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path: root/me/Danker/handlers/ConfigHandler.java
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2020-08-08v1.6.1bowser0000
Add all build files
2020-08-08Add alerts for RNGesus dropsv1.6.1bowser0000
Had so much trouble with centering the alert text... when all I had to do was not divide by the scale...
2020-08-08Add ability to scale text displaybowser0000
2020-08-08Add toggle for 20% chance slayer drops counting methodbowser0000
The new method counts the number of times an item has dropped, instead of counting the amount of items that has dropped. This is 100% consistent, unlike the item detecting method.
2020-08-07Add dolphin pet milestone to fishing trackerbowser0000
2020-08-05Add ability to reset trackersbowser0000
With confirmation in case some person decides to randomly type /resetloot
2020-07-30Add fishing trackerbowser0000
2020-07-27Change RNG timestamp from int to doublev1.5.4bowser0000
2020-07-25Make T6/T4 enchants goldenbowser0000
2020-07-24Add /bank, other small changesbowser0000
Fix getting profiles of person with 1 profile with no last_save. Toggles are now off by default.
2020-07-13/move command, colours and slayer fixv1.4.1bowser0000
Added /move command to move text displays. Add colour to messages and error messages in chat. Fixed slayer drops not being tracked.
2020-07-11Add tracker and display for all slayer dropsv1.4bowser0000
Added token and 20% chance slayer drops. Also added display for the slayer tracker with /display. This was more difficult than I thought. I first tried to use the PlayerEvent.ItemPickupEvent event, but it was server side only. Then I tried to use the ClientChatReceivedEvent event, but the boss slain message was sent to late. Ultimately, I decided on the PlaySoundEvent event, which waits for the noise for when a slayer boss dies. I also have no idea what I'm doing with these commits, don't look at history.
2020-07-11Revert "Add tracker and display for all slayer drops"bowser0000
This reverts commit 0f232e1343fc6495d79f61af212b93fbd55e1598.
2020-07-11Add tracker and display for all slayer dropsbowser0000
Added token and 20% chance slayer drops. Also added display for the slayer tracker with /display. This was more difficult than I thought. I first tried to use the PlayerEvent.ItemPickupEvent event, but it was server side only. Then I tried to use the ClientChatReceivedEvent event, but the boss slain message was sent to late. Ultimately, I decided on the PlaySoundEvent event, which waits for the noise for when a slayer boss dies.
2020-07-11Revert "Add tracker and display for all slayer drops"bowser0000
This reverts commit 9ef7d0c75496281946f6139e98095d01f0164ba3.
2020-07-11Add tracker and display for all slayer dropsbowser0000
Added token and 20% chance slayer drops. Also added display for the slayer tracker with /display. This was more difficult than I thought. I first tried to use the PlayerEvent.ItemPickupEvent event, but it was server side only. Then I tried to use the ClientChatReceivedEvent event, but the boss slain message was sent to late. Ultimately, I decided on the PlaySoundEvent event, which waits for the noise for when a slayer boss dies.