComponentText("Set API key to " + arg1[0]));
- }
-
-}