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authorbowser0000 <bowser0000@gmail.com>2020-11-23 09:57:06 -0500
committerbowser0000 <bowser0000@gmail.com>2020-11-23 09:57:06 -0500
commitea9c0616fd3406c3a93995f6ab28309fe6cd8e05 (patch)
tree7b70a262a6be2b72205ce27da02cb7d3bda2dbf7 /src/main/java/me/Danker/gui/SkillTrackerGui.java
parentb89d16855374a3e75c4c1279226d23d923821084 (diff)
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Add skill xp/hour tracker, add Necron's Handle and bug fixes
Fix F7 loot not saving to config Fix water puzzle variant 3 solution
Diffstat (limited to 'src/main/java/me/Danker/gui/SkillTrackerGui.java')
-rw-r--r--src/main/java/me/Danker/gui/SkillTrackerGui.java99
1 files changed, 99 insertions, 0 deletions
diff --git a/src/main/java/me/Danker/gui/SkillTrackerGui.java b/src/main/java/me/Danker/gui/SkillTrackerGui.java
new file mode 100644
index 0000000..9672890
--- /dev/null
+++ b/src/main/java/me/Danker/gui/SkillTrackerGui.java
@@ -0,0 +1,99 @@
+package me.Danker.gui;
+
+import org.apache.commons.lang3.time.StopWatch;
+
+import me.Danker.TheMod;
+import me.Danker.handlers.ConfigHandler;
+import me.Danker.handlers.TextRenderer;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.gui.GuiButton;
+import net.minecraft.client.gui.GuiScreen;
+import net.minecraft.client.gui.ScaledResolution;
+
+public class SkillTrackerGui extends GuiScreen {
+
+ private GuiButton goBack;
+ private GuiButton start;
+ private GuiButton stop;
+ private GuiButton reset;
+ private GuiButton hide;
+ private GuiButton show;
+
+ @Override
+ public boolean doesGuiPauseGame() {
+ return false;
+ }
+
+ @Override
+ public void initGui() {
+ super.initGui();
+
+ ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft());
+ int height = sr.getScaledHeight();
+ int width = sr.getScaledWidth();
+
+ goBack = new GuiButton(0, 2, height - 30, 100, 20, "Go Back");
+ start = new GuiButton(0, width / 2 - 140, (int) (height * 0.45), 80, 20, "Start");
+ stop = new GuiButton(0, width / 2 - 40, (int) (height * 0.45), 80, 20, "Stop");
+ reset = new GuiButton(0, width / 2 + 60, (int) (height * 0.45), 80, 20, "Reset");
+ hide = new GuiButton(0, width / 2 - 70, (int) (height * 0.55), 60, 20, "Hide");
+ show = new GuiButton(0, width / 2 + 10, (int) (height * 0.55), 60, 20, "Show");
+
+ this.buttonList.add(start);
+ this.buttonList.add(stop);
+ this.buttonList.add(reset);
+ this.buttonList.add(hide);
+ this.buttonList.add(show);
+ this.buttonList.add(goBack);
+ }
+
+ @Override
+ public void drawScreen(int mouseX, int mouseY, float partialTicks) {
+ this.drawDefaultBackground();
+ String stateText = "";
+ if (TheMod.skillStopwatch.isStarted() && !TheMod.skillStopwatch.isSuspended()) {
+ stateText = "Timer: Running";
+ } else if (!TheMod.skillStopwatch.isStarted() || TheMod.skillStopwatch.isSuspended()) {
+ stateText = "Timer: Paused";
+ }
+ if (!TheMod.showSkillTracker) {
+ stateText += " (Hidden)";
+ }
+ int stateTextWidth = mc.fontRendererObj.getStringWidth(stateText);
+ new TextRenderer(mc, stateText, width / 2 - stateTextWidth / 2, 10, 1D);
+ super.drawScreen(mouseX, mouseY, partialTicks);
+ }
+
+ @Override
+ public void actionPerformed(GuiButton button) {
+ if (button == goBack) {
+ TheMod.guiToOpen = "dankergui1";
+ } else if (button == start) {
+ if (TheMod.skillStopwatch.isStarted() && TheMod.skillStopwatch.isSuspended()) {
+ TheMod.skillStopwatch.resume();
+ } else if (!TheMod.skillStopwatch.isStarted()) {
+ TheMod.skillStopwatch.start();
+ }
+ } else if (button == stop) {
+ if (TheMod.skillStopwatch.isStarted() && !TheMod.skillStopwatch.isSuspended()) {
+ TheMod.skillStopwatch.suspend();
+ }
+ } else if (button == reset) {
+ TheMod.skillStopwatch = new StopWatch();
+ TheMod.farmingXPGained = 0;
+ TheMod.miningXPGained = 0;
+ TheMod.combatXPGained = 0;
+ TheMod.foragingXPGained = 0;
+ TheMod.fishingXPGained = 0;
+ TheMod.enchantingXPGained = 0;
+ TheMod.alchemyXPGained = 0;
+ } else if (button == hide) {
+ TheMod.showSkillTracker = false;
+ ConfigHandler.writeBooleanConfig("misc", "showSkillTracker", false);
+ } else if (button == show) {
+ TheMod.showSkillTracker = true;
+ ConfigHandler.writeBooleanConfig("misc", "showSkillTracker", true);
+ }
+ }
+
+}