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authorbowser0000 <bowser0000@gmail.com>2020-11-26 16:10:11 -0500
committerGitHub <noreply@github.com>2020-11-26 16:10:11 -0500
commit016814851e46acdbc7a8fce44746eb67feef5905 (patch)
treeb39ca6496c233efe327dcdff0379f50b5cc6e243 /src/main/java/me/Danker/utils
parent292f5dde43c3e00b78e1d4e772ae336340b0a834 (diff)
parent16f1cd3c009184e8c8f5c75b9afae9ca531d2fee (diff)
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Merge pull request #30 from bowser0000/development
Diffstat (limited to 'src/main/java/me/Danker/utils')
-rw-r--r--src/main/java/me/Danker/utils/Utils.java26
1 files changed, 14 insertions, 12 deletions
diff --git a/src/main/java/me/Danker/utils/Utils.java b/src/main/java/me/Danker/utils/Utils.java
index 928e02f..29e61ed 100644
--- a/src/main/java/me/Danker/utils/Utils.java
+++ b/src/main/java/me/Danker/utils/Utils.java
@@ -36,10 +36,11 @@ public class Utils {
public static boolean inSkyblock = false;
public static boolean inDungeons = false;
- static int[] skillXPPerLevel = {0, 50, 125, 200, 300, 500, 750, 1000, 1500, 2000, 3500, 5000, 7500, 10000, 15000, 20000, 30000, 50000,
- 75000, 100000, 200000, 300000, 400000, 500000, 600000, 700000, 800000, 900000, 1000000, 1100000,
- 1200000, 1300000, 1400000, 1500000, 1600000, 1700000, 1800000, 1900000, 2000000, 2100000, 2200000,
- 2300000, 2400000, 2500000, 2600000, 2750000, 2900000, 3100000, 3400000, 3700000, 4000000};
+ public static int[] skillXPPerLevel = {0, 50, 125, 200, 300, 500, 750, 1000, 1500, 2000, 3500, 5000, 7500, 10000, 15000, 20000, 30000, 50000,
+ 75000, 100000, 200000, 300000, 400000, 500000, 600000, 700000, 800000, 900000, 1000000, 1100000,
+ 1200000, 1300000, 1400000, 1500000, 1600000, 1700000, 1800000, 1900000, 2000000, 2100000, 2200000,
+ 2300000, 2400000, 2500000, 2600000, 2750000, 2900000, 3100000, 3400000, 3700000, 4000000, 4300000,
+ 4600000, 4900000, 5200000, 5500000, 5800000, 6100000, 6400000, 6700000, 7000000};
static int[] dungeonsXPPerLevel = {0, 50, 75, 110, 160, 230, 330, 470, 670, 950, 1340, 1890, 2665, 3760, 5260, 7380, 10300, 14400,
20000, 27600, 38000, 52500, 71500, 97000, 132000, 180000, 243000, 328000, 445000, 600000, 800000,
1065000, 1410000, 1900000, 2500000, 3300000, 4300000, 5600000, 7200000, 9200000, 12000000, 15000000,
@@ -212,14 +213,14 @@ public class Utils {
return coinsSpentMillions + "M";
}
- public static double xpToSkillLevel(double xp) {
- for (int i = 0, xpAdded = 0; i < skillXPPerLevel.length; i++) {
+ public static double xpToSkillLevel(double xp, int limit) {
+ for (int i = 0, xpAdded = 0; i < limit + 1; i++) {
xpAdded += skillXPPerLevel[i];
if (xp < xpAdded) {
return (i - 1) + (xp - (xpAdded - skillXPPerLevel[i])) / skillXPPerLevel[i];
}
}
- return 50D;
+ return limit;
}
public static double xpToDungeonsLevel(double xp) {
@@ -242,9 +243,9 @@ public class Utils {
return -1;
}
- public static int getPastXpEarned(int currentLevelXp) {
- if (currentLevelXp == 0) return 55172425;
- for (int i = 1, xpAdded = 0; i < skillXPPerLevel.length; i++) {
+ public static int getPastXpEarned(int currentLevelXp, int limit) {
+ if (currentLevelXp == 0) return skillXPPerLevel[limit];
+ for (int i = 1, xpAdded = 0; i < limit; i++) {
xpAdded += skillXPPerLevel[i - 1];
if (currentLevelXp == skillXPPerLevel[i]) return xpAdded;
}
@@ -311,9 +312,10 @@ public class Utils {
}
// Yoinked from ForgeHax
- public static void draw3DBox(AxisAlignedBB aabb, int r, int g, int b, int a, float partialTicks) {
+ public static void draw3DBox(AxisAlignedBB aabb, int colourInt, float partialTicks) {
Entity render = Minecraft.getMinecraft().getRenderViewEntity();
WorldRenderer worldRenderer = Tessellator.getInstance().getWorldRenderer();
+ Color colour = new Color(colourInt);
double realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks;
double realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks;
@@ -326,7 +328,7 @@ public class Utils {
GlStateManager.disableAlpha();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GL11.glLineWidth(2);
- GlStateManager.color(r / 255f, g / 255f, b / 255f, a / 255f);
+ GlStateManager.color(colour.getRed() / 255f, colour.getGreen() / 255f, colour.getBlue() / 255f, colour.getAlpha() / 255f);
worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION);
worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex();