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authorbowser0000 <bowser0000@gmail.com>2020-07-11 01:07:31 -0400
committerbowser0000 <bowser0000@gmail.com>2020-07-11 01:07:31 -0400
commit0f232e1343fc6495d79f61af212b93fbd55e1598 (patch)
tree266e8fdafda66af34899d557f615329386820103 /me/Danker/handlers/TextRenderer.java
parent8a87957922a40ed3f29356098ee231e3338b1922 (diff)
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Add tracker and display for all slayer drops
Added token and 20% chance slayer drops. Also added display for the slayer tracker with /display. This was more difficult than I thought. I first tried to use the PlayerEvent.ItemPickupEvent event, but it was server side only. Then I tried to use the ClientChatReceivedEvent event, but the boss slain message was sent to late. Ultimately, I decided on the PlaySoundEvent event, which waits for the noise for when a slayer boss dies.
Diffstat (limited to 'me/Danker/handlers/TextRenderer.java')
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1 files changed, 13 insertions, 0 deletions
diff --git a/me/Danker/handlers/TextRenderer.java b/me/Danker/handlers/TextRenderer.java
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+package me.Danker.handlers;
+
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.gui.Gui;
+
+public class TextRenderer extends Gui {
+ public TextRenderer(Minecraft mc, String text, int x, int y, int colour) {
+ y -= mc.fontRendererObj.FONT_HEIGHT;
+ for (String line : text.split("\n")) {
+ drawString(mc.fontRendererObj, line, x, y += mc.fontRendererObj.FONT_HEIGHT, colour);
+ }
+ }
+}