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authorSychic <Sychic@github.com>2020-12-30 20:56:48 -0500
committerSychic <Sychic@github.com>2020-12-30 20:56:48 -0500
commitb2ea896a92afa735400c11e573651d8d207d5c79 (patch)
tree043e1883ae3a528edb6245a73a78cb3f2d9f2cc5 /src/main/java/me/Danker/gui/DankerGui.java
parentf8a26eac5faa5cee84eaae3fe1b9a7b4588fb7ec (diff)
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Edits to GUI which fix mishaps created while resolving conflicts
Diffstat (limited to 'src/main/java/me/Danker/gui/DankerGui.java')
-rw-r--r--src/main/java/me/Danker/gui/DankerGui.java15
1 files changed, 7 insertions, 8 deletions
diff --git a/src/main/java/me/Danker/gui/DankerGui.java b/src/main/java/me/Danker/gui/DankerGui.java
index b91ed3e..ee8a5d8 100644
--- a/src/main/java/me/Danker/gui/DankerGui.java
+++ b/src/main/java/me/Danker/gui/DankerGui.java
@@ -123,18 +123,17 @@ public class DankerGui extends GuiScreen {
rngesusAlert = new GuiButton(0, width / 2 - 100, (int) (height * 0.6), "RNGesus Alerts: " + Utils.getColouredBoolean(ToggleCommand.rngesusAlerts));
splitFishing = new GuiButton(0, width / 2 - 100, (int) (height * 0.7), "Split Fishing Display: " + Utils.getColouredBoolean(ToggleCommand.splitFishing));
// Page 5
- lowHealthNotify = new GuiButton(0, width / 2 - 100, (int) (height * 0.1), "Low Health Notifications: " + Utils.getColouredBoolean(ToggleCommand.lowHealthNotifyToggled));
+ lowHealthNotify = new GuiButton(0, width / 2 - 100, (int) (height * 0.1), "Low Health Notifications: " + Utils.getColouredBoolean(ToggleCommand.lowHealthNotifyToggled));
lividSolver = new GuiButton(0, width / 2 - 100, (int) (height * 0.2), "Find Correct Livid: " + Utils.getColouredBoolean(ToggleCommand.lividSolverToggled));
dungeonTimer = new GuiButton(0, width / 2 - 100, (int) (height * 0.3), "Display Dungeon Timers: " + Utils.getColouredBoolean(ToggleCommand.dungeonTimerToggled));
stopSalvageStarred = new GuiButton(0, width / 2 - 100, (int) (height * 0.4), "Stop Salvaging Starred Items: " + Utils.getColouredBoolean(ToggleCommand.stopSalvageStarredToggled));
watcherReadyMessage = new GuiButton(0, width / 2 - 100, (int) (height * 0.5), "Display Watcher Ready Message: " + Utils.getColouredBoolean(ToggleCommand.watcherReadyToggled));
- splitFishing = new GuiButton(0, width / 2 - 100, (int) (height * 0.6), "Split Fishing Display: " + Utils.getColouredBoolean(ToggleCommand.splitFishing));
+ flowerWeapons = new GuiButton(0, width / 2 - 100, (int) (height * 0.6), "Prevent Placing FoT/Spirit Sceptre: " + Utils.getColouredBoolean(ToggleCommand.flowerWeaponsToggled));
notifySlayerSlain = new GuiButton(0, width / 2 - 100, (int) (height * 0.7), "Notify when Slayer Slain: " + Utils.getColouredBoolean(ToggleCommand.notifySlayerSlainToggled));
//Page 6
- flowerWeapons = new GuiButton(0, width / 2 - 100, (int) (height * 0.1), "Prevent Placing FoT/Spirit Sceptre: " + Utils.getColouredBoolean(ToggleCommand.flowerWeaponsToggled));
- necronNotifications = new GuiButton(0, width / 2 - 100, (int) (height * 0.2), "Necron Phase Notifications: " + Utils.getColouredBoolean(ToggleCommand.necronNotificationsToggled));
- bonzoTimer = new GuiButton(0, width / 2 - 100, (int) (height * 0.3), "Bonzo's Mask Timer: " + Utils.getColouredBoolean(ToggleCommand.bonzoTimerToggled));
- blockBreakingFarms = new GuiButton(0, width / 2 - 100, (int) (height * 0.4), "Prevent Breaking Farms: " + Utils.getColouredBoolean(ToggleCommand.blockBreakingFarmsToggled));
+ necronNotifications = new GuiButton(0, width / 2 - 100, (int) (height * 0.1), "Necron Phase Notifications: " + Utils.getColouredBoolean(ToggleCommand.necronNotificationsToggled));
+ bonzoTimer = new GuiButton(0, width / 2 - 100, (int) (height * 0.2), "Bonzo's Mask Timer: " + Utils.getColouredBoolean(ToggleCommand.bonzoTimerToggled));
+ blockBreakingFarms = new GuiButton(0, width / 2 - 100, (int) (height * 0.3), "Prevent Breaking Farms: " + Utils.getColouredBoolean(ToggleCommand.blockBreakingFarmsToggled));
switch (page) {
case 1:
@@ -186,13 +185,13 @@ public class DankerGui extends GuiScreen {
this.buttonList.add(dungeonTimer);
this.buttonList.add(stopSalvageStarred);
this.buttonList.add(watcherReadyMessage);
- this.buttonList.add(notifySlayerSlain);
this.buttonList.add(flowerWeapons);
+ this.buttonList.add(notifySlayerSlain);
this.buttonList.add(nextPage);
this.buttonList.add(backPage);
break;
case 6:
- this.buttonList.add(necronNotifications);
+ this.buttonList.add(necronNotifications);
this.buttonList.add(bonzoTimer);
this.buttonList.add(blockBreakingFarms);
this.buttonList.add(backPage);