diff options
Diffstat (limited to 'src/main/java/me/Danker/utils')
| -rw-r--r-- | src/main/java/me/Danker/utils/BoulderUtils.java | 20 | ||||
| -rw-r--r-- | src/main/java/me/Danker/utils/RenderUtils.java | 366 | ||||
| -rw-r--r-- | src/main/java/me/Danker/utils/Utils.java | 353 |
3 files changed, 376 insertions, 363 deletions
diff --git a/src/main/java/me/Danker/utils/BoulderUtils.java b/src/main/java/me/Danker/utils/BoulderUtils.java index 2d437d0..ca26c96 100644 --- a/src/main/java/me/Danker/utils/BoulderUtils.java +++ b/src/main/java/me/Danker/utils/BoulderUtils.java @@ -254,26 +254,26 @@ public class BoulderUtils { double averageZ = (aabb.minZ + aabb.maxZ) / 2; if (((boulderRoomDirection.equals("north") || boulderRoomDirection.equals("south")) && (direction == 'u' || direction == 'd')) || ((boulderRoomDirection.equals("east") || boulderRoomDirection.equals("west")) && (direction == 'l' || direction == 'r'))) { - Utils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.minZ), new Vec3(averageX, aabb.minY, aabb.maxZ), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.minZ), new Vec3(averageX, aabb.minY, aabb.maxZ), colourInt, 10, false, partialTicks); } else { - Utils.draw3DLine(new Vec3(aabb.minX, aabb.minY, averageZ), new Vec3(aabb.maxX, aabb.minY, averageZ), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(aabb.minX, aabb.minY, averageZ), new Vec3(aabb.maxX, aabb.minY, averageZ), colourInt, 10, false, partialTicks); } if ((boulderRoomDirection.equals("north") && direction == 'u') || (boulderRoomDirection.equals("south") && direction == 'd') || (boulderRoomDirection.equals("east") && direction == 'l') || (boulderRoomDirection.equals("west") && direction == 'r')) { - Utils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.minZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); - Utils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.minZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.minZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.minZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); } else if ((boulderRoomDirection.equals("north") && direction == 'd') || (boulderRoomDirection.equals("south") && direction == 'u') || (boulderRoomDirection.equals("east") && direction == 'r') || (boulderRoomDirection.equals("west") && direction == 'l')) { - Utils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.maxZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); - Utils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.maxZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.maxZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.maxZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); } else if ((boulderRoomDirection.equals("north") && direction == 'l') || (boulderRoomDirection.equals("south") && direction == 'r') || (boulderRoomDirection.equals("east") && direction == 'd') || (boulderRoomDirection.equals("west") && direction == 'u')) { - Utils.draw3DLine(new Vec3(aabb.minX, aabb.minY, averageZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); - Utils.draw3DLine(new Vec3(aabb.minX, aabb.minY, averageZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(aabb.minX, aabb.minY, averageZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(aabb.minX, aabb.minY, averageZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); } else { - Utils.draw3DLine(new Vec3(aabb.maxX, aabb.minY, averageZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); - Utils.draw3DLine(new Vec3(aabb.maxX, aabb.minY, averageZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(aabb.maxX, aabb.minY, averageZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(aabb.maxX, aabb.minY, averageZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); } } diff --git a/src/main/java/me/Danker/utils/RenderUtils.java b/src/main/java/me/Danker/utils/RenderUtils.java new file mode 100644 index 0000000..f117969 --- /dev/null +++ b/src/main/java/me/Danker/utils/RenderUtils.java @@ -0,0 +1,366 @@ +package me.Danker.utils; + +import me.Danker.features.CrystalHollowWaypoints; +import me.Danker.handlers.TextRenderer; +import net.minecraft.client.Minecraft; +import net.minecraft.client.gui.FontRenderer; +import net.minecraft.client.gui.Gui; +import net.minecraft.client.gui.ScaledResolution; +import net.minecraft.client.renderer.*; +import net.minecraft.client.renderer.entity.RenderManager; +import net.minecraft.client.renderer.vertex.DefaultVertexFormats; +import net.minecraft.entity.Entity; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.util.AxisAlignedBB; +import net.minecraft.util.BlockPos; +import net.minecraft.util.EnumChatFormatting; +import net.minecraft.util.Vec3; +import org.lwjgl.opengl.GL11; + +import java.awt.*; + +public class RenderUtils { + + public static void drawTitle(String text) { + Minecraft mc = Minecraft.getMinecraft(); + ScaledResolution scaledResolution = new ScaledResolution(mc); + + int height = scaledResolution.getScaledHeight(); + int width = scaledResolution.getScaledWidth(); + int drawHeight = 0; + String[] splitText = text.split("\n"); + for (String title : splitText) { + int textLength = mc.fontRendererObj.getStringWidth(title); + + double scale = 4; + if (textLength * scale > (width * 0.9F)) { + scale = (width * 0.9F) / (float) textLength; + } + + int titleX = (int) ((width / 2) - (textLength * scale / 2)); + int titleY = (int) ((height * 0.45) / scale) + (int) (drawHeight * scale); + new TextRenderer(mc, title, titleX, titleY, scale); + drawHeight += mc.fontRendererObj.FONT_HEIGHT; + } + } + + public static void drawOnSlot(int size, int xSlotPos, int ySlotPos, int colour) { + ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft()); + int guiLeft = (sr.getScaledWidth() - 176) / 2; + int guiTop = (sr.getScaledHeight() - 222) / 2; + int x = guiLeft + xSlotPos; + int y = guiTop + ySlotPos; + // Move down when chest isn't 6 rows + if (size != 90) y += (6 - (size - 36) / 9) * 9; + + GL11.glTranslated(0, 0, 1); + Gui.drawRect(x, y, x + 16, y + 16, colour); + GL11.glTranslated(0, 0, -1); + } + + public static void draw3DLine(Vec3 pos1, Vec3 pos2, int colourInt, int lineWidth, boolean depth, float partialTicks) { + Entity render = Minecraft.getMinecraft().getRenderViewEntity(); + WorldRenderer worldRenderer = Tessellator.getInstance().getWorldRenderer(); + Color colour = new Color(colourInt); + + double realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks; + double realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks; + double realZ = render.lastTickPosZ + (render.posZ - render.lastTickPosZ) * partialTicks; + + GlStateManager.pushMatrix(); + GlStateManager.translate(-realX, -realY, -realZ); + GlStateManager.disableTexture2D(); + GlStateManager.enableBlend(); + GlStateManager.disableAlpha(); + GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); + GL11.glLineWidth(lineWidth); + if (!depth) { + GL11.glDisable(GL11.GL_DEPTH_TEST); + GlStateManager.depthMask(false); + } + GlStateManager.color(colour.getRed() / 255f, colour.getGreen() / 255f, colour.getBlue() / 255f, colour.getAlpha() / 255f); + worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION); + + worldRenderer.pos(pos1.xCoord, pos1.yCoord, pos1.zCoord).endVertex(); + worldRenderer.pos(pos2.xCoord, pos2.yCoord, pos2.zCoord).endVertex(); + Tessellator.getInstance().draw(); + + GlStateManager.translate(realX, realY, realZ); + if (!depth) { + GL11.glEnable(GL11.GL_DEPTH_TEST); + GlStateManager.depthMask(true); + } + GlStateManager.disableBlend(); + GlStateManager.enableAlpha(); + GlStateManager.enableTexture2D(); + GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); + GlStateManager.popMatrix(); + } + + public static void draw3DString(BlockPos pos, String text, int colour, float partialTicks) { + Minecraft mc = Minecraft.getMinecraft(); + EntityPlayer player = mc.thePlayer; + double x = (pos.getX() - player.lastTickPosX) + ((pos.getX() - player.posX) - (pos.getX() - player.lastTickPosX)) * partialTicks; + double y = (pos.getY() - player.lastTickPosY) + ((pos.getY() - player.posY) - (pos.getY() - player.lastTickPosY)) * partialTicks; + double z = (pos.getZ() - player.lastTickPosZ) + ((pos.getZ() - player.posZ) - (pos.getZ() - player.lastTickPosZ)) * partialTicks; + RenderManager renderManager = mc.getRenderManager(); + + float f = 1.6F; + float f1 = 0.016666668F * f; + int width = mc.fontRendererObj.getStringWidth(text) / 2; + GlStateManager.pushMatrix(); + GlStateManager.translate(x, y, z); + GL11.glNormal3f(0f, 1f, 0f); + GlStateManager.rotate(-renderManager.playerViewY, 0f, 1f, 0f); + GlStateManager.rotate(renderManager.playerViewX, 1f, 0f, 0f); + GlStateManager.scale(-f1, -f1, -f1); + GlStateManager.enableBlend(); + GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); + mc.fontRendererObj.drawString(text, -width, 0, colour); + GlStateManager.disableBlend(); + GlStateManager.popMatrix(); + } + + // I couldnt get waypoint strings to work so in the end I just copied from NEU + // If anyone sees this please help + /*public static void draw3DWaypointString(CrystalHollowWaypoints.Waypoint waypoint, float partialTicks) { + Minecraft mc = Minecraft.getMinecraft(); + EntityPlayer player = mc.thePlayer; + BlockPos pos = waypoint.pos; + double x = (pos.getX() - player.lastTickPosX) + ((pos.getX() - player.posX) - (pos.getX() - player.lastTickPosX)) * partialTicks; + double y = (pos.getY() - player.lastTickPosY) + ((pos.getY() - player.posY) - (pos.getY() - player.lastTickPosY)) * partialTicks; + double z = (pos.getZ() - player.lastTickPosZ) + ((pos.getZ() - player.posZ) - (pos.getZ() - player.lastTickPosZ)) * partialTicks; + + double distance = player.getDistance(x, y, z); + if (distance > 12) { + x *= 12 / distance; + y *= 12 / distance; + z *= 12 / distance; + } + + RenderManager renderManager = mc.getRenderManager(); + Entity viewer = Minecraft.getMinecraft().getRenderViewEntity(); + + float f = 1.6F; + float f1 = 0.016666668F * f; + int width = mc.fontRendererObj.getStringWidth(waypoint.location) / 2; + int width2 = mc.fontRendererObj.getStringWidth(waypoint.getDistance(player)) / 2; + GlStateManager.pushMatrix(); + GlStateManager.translate(x, y, z); + GL11.glNormal3f(0f, 1f, 0f); + GlStateManager.rotate(-renderManager.playerViewY, 0f, 1f, 0f); + GlStateManager.rotate(renderManager.playerViewX, 1f, 0f, 0f); + GlStateManager.scale(-f1, -f1, -f1); + GlStateManager.enableBlend(); + GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); + GL11.glDisable(GL11.GL_DEPTH_TEST); + GlStateManager.depthMask(false); + + mc.fontRendererObj.drawString(waypoint.location, -width, 0, 0x55FFFF); + + GlStateManager.rotate(-renderManager.playerViewY, 0.0F, 1.0F, 0.0F); + GlStateManager.rotate(renderManager.playerViewX, 1.0F, 0.0F, 0.0F); + GlStateManager.translate(0, -1, 0); + GlStateManager.rotate(-renderManager.playerViewX, 1.0F, 0.0F, 0.0F); + GlStateManager.rotate(renderManager.playerViewY, 0.0F, 1.0F, 0.0F); + + mc.fontRendererObj.drawString(waypoint.getDistance(player), -width2, 0, 0xFFFF55); + + GL11.glEnable(GL11.GL_DEPTH_TEST); + GlStateManager.depthMask(true); + GlStateManager.disableBlend(); + GlStateManager.popMatrix(); + }*/ + + // https://github.com/Moulberry/NotEnoughUpdates/blob/master/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/DwarvenMinesWaypoints.java#L261 + public static void draw3DWaypointString(CrystalHollowWaypoints.Waypoint waypoint, float partialTicks) { + GlStateManager.alphaFunc(516, 0.1F); + + GlStateManager.pushMatrix(); + + Entity viewer = Minecraft.getMinecraft().getRenderViewEntity(); + double viewerX = viewer.lastTickPosX + (viewer.posX - viewer.lastTickPosX) * partialTicks; + double viewerY = viewer.lastTickPosY + (viewer.posY - viewer.lastTickPosY) * partialTicks; + double viewerZ = viewer.lastTickPosZ + (viewer.posZ - viewer.lastTickPosZ) * partialTicks; + + double x = waypoint.pos.getX()-viewerX+0.5f; + double y = waypoint.pos.getY()-viewerY-viewer.getEyeHeight(); + double z = waypoint.pos.getZ()-viewerZ+0.5f; + + double distSq = x*x + y*y + z*z; + double dist = Math.sqrt(distSq); + if(distSq > 144) { + x *= 12/dist; + y *= 12/dist; + z *= 12/dist; + } + GlStateManager.translate(x, y, z); + GlStateManager.translate(0, viewer.getEyeHeight(), 0); + + renderNametag(EnumChatFormatting.AQUA + waypoint.location); + + GlStateManager.rotate(-Minecraft.getMinecraft().getRenderManager().playerViewY, 0.0F, 1.0F, 0.0F); + GlStateManager.rotate(Minecraft.getMinecraft().getRenderManager().playerViewX, 1.0F, 0.0F, 0.0F); + GlStateManager.translate(0, -0.25f, 0); + GlStateManager.rotate(-Minecraft.getMinecraft().getRenderManager().playerViewX, 1.0F, 0.0F, 0.0F); + GlStateManager.rotate(Minecraft.getMinecraft().getRenderManager().playerViewY, 0.0F, 1.0F, 0.0F); + + renderNametag(EnumChatFormatting.YELLOW + waypoint.getDistance(Minecraft.getMinecraft().thePlayer)); + + GlStateManager.popMatrix(); + + GlStateManager.disableLighting(); + } + + // https://github.com/Moulberry/NotEnoughUpdates/blob/master/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/DwarvenMinesWaypoints.java#L300 + public static void renderNametag(String str) { + FontRenderer fontrenderer = Minecraft.getMinecraft().fontRendererObj; + float f = 1.6F; + float f1 = 0.016666668F * f; + GlStateManager.pushMatrix(); + GL11.glNormal3f(0.0F, 1.0F, 0.0F); + GlStateManager.rotate(-Minecraft.getMinecraft().getRenderManager().playerViewY, 0.0F, 1.0F, 0.0F); + GlStateManager.rotate(Minecraft.getMinecraft().getRenderManager().playerViewX, 1.0F, 0.0F, 0.0F); + GlStateManager.scale(-f1, -f1, f1); + GlStateManager.disableLighting(); + GlStateManager.depthMask(false); + GlStateManager.disableDepth(); + GlStateManager.enableBlend(); + GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); + Tessellator tessellator = Tessellator.getInstance(); + WorldRenderer worldrenderer = tessellator.getWorldRenderer(); + int i = 0; + + int j = fontrenderer.getStringWidth(str) / 2; + GlStateManager.disableTexture2D(); + worldrenderer.begin(7, DefaultVertexFormats.POSITION_COLOR); + worldrenderer.pos(-j - 1, -1 + i, 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex(); + worldrenderer.pos(-j - 1, 8 + i, 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex(); + worldrenderer.pos(j + 1, 8 + i, 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex(); + worldrenderer.pos(j + 1, -1 + i, 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex(); + tessellator.draw(); + GlStateManager.enableTexture2D(); + fontrenderer.drawString(str, -fontrenderer.getStringWidth(str) / 2, i, 553648127); + GlStateManager.depthMask(true); + + fontrenderer.drawString(str, -fontrenderer.getStringWidth(str) / 2, i, -1); + + GlStateManager.enableDepth(); + GlStateManager.enableBlend(); + GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); + GlStateManager.popMatrix(); + } + + public static void draw3DBox(AxisAlignedBB aabb, int colourInt, float partialTicks) { + Entity render = Minecraft.getMinecraft().getRenderViewEntity(); + Color colour = new Color(colourInt); + + double realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks; + double realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks; + double realZ = render.lastTickPosZ + (render.posZ - render.lastTickPosZ) * partialTicks; + + GlStateManager.pushMatrix(); + GlStateManager.translate(-realX, -realY, -realZ); + GlStateManager.disableTexture2D(); + GlStateManager.enableBlend(); + GlStateManager.disableAlpha(); + GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); + GL11.glLineWidth(2); + + RenderGlobal.drawOutlinedBoundingBox(aabb, colour.getRed(), colour.getGreen(), colour.getBlue(), colour.getAlpha()); + + GlStateManager.translate(realX, realY, realZ); + GlStateManager.disableBlend(); + GlStateManager.enableAlpha(); + GlStateManager.enableTexture2D(); + GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); + GlStateManager.popMatrix(); + } + + public static void drawFilled3DBox(AxisAlignedBB aabb, int colourInt, boolean translucent, boolean depth, float partialTicks) { + Entity render = Minecraft.getMinecraft().getRenderViewEntity(); + WorldRenderer worldRenderer = Tessellator.getInstance().getWorldRenderer(); + Color colour = new Color(colourInt); + + double realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks; + double realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks; + double realZ = render.lastTickPosZ + (render.posZ - render.lastTickPosZ) * partialTicks; + + GlStateManager.pushMatrix(); + GlStateManager.pushAttrib(); + GlStateManager.translate(-realX, -realY, -realZ); + GlStateManager.disableTexture2D(); + GlStateManager.enableAlpha(); + GlStateManager.enableBlend(); + GlStateManager.disableCull(); + GlStateManager.tryBlendFuncSeparate(770, translucent ? 1 : 771, 1, 0); + if (!depth) { + GL11.glDisable(GL11.GL_DEPTH_TEST); + GlStateManager.depthMask(false); + } + GlStateManager.color(colour.getRed() / 255f, colour.getGreen() / 255f, colour.getBlue() / 255f, colour.getAlpha() / 255f); + worldRenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION); + // Bottom + worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex(); + worldRenderer.pos(aabb.maxX, aabb.minY, aabb.minZ).endVertex(); + worldRenderer.pos(aabb.maxX, aabb.minY, aabb.maxZ).endVertex(); + worldRenderer.pos(aabb.minX, aabb.minY, aabb.maxZ).endVertex(); + // Top + worldRenderer.pos(aabb.minX, aabb.maxY, aabb.minZ).endVertex(); + worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.minZ).endVertex(); + worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.maxZ).endVertex(); + worldRenderer.pos(aabb.minX, aabb.maxY, aabb.maxZ).endVertex(); + // West + worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex(); + worldRenderer.pos(aabb.minX, aabb.maxY, aabb.minZ).endVertex(); + worldRenderer.pos(aabb.minX, aabb.maxY, aabb.maxZ).endVertex(); + worldRenderer.pos(aabb.minX, aabb.minY, aabb.maxZ).endVertex(); + // East + worldRenderer.pos(aabb.maxX, aabb.minY, aabb.minZ).endVertex(); + worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.minZ).endVertex(); + worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.maxZ).endVertex(); + worldRenderer.pos(aabb.maxX, aabb.minY, aabb.maxZ).endVertex(); + // North + worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex(); + worldRenderer.pos(aabb.maxX, aabb.minY, aabb.minZ).endVertex(); + worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.minZ).endVertex(); + worldRenderer.pos(aabb.minX, aabb.maxY, aabb.minZ).endVertex(); + // South + worldRenderer.pos(aabb.minX, aabb.minY, aabb.maxZ).endVertex(); + worldRenderer.pos(aabb.maxX, aabb.minY, aabb.maxZ).endVertex(); + worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.maxZ).endVertex(); + worldRenderer.pos(aabb.minX, aabb.maxY, aabb.maxZ).endVertex(); + Tessellator.getInstance().draw(); + + GlStateManager.translate(realX, realY, realZ); + if (!depth) { + GL11.glEnable(GL11.GL_DEPTH_TEST); + GlStateManager.depthMask(true); + } + GlStateManager.enableCull(); + GlStateManager.disableAlpha(); + GlStateManager.disableBlend(); + GlStateManager.enableTexture2D(); + GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); + GlStateManager.popAttrib(); + GlStateManager.popMatrix(); + } + + public static void renderItem(ItemStack item, float x, float y, float z) { + + GlStateManager.enableRescaleNormal(); + RenderHelper.enableGUIStandardItemLighting(); + GlStateManager.enableDepth(); + + GlStateManager.pushMatrix(); + GlStateManager.translate(x, y, z); + Minecraft.getMinecraft().getRenderItem().renderItemIntoGUI(item, 0, 0); + GlStateManager.popMatrix(); + + GlStateManager.disableDepth(); + RenderHelper.disableStandardItemLighting(); + GlStateManager.disableRescaleNormal(); + } + +} diff --git a/src/main/java/me/Danker/utils/Utils.java b/src/main/java/me/Danker/utils/Utils.java index 31c791a..71fc4ba 100644 --- a/src/main/java/me/Danker/utils/Utils.java +++ b/src/main/java/me/Danker/utils/Utils.java @@ -2,22 +2,13 @@ package me.Danker.utils; import me.Danker.DankersSkyblockMod; import me.Danker.features.ColouredNames; -import me.Danker.features.CrystalHollowWaypoints; import me.Danker.features.GoldenEnchants; import me.Danker.handlers.APIHandler; import me.Danker.handlers.ConfigHandler; import me.Danker.handlers.ScoreboardHandler; -import me.Danker.handlers.TextRenderer; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.FontRenderer; -import net.minecraft.client.gui.Gui; -import net.minecraft.client.gui.ScaledResolution; import net.minecraft.client.network.NetworkPlayerInfo; -import net.minecraft.client.renderer.*; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.item.EntityItemFrame; import net.minecraft.entity.player.EntityPlayer; @@ -27,10 +18,7 @@ import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.scoreboard.ScoreObjective; import net.minecraft.util.*; -import org.lwjgl.opengl.GL11; -import java.awt.*; -import java.util.List; import java.util.*; import java.util.regex.Matcher; import java.util.regex.Pattern; @@ -113,29 +101,6 @@ public class Utils { DankersSkyblockMod.showTitle = true; DankersSkyblockMod.titleText = text; } - - public static void drawTitle(String text) { - Minecraft mc = Minecraft.getMinecraft(); - ScaledResolution scaledResolution = new ScaledResolution(mc); - - int height = scaledResolution.getScaledHeight(); - int width = scaledResolution.getScaledWidth(); - int drawHeight = 0; - String[] splitText = text.split("\n"); - for (String title : splitText) { - int textLength = mc.fontRendererObj.getStringWidth(title); - - double scale = 4; - if (textLength * scale > (width * 0.9F)) { - scale = (width * 0.9F) / (float) textLength; - } - - int titleX = (int) ((width / 2) - (textLength * scale / 2)); - int titleY = (int) ((height * 0.45) / scale) + (int) (drawHeight * scale); - new TextRenderer(mc, title, titleX, titleY, scale); - drawHeight += mc.fontRendererObj.FONT_HEIGHT; - } - } public static boolean isOnHypixel() { Minecraft mc = Minecraft.getMinecraft(); @@ -211,20 +176,6 @@ public class Utils { return result; } - public static void drawOnSlot(int size, int xSlotPos, int ySlotPos, int colour) { - ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft()); - int guiLeft = (sr.getScaledWidth() - 176) / 2; - int guiTop = (sr.getScaledHeight() - 222) / 2; - int x = guiLeft + xSlotPos; - int y = guiTop + ySlotPos; - // Move down when chest isn't 6 rows - if (size != 90) y += (6 - (size - 36) / 9) * 9; - - GL11.glTranslated(0, 0, 1); - Gui.drawRect(x, y, x + 16, y + 16, colour); - GL11.glTranslated(0, 0, -1); - } - public static String getTimeBetween(double timeOne, double timeTwo) { double secondsBetween = Math.floor(timeTwo - timeOne); @@ -352,310 +303,6 @@ public class Utils { }); } - public static void draw3DLine(Vec3 pos1, Vec3 pos2, int colourInt, int lineWidth, boolean depth, float partialTicks) { - Entity render = Minecraft.getMinecraft().getRenderViewEntity(); - WorldRenderer worldRenderer = Tessellator.getInstance().getWorldRenderer(); - Color colour = new Color(colourInt); - - double realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks; - double realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks; - double realZ = render.lastTickPosZ + (render.posZ - render.lastTickPosZ) * partialTicks; - - GlStateManager.pushMatrix(); - GlStateManager.translate(-realX, -realY, -realZ); - GlStateManager.disableTexture2D(); - GlStateManager.enableBlend(); - GlStateManager.disableAlpha(); - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); - GL11.glLineWidth(lineWidth); - if (!depth) { - GL11.glDisable(GL11.GL_DEPTH_TEST); - GlStateManager.depthMask(false); - } - GlStateManager.color(colour.getRed() / 255f, colour.getGreen() / 255f, colour.getBlue() / 255f, colour.getAlpha() / 255f); - worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION); - - worldRenderer.pos(pos1.xCoord, pos1.yCoord, pos1.zCoord).endVertex(); - worldRenderer.pos(pos2.xCoord, pos2.yCoord, pos2.zCoord).endVertex(); - Tessellator.getInstance().draw(); - - GlStateManager.translate(realX, realY, realZ); - if (!depth) { - GL11.glEnable(GL11.GL_DEPTH_TEST); - GlStateManager.depthMask(true); - } - GlStateManager.disableBlend(); - GlStateManager.enableAlpha(); - GlStateManager.enableTexture2D(); - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - GlStateManager.popMatrix(); - } - - public static void draw3DString(BlockPos pos, String text, int colour, float partialTicks) { - Minecraft mc = Minecraft.getMinecraft(); - EntityPlayer player = mc.thePlayer; - double x = (pos.getX() - player.lastTickPosX) + ((pos.getX() - player.posX) - (pos.getX() - player.lastTickPosX)) * partialTicks; - double y = (pos.getY() - player.lastTickPosY) + ((pos.getY() - player.posY) - (pos.getY() - player.lastTickPosY)) * partialTicks; - double z = (pos.getZ() - player.lastTickPosZ) + ((pos.getZ() - player.posZ) - (pos.getZ() - player.lastTickPosZ)) * partialTicks; - RenderManager renderManager = mc.getRenderManager(); - - float f = 1.6F; - float f1 = 0.016666668F * f; - int width = mc.fontRendererObj.getStringWidth(text) / 2; - GlStateManager.pushMatrix(); - GlStateManager.translate(x, y, z); - GL11.glNormal3f(0f, 1f, 0f); - GlStateManager.rotate(-renderManager.playerViewY, 0f, 1f, 0f); - GlStateManager.rotate(renderManager.playerViewX, 1f, 0f, 0f); - GlStateManager.scale(-f1, -f1, -f1); - GlStateManager.enableBlend(); - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); - mc.fontRendererObj.drawString(text, -width, 0, colour); - GlStateManager.disableBlend(); - GlStateManager.popMatrix(); - } - - // I couldnt get waypoint strings to work so in the end I just copied from NEU - // If anyone sees this please help - /*public static void draw3DWaypointString(CrystalHollowWaypoints.Waypoint waypoint, float partialTicks) { - Minecraft mc = Minecraft.getMinecraft(); - EntityPlayer player = mc.thePlayer; - BlockPos pos = waypoint.pos; - double x = (pos.getX() - player.lastTickPosX) + ((pos.getX() - player.posX) - (pos.getX() - player.lastTickPosX)) * partialTicks; - double y = (pos.getY() - player.lastTickPosY) + ((pos.getY() - player.posY) - (pos.getY() - player.lastTickPosY)) * partialTicks; - double z = (pos.getZ() - player.lastTickPosZ) + ((pos.getZ() - player.posZ) - (pos.getZ() - player.lastTickPosZ)) * partialTicks; - - double distance = player.getDistance(x, y, z); - if (distance > 12) { - x *= 12 / distance; - y *= 12 / distance; - z *= 12 / distance; - } - - RenderManager renderManager = mc.getRenderManager(); - Entity viewer = Minecraft.getMinecraft().getRenderViewEntity(); - - float f = 1.6F; - float f1 = 0.016666668F * f; - int width = mc.fontRendererObj.getStringWidth(waypoint.location) / 2; - int width2 = mc.fontRendererObj.getStringWidth(waypoint.getDistance(player)) / 2; - GlStateManager.pushMatrix(); - GlStateManager.translate(x, y, z); - GL11.glNormal3f(0f, 1f, 0f); - GlStateManager.rotate(-renderManager.playerViewY, 0f, 1f, 0f); - GlStateManager.rotate(renderManager.playerViewX, 1f, 0f, 0f); - GlStateManager.scale(-f1, -f1, -f1); - GlStateManager.enableBlend(); - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); - GL11.glDisable(GL11.GL_DEPTH_TEST); - GlStateManager.depthMask(false); - - mc.fontRendererObj.drawString(waypoint.location, -width, 0, 0x55FFFF); - - GlStateManager.rotate(-renderManager.playerViewY, 0.0F, 1.0F, 0.0F); - GlStateManager.rotate(renderManager.playerViewX, 1.0F, 0.0F, 0.0F); - GlStateManager.translate(0, -1, 0); - GlStateManager.rotate(-renderManager.playerViewX, 1.0F, 0.0F, 0.0F); - GlStateManager.rotate(renderManager.playerViewY, 0.0F, 1.0F, 0.0F); - - mc.fontRendererObj.drawString(waypoint.getDistance(player), -width2, 0, 0xFFFF55); - - GL11.glEnable(GL11.GL_DEPTH_TEST); - GlStateManager.depthMask(true); - GlStateManager.disableBlend(); - GlStateManager.popMatrix(); - }*/ - - // https://github.com/Moulberry/NotEnoughUpdates/blob/master/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/DwarvenMinesWaypoints.java#L261 - public static void draw3DWaypointString(CrystalHollowWaypoints.Waypoint waypoint, float partialTicks) { - GlStateManager.alphaFunc(516, 0.1F); - - GlStateManager.pushMatrix(); - - Entity viewer = Minecraft.getMinecraft().getRenderViewEntity(); - double viewerX = viewer.lastTickPosX + (viewer.posX - viewer.lastTickPosX) * partialTicks; - double viewerY = viewer.lastTickPosY + (viewer.posY - viewer.lastTickPosY) * partialTicks; - double viewerZ = viewer.lastTickPosZ + (viewer.posZ - viewer.lastTickPosZ) * partialTicks; - - double x = waypoint.pos.getX()-viewerX+0.5f; - double y = waypoint.pos.getY()-viewerY-viewer.getEyeHeight(); - double z = waypoint.pos.getZ()-viewerZ+0.5f; - - double distSq = x*x + y*y + z*z; - double dist = Math.sqrt(distSq); - if(distSq > 144) { - x *= 12/dist; - y *= 12/dist; - z *= 12/dist; - } - GlStateManager.translate(x, y, z); - GlStateManager.translate(0, viewer.getEyeHeight(), 0); - - renderNametag(EnumChatFormatting.AQUA + waypoint.location); - - GlStateManager.rotate(-Minecraft.getMinecraft().getRenderManager().playerViewY, 0.0F, 1.0F, 0.0F); - GlStateManager.rotate(Minecraft.getMinecraft().getRenderManager().playerViewX, 1.0F, 0.0F, 0.0F); - GlStateManager.translate(0, -0.25f, 0); - GlStateManager.rotate(-Minecraft.getMinecraft().getRenderManager().playerViewX, 1.0F, 0.0F, 0.0F); - GlStateManager.rotate(Minecraft.getMinecraft().getRenderManager().playerViewY, 0.0F, 1.0F, 0.0F); - - renderNametag(EnumChatFormatting.YELLOW + waypoint.getDistance(Minecraft.getMinecraft().thePlayer)); - - GlStateManager.popMatrix(); - - GlStateManager.disableLighting(); - } - - // https://github.com/Moulberry/NotEnoughUpdates/blob/master/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/DwarvenMinesWaypoints.java#L300 - public static void renderNametag(String str) { - FontRenderer fontrenderer = Minecraft.getMinecraft().fontRendererObj; - float f = 1.6F; - float f1 = 0.016666668F * f; - GlStateManager.pushMatrix(); - GL11.glNormal3f(0.0F, 1.0F, 0.0F); - GlStateManager.rotate(-Minecraft.getMinecraft().getRenderManager().playerViewY, 0.0F, 1.0F, 0.0F); - GlStateManager.rotate(Minecraft.getMinecraft().getRenderManager().playerViewX, 1.0F, 0.0F, 0.0F); - GlStateManager.scale(-f1, -f1, f1); - GlStateManager.disableLighting(); - GlStateManager.depthMask(false); - GlStateManager.disableDepth(); - GlStateManager.enableBlend(); - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); - Tessellator tessellator = Tessellator.getInstance(); - WorldRenderer worldrenderer = tessellator.getWorldRenderer(); - int i = 0; - - int j = fontrenderer.getStringWidth(str) / 2; - GlStateManager.disableTexture2D(); - worldrenderer.begin(7, DefaultVertexFormats.POSITION_COLOR); - worldrenderer.pos(-j - 1, -1 + i, 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex(); - worldrenderer.pos(-j - 1, 8 + i, 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex(); - worldrenderer.pos(j + 1, 8 + i, 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex(); - worldrenderer.pos(j + 1, -1 + i, 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex(); - tessellator.draw(); - GlStateManager.enableTexture2D(); - fontrenderer.drawString(str, -fontrenderer.getStringWidth(str) / 2, i, 553648127); - GlStateManager.depthMask(true); - - fontrenderer.drawString(str, -fontrenderer.getStringWidth(str) / 2, i, -1); - - GlStateManager.enableDepth(); - GlStateManager.enableBlend(); - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - GlStateManager.popMatrix(); - } - - public static void draw3DBox(AxisAlignedBB aabb, int colourInt, float partialTicks) { - Entity render = Minecraft.getMinecraft().getRenderViewEntity(); - Color colour = new Color(colourInt); - - double realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks; - double realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks; - double realZ = render.lastTickPosZ + (render.posZ - render.lastTickPosZ) * partialTicks; - - GlStateManager.pushMatrix(); - GlStateManager.translate(-realX, -realY, -realZ); - GlStateManager.disableTexture2D(); - GlStateManager.enableBlend(); - GlStateManager.disableAlpha(); - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); - GL11.glLineWidth(2); - - RenderGlobal.drawOutlinedBoundingBox(aabb, colour.getRed(), colour.getGreen(), colour.getBlue(), colour.getAlpha()); - - GlStateManager.translate(realX, realY, realZ); - GlStateManager.disableBlend(); - GlStateManager.enableAlpha(); - GlStateManager.enableTexture2D(); - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - GlStateManager.popMatrix(); - } - - public static void drawFilled3DBox(AxisAlignedBB aabb, int colourInt, boolean translucent, boolean depth, float partialTicks) { - Entity render = Minecraft.getMinecraft().getRenderViewEntity(); - WorldRenderer worldRenderer = Tessellator.getInstance().getWorldRenderer(); - Color colour = new Color(colourInt); - - double realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks; - double realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks; - double realZ = render.lastTickPosZ + (render.posZ - render.lastTickPosZ) * partialTicks; - - GlStateManager.pushMatrix(); - GlStateManager.pushAttrib(); - GlStateManager.translate(-realX, -realY, -realZ); - GlStateManager.disableTexture2D(); - GlStateManager.enableAlpha(); - GlStateManager.enableBlend(); - GlStateManager.disableCull(); - GlStateManager.tryBlendFuncSeparate(770, translucent ? 1 : 771, 1, 0); - if (!depth) { - GL11.glDisable(GL11.GL_DEPTH_TEST); - GlStateManager.depthMask(false); - } - GlStateManager.color(colour.getRed() / 255f, colour.getGreen() / 255f, colour.getBlue() / 255f, colour.getAlpha() / 255f); - worldRenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION); - // Bottom - worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex(); - worldRenderer.pos(aabb.maxX, aabb.minY, aabb.minZ).endVertex(); - worldRenderer.pos(aabb.maxX, aabb.minY, aabb.maxZ).endVertex(); - worldRenderer.pos(aabb.minX, aabb.minY, aabb.maxZ).endVertex(); - // Top - worldRenderer.pos(aabb.minX, aabb.maxY, aabb.minZ).endVertex(); - worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.minZ).endVertex(); - worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.maxZ).endVertex(); - worldRenderer.pos(aabb.minX, aabb.maxY, aabb.maxZ).endVertex(); - // West - worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex(); - worldRenderer.pos(aabb.minX, aabb.maxY, aabb.minZ).endVertex(); - worldRenderer.pos(aabb.minX, aabb.maxY, aabb.maxZ).endVertex(); - worldRenderer.pos(aabb.minX, aabb.minY, aabb.maxZ).endVertex(); - // East - worldRenderer.pos(aabb.maxX, aabb.minY, aabb.minZ).endVertex(); - worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.minZ).endVertex(); - worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.maxZ).endVertex(); - worldRenderer.pos(aabb.maxX, aabb.minY, aabb.maxZ).endVertex(); - // North - worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex(); - worldRenderer.pos(aabb.maxX, aabb.minY, aabb.minZ).endVertex(); - worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.minZ).endVertex(); - worldRenderer.pos(aabb.minX, aabb.maxY, aabb.minZ).endVertex(); - // South - worldRenderer.pos(aabb.minX, aabb.minY, aabb.maxZ).endVertex(); - worldRenderer.pos(aabb.maxX, aabb.minY, aabb.maxZ).endVertex(); - worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.maxZ).endVertex(); - worldRenderer.pos(aabb.minX, aabb.maxY, aabb.maxZ).endVertex(); - Tessellator.getInstance().draw(); - - GlStateManager.translate(realX, realY, realZ); - if (!depth) { - GL11.glEnable(GL11.GL_DEPTH_TEST); - GlStateManager.depthMask(true); - } - GlStateManager.enableCull(); - GlStateManager.disableAlpha(); - GlStateManager.disableBlend(); - GlStateManager.enableTexture2D(); - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - GlStateManager.popAttrib(); - GlStateManager.popMatrix(); - } - - public static void renderItem(ItemStack item, float x, float y, float z) { - - GlStateManager.enableRescaleNormal(); - RenderHelper.enableGUIStandardItemLighting(); - GlStateManager.enableDepth(); - - GlStateManager.pushMatrix(); - GlStateManager.translate(x, y, z); - Minecraft.getMinecraft().getRenderItem().renderItemIntoGUI(item, 0, 0); - GlStateManager.popMatrix(); - - GlStateManager.disableDepth(); - RenderHelper.disableStandardItemLighting(); - GlStateManager.disableRescaleNormal(); - } - public static BlockPos getFirstBlockPosAfterVectors(Minecraft mc, Vec3 pos1, Vec3 pos2, int strength, int distance) { double x = pos2.xCoord - pos1.xCoord; double y = pos2.yCoord - pos1.yCoord; |
