diff options
Diffstat (limited to 'src/main/java/me/Danker/handlers/ConfigHandler.java')
-rw-r--r-- | src/main/java/me/Danker/handlers/ConfigHandler.java | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/main/java/me/Danker/handlers/ConfigHandler.java b/src/main/java/me/Danker/handlers/ConfigHandler.java index 1551a3e..04f4ccd 100644 --- a/src/main/java/me/Danker/handlers/ConfigHandler.java +++ b/src/main/java/me/Danker/handlers/ConfigHandler.java @@ -490,6 +490,8 @@ public class ConfigHandler { MoveCommand.waterAnswerXY[1] = initInt("locations", "waterAnswerY", 100); MoveCommand.bonzoTimerXY[0] = initInt("locations", "bonzoTimerX", 40); MoveCommand.bonzoTimerXY[1] = initInt("locations", "bonzoTimerY", 80); + MoveCommand.golemTimerXY[0] = initInt("locations", "golemTimerX", 100); + MoveCommand.golemTimerXY[1] = initInt("locations", "golemTimerY", 30); // Scales ScaleCommand.coordsScale = initDouble("scales", "coordsScale", 1); @@ -501,6 +503,7 @@ public class ConfigHandler { ScaleCommand.skillTrackerScale = initDouble("scales", "skillTrackerScale", 1); ScaleCommand.waterAnswerScale = initDouble("scales", "waterAnswerScale", 1); ScaleCommand.bonzoTimerScale = initDouble("scales", "bonzoTimerScale", 1); + ScaleCommand.golemTimerScale = initDouble("scales", "golemTimerScale", 1); // Colours DankersSkyblockMod.MAIN_COLOUR = initString("colors", "main", EnumChatFormatting.GREEN.toString()); @@ -517,6 +520,7 @@ public class ConfigHandler { SkillTracker.SKILL_TRACKER_COLOUR = initString("colors", "skillTracker", EnumChatFormatting.AQUA.toString()); TriviaSolver.TRIVIA_WRONG_ANSWER_COLOUR = initString("colors", "triviaWrongAnswer", EnumChatFormatting.RED.toString()); BonzoMaskTimer.BONZO_COLOR = initString("colors", "bonzoDisplay", EnumChatFormatting.RED.toString()); + GolemSpawningAlert.GOLEM_COLOUR = initString("colors", "golemDisplay", EnumChatFormatting.GOLD.toString()); BlazeSolver.LOWEST_BLAZE_COLOUR = initInt("colors", "blazeLowest", 0xFF0000); BlazeSolver.HIGHEST_BLAZE_COLOUR = initInt("colors", "blazeHighest", 0x40FF40); SlayerESP.SLAYER_COLOUR = initInt("colors", "slayerColor", 0x0000FF); |