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-rw-r--r--src/main/java/me/Danker/utils/Utils.java173
1 files changed, 173 insertions, 0 deletions
diff --git a/src/main/java/me/Danker/utils/Utils.java b/src/main/java/me/Danker/utils/Utils.java
index ba01071..928e02f 100644
--- a/src/main/java/me/Danker/utils/Utils.java
+++ b/src/main/java/me/Danker/utils/Utils.java
@@ -1,5 +1,6 @@
package me.Danker.utils;
+import java.awt.Color;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
@@ -10,20 +11,31 @@ import org.lwjgl.opengl.GL11;
import me.Danker.TheMod;
import me.Danker.handlers.ScoreboardHandler;
import me.Danker.handlers.TextRenderer;
+import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.network.NetworkPlayerInfo;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.WorldRenderer;
+import net.minecraft.client.renderer.entity.RenderManager;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.init.Blocks;
import net.minecraft.scoreboard.ScoreObjective;
import net.minecraft.util.AxisAlignedBB;
+import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.StringUtils;
+import net.minecraft.util.Vec3;
public class Utils {
public static boolean inSkyblock = false;
+ public static boolean inDungeons = false;
static int[] skillXPPerLevel = {0, 50, 125, 200, 300, 500, 750, 1000, 1500, 2000, 3500, 5000, 7500, 10000, 15000, 20000, 30000, 50000,
75000, 100000, 200000, 300000, 400000, 500000, 600000, 700000, 800000, 900000, 1000000, 1100000,
1200000, 1300000, 1400000, 1500000, 1600000, 1700000, 1800000, 1900000, 2000000, 2100000, 2200000,
@@ -118,6 +130,21 @@ public class Utils {
}
inSkyblock = false;
}
+
+ public static void checkForDungeons() {
+ Minecraft mc = Minecraft.getMinecraft();
+ if (inSkyblock) {
+ List<String> scoreboard = ScoreboardHandler.getSidebarLines();
+ for (String s : scoreboard) {
+ String sCleaned = ScoreboardHandler.cleanSB(s);
+ if (sCleaned.contains("The Catacombs")) {
+ inDungeons = true;
+ return;
+ }
+ }
+ }
+ inDungeons = false;
+ }
public static String capitalizeString(String string) {
String[] words = string.split("_");
@@ -228,4 +255,150 @@ public class Utils {
return bool ? EnumChatFormatting.GREEN + "On" : EnumChatFormatting.RED + "Off";
}
+ public static void draw3DLine(Vec3 pos1, Vec3 pos2, int colourInt, float partialTicks) {
+ Entity render = Minecraft.getMinecraft().getRenderViewEntity();
+ WorldRenderer worldRenderer = Tessellator.getInstance().getWorldRenderer();
+ Color colour = new Color(colourInt);
+
+ double realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks;
+ double realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks;
+ double realZ = render.lastTickPosZ + (render.posZ - render.lastTickPosZ) * partialTicks;
+
+ GlStateManager.pushMatrix();
+ GlStateManager.translate(-realX, -realY, -realZ);
+ GlStateManager.disableTexture2D();
+ GlStateManager.enableBlend();
+ GlStateManager.disableAlpha();
+ GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
+ GL11.glLineWidth(2);
+ GlStateManager.color(colour.getRed() / 255f, colour.getGreen() / 255f, colour.getBlue()/ 255f, colour.getAlpha() / 255f);
+ worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION);
+
+ worldRenderer.pos(pos1.xCoord, pos1.yCoord, pos1.zCoord).endVertex();
+ worldRenderer.pos(pos2.xCoord, pos2.yCoord, pos2.zCoord).endVertex();
+ Tessellator.getInstance().draw();
+
+ GlStateManager.translate(realX, realY, realZ);
+ GlStateManager.disableBlend();
+ GlStateManager.enableAlpha();
+ GlStateManager.enableTexture2D();
+ GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
+ GlStateManager.popMatrix();
+ }
+
+ public static void draw3DString(BlockPos pos, String text, int colour, float partialTicks) {
+ Minecraft mc = Minecraft.getMinecraft();
+ EntityPlayer player = mc.thePlayer;
+ double x = (pos.getX() - player.lastTickPosX) + ((pos.getX() - player.posX) - (pos.getX() - player.lastTickPosX)) * partialTicks;
+ double y = (pos.getY() - player.lastTickPosY) + ((pos.getY() - player.posY) - (pos.getY() - player.lastTickPosY)) * partialTicks;
+ double z = (pos.getZ() - player.lastTickPosZ) + ((pos.getZ() - player.posZ) - (pos.getZ() - player.lastTickPosZ)) * partialTicks;
+ RenderManager renderManager = mc.getRenderManager();
+
+ float f = 1.6F;
+ float f1 = 0.016666668F * f;
+ int width = mc.fontRendererObj.getStringWidth(text) / 2;
+ GlStateManager.pushMatrix();
+ GlStateManager.translate(x, y, z);
+ GL11.glNormal3f(0f, 1f, 0f);
+ GlStateManager.rotate(-renderManager.playerViewY, 0f, 1f, 0f);
+ GlStateManager.rotate(renderManager.playerViewX, 1f, 0f, 0f);
+ GlStateManager.scale(-f1, -f1, -f1);
+ GlStateManager.enableBlend();
+ GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
+ mc.fontRendererObj.drawString(text, -width, 0, colour);
+ GlStateManager.disableBlend();
+ GlStateManager.popMatrix();
+ }
+
+ // Yoinked from ForgeHax
+ public static void draw3DBox(AxisAlignedBB aabb, int r, int g, int b, int a, float partialTicks) {
+ Entity render = Minecraft.getMinecraft().getRenderViewEntity();
+ WorldRenderer worldRenderer = Tessellator.getInstance().getWorldRenderer();
+
+ double realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks;
+ double realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks;
+ double realZ = render.lastTickPosZ + (render.posZ - render.lastTickPosZ) * partialTicks;
+
+ GlStateManager.pushMatrix();
+ GlStateManager.translate(-realX, -realY, -realZ);
+ GlStateManager.disableTexture2D();
+ GlStateManager.enableBlend();
+ GlStateManager.disableAlpha();
+ GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
+ GL11.glLineWidth(2);
+ GlStateManager.color(r / 255f, g / 255f, b / 255f, a / 255f);
+ worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION);
+
+ worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex();
+ worldRenderer.pos(aabb.maxX, aabb.minY, aabb.minZ).endVertex();
+ worldRenderer.pos(aabb.maxX, aabb.minY, aabb.maxZ).endVertex();
+ worldRenderer.pos(aabb.minX, aabb.minY, aabb.maxZ).endVertex();
+ worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex();
+ Tessellator.getInstance().draw();
+ worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION);
+ worldRenderer.pos(aabb.minX, aabb.maxY, aabb.minZ).endVertex();
+ worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.minZ).endVertex();
+ worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.maxZ).endVertex();
+ worldRenderer.pos(aabb.minX, aabb.maxY, aabb.maxZ).endVertex();
+ worldRenderer.pos(aabb.minX, aabb.maxY, aabb.minZ).endVertex();
+ Tessellator.getInstance().draw();
+ worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION);
+ worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex();
+ worldRenderer.pos(aabb.minX, aabb.maxY, aabb.minZ).endVertex();
+ worldRenderer.pos(aabb.maxX, aabb.minY, aabb.minZ).endVertex();
+ worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.minZ).endVertex();
+ worldRenderer.pos(aabb.maxX, aabb.minY, aabb.maxZ).endVertex();
+ worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.maxZ).endVertex();
+ worldRenderer.pos(aabb.minX, aabb.minY, aabb.maxZ).endVertex();
+ worldRenderer.pos(aabb.minX, aabb.maxY, aabb.maxZ).endVertex();
+ Tessellator.getInstance().draw();
+
+ GlStateManager.translate(realX, realY, realZ);
+ GlStateManager.disableBlend();
+ GlStateManager.enableAlpha();
+ GlStateManager.enableTexture2D();
+ GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
+ GlStateManager.popMatrix();
+ }
+
+ public static BlockPos getFirstBlockPosAfterVectors(Minecraft mc, Vec3 pos1, Vec3 pos2, int strength, int distance) {
+ double x = pos2.xCoord - pos1.xCoord;
+ double y = pos2.yCoord - pos1.yCoord;
+ double z = pos2.zCoord - pos1.zCoord;
+
+ for (int i = strength; i < distance * strength; i++) { // Start at least 1 strength away
+ double newX = pos1.xCoord + ((x / strength) * i);
+ double newY = pos1.yCoord + ((y / strength) * i);
+ double newZ = pos1.zCoord + ((z / strength) * i);
+
+ BlockPos newBlock = new BlockPos(newX, newY, newZ);
+ if (mc.theWorld.getBlockState(newBlock).getBlock() != Blocks.air) {
+ return newBlock;
+ }
+ }
+
+ return null;
+ }
+
+ public static BlockPos getNearbyBlock(Minecraft mc, BlockPos pos, Block... blockTypes) {
+ if (pos == null) return null;
+ BlockPos pos1 = new BlockPos(pos.getX() - 2, pos.getY() - 3, pos.getZ() - 2);
+ BlockPos pos2 = new BlockPos(pos.getX() + 2, pos.getY() + 3, pos.getZ() + 2);
+
+ BlockPos closestBlock = null;
+ double closestBlockDistance = 99;
+ Iterable<BlockPos> blocks = BlockPos.getAllInBox(pos1, pos2);
+
+ for (BlockPos block : blocks) {
+ for (Block blockType : blockTypes) {
+ if (mc.theWorld.getBlockState(block).getBlock() == blockType && block.distanceSq(pos) < closestBlockDistance) {
+ closestBlock = block;
+ closestBlockDistance = block.distanceSq(pos);
+ }
+ }
+ }
+
+ return closestBlock;
+ }
+
}