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2020-07-11Add tracker and display for all slayer dropsv1.4bowser0000
Added token and 20% chance slayer drops. Also added display for the slayer tracker with /display. This was more difficult than I thought. I first tried to use the PlayerEvent.ItemPickupEvent event, but it was server side only. Then I tried to use the ClientChatReceivedEvent event, but the boss slain message was sent to late. Ultimately, I decided on the PlaySoundEvent event, which waits for the noise for when a slayer boss dies. I also have no idea what I'm doing with these commits, don't look at history.
2020-07-11Revert "Revert "Add tracker and display for all slayer drops""bowser0000
This reverts commit 8a87957922a40ed3f29356098ee231e3338b1922.
2020-07-11Revert "Add tracker and display for all slayer drops"bowser0000
This reverts commit c0017a23a6aefa6ac779551022b928bca451d46a.
2020-07-11Add tracker and display for all slayer dropsbowser0000
Added token and 20% chance slayer drops. Also added display for the slayer tracker with /display. This was more difficult than I thought. I first tried to use the PlayerEvent.ItemPickupEvent event, but it was server side only. Then I tried to use the ClientChatReceivedEvent event, but the boss slain message was sent to late. Ultimately, I decided on the PlaySoundEvent event, which waits for the noise for when a slayer boss dies.