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Diffstat (limited to 'src/main/java/me/Danker/utils/RenderUtils.java')
-rw-r--r--src/main/java/me/Danker/utils/RenderUtils.java33
1 files changed, 29 insertions, 4 deletions
diff --git a/src/main/java/me/Danker/utils/RenderUtils.java b/src/main/java/me/Danker/utils/RenderUtils.java
index b5ede19..f334b7a 100644
--- a/src/main/java/me/Danker/utils/RenderUtils.java
+++ b/src/main/java/me/Danker/utils/RenderUtils.java
@@ -138,6 +138,30 @@ public class RenderUtils {
GlStateManager.popMatrix();
}
+ public static void draw3DString(double x, double y, double z, String text, int colour, float partialTicks) {
+ Minecraft mc = Minecraft.getMinecraft();
+ EntityPlayer player = mc.thePlayer;
+ double realX = (x - player.lastTickPosX) + ((x - player.posX) - (x - player.lastTickPosX)) * partialTicks;
+ double realY = (y - player.lastTickPosY) + ((y - player.posY) - (y - player.lastTickPosY)) * partialTicks;
+ double realZ = (z - player.lastTickPosZ) + ((z - player.posZ) - (z - player.lastTickPosZ)) * partialTicks;
+ RenderManager renderManager = mc.getRenderManager();
+
+ float f = 1.6F;
+ float f1 = 0.016666668F * f;
+ int width = mc.fontRendererObj.getStringWidth(text) / 2;
+ GlStateManager.pushMatrix();
+ GlStateManager.translate(realX, realY, realZ);
+ GL11.glNormal3f(0f, 1f, 0f);
+ GlStateManager.rotate(-renderManager.playerViewY, 0f, 1f, 0f);
+ GlStateManager.rotate(renderManager.playerViewX, 1f, 0f, 0f);
+ GlStateManager.scale(-f1, -f1, -f1);
+ GlStateManager.enableBlend();
+ GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
+ mc.fontRendererObj.drawString(text, -width, 0, colour);
+ GlStateManager.disableBlend();
+ GlStateManager.popMatrix();
+ }
+
// I couldnt get waypoint strings to work so in the end I just copied from NEU
// If anyone sees this please help
/*public static void draw3DWaypointString(CrystalHollowWaypoints.Waypoint waypoint, float partialTicks) {
@@ -363,15 +387,16 @@ public class RenderUtils {
GlStateManager.popMatrix();
}
- public static void renderItem(ItemStack item, float x, float y, float z) {
-
+ public static void renderItem(ItemStack stack, int x, int y, double scale) {
GlStateManager.enableRescaleNormal();
RenderHelper.enableGUIStandardItemLighting();
GlStateManager.enableDepth();
GlStateManager.pushMatrix();
- GlStateManager.translate(x, y, z);
- Minecraft.getMinecraft().getRenderItem().renderItemIntoGUI(item, 0, 0);
+ GlStateManager.translate(x, y, 0);
+ GlStateManager.scale(scale, scale, scale);
+ //Minecraft.getMinecraft().getRenderItem().renderItemIntoGUI(stack, 0, 0);
+ Minecraft.getMinecraft().getRenderItem().renderItemAndEffectIntoGUI(stack, 0, 0);
GlStateManager.popMatrix();
GlStateManager.disableDepth();