From 9ef7d0c75496281946f6139e98095d01f0164ba3 Mon Sep 17 00:00:00 2001 From: bowser0000 Date: Sat, 11 Jul 2020 00:37:32 -0400 Subject: Add tracker and display for all slayer drops Added token and 20% chance slayer drops. Also added display for the slayer tracker with /display. This was more difficult than I thought. I first tried to use the PlayerEvent.ItemPickupEvent event, but it was server side only. Then I tried to use the ClientChatReceivedEvent event, but the boss slain message was sent to late. Ultimately, I decided on the PlaySoundEvent event, which waits for the noise for when a slayer boss dies. --- me/Danker/handlers/ConfigHandler.java | 216 ++++++++++++++++++++++++++++++++++ 1 file changed, 216 insertions(+) create mode 100644 me/Danker/handlers/ConfigHandler.java (limited to 'me/Danker/handlers/ConfigHandler.java') diff --git a/me/Danker/handlers/ConfigHandler.java b/me/Danker/handlers/ConfigHandler.java new file mode 100644 index 0000000..96ab7c7 --- /dev/null +++ b/me/Danker/handlers/ConfigHandler.java @@ -0,0 +1,216 @@ +package me.Danker.handlers; + +import java.io.File; + +import me.Danker.commands.DisplayCommand; +import me.Danker.commands.LootCommand; +import me.Danker.commands.ToggleCommand; +import net.minecraftforge.common.config.Configuration; + +public class ConfigHandler { + public static Configuration config; + private static String file = "config/Danker's Skyblock Mod.cfg"; + + public static void init() { + config = new Configuration(new File(file)); + try { + config.load(); + } catch (Exception ex) { + System.err.print(ex); + } finally { + config.save(); + } + } + + public static int getInt(String category, String key) { + config = new Configuration(new File(file)); + try { + config.load(); + if (config.getCategory(category).containsKey(key)) { + return config.get(category, key, 0).getInt(); + } + } catch (Exception ex) { + System.err.print(ex); + } finally { + config.save(); + } + return 0; + } + + public static String getString(String category, String key) { + config = new Configuration(new File(file)); + try { + config.load(); + if (config.getCategory(category).containsKey(key)) { + return config.get(category, key, "").getString(); + } + } catch (Exception ex) { + System.err.print(ex); + } finally { + config.save(); + } + return ""; + } + + public static boolean getBoolean(String category, String key) { + config = new Configuration(new File(file)); + try { + config.load(); + if (config.getCategory(category).containsKey(key)) { + return config.get(category, key, false).getBoolean(); + } + } catch (Exception ex) { + System.err.print(ex); + } finally { + config.save(); + } + return true; + } + + public static void writeIntConfig(String category, String key, int value) { + config = new Configuration(new File(file)); + try { + config.load(); + int set = config.get(category, key, value).getInt(); + config.getCategory(category).get(key).set(value); + } catch (Exception ex) { + System.err.print(ex); + } finally { + config.save(); + } + } + + public static void writeStringConfig(String category, String key, String value) { + config = new Configuration(new File(file)); + try { + config.load(); + String set = config.get(category, key, value).getString(); + config.getCategory(category).get(key).set(value); + } catch (Exception ex) { + System.err.print(ex); + } finally { + config.save(); + } + } + + public static void writeBooleanConfig(String category, String key, boolean value) { + config = new Configuration(new File(file)); + try { + config.load(); + boolean set = config.get(category, key, value).getBoolean(); + config.getCategory(category).get(key).set(value); + } catch (Exception ex) { + System.err.print(ex); + } finally { + config.save(); + } + } + + public static boolean hasKey(String category, String key) { + config = new Configuration(new File(file)); + try { + config.load(); + if (!config.hasCategory(category)) return false; + return config.getCategory(category).containsKey(key); + } catch (Exception ex) { + System.err.print(ex); + } finally { + config.save(); + } + return false; + } + + public static void reloadConfig() { + // Config init + if (!hasKey("toggles", "GParty")) writeBooleanConfig("toggles", "GParty", true); + if (!hasKey("toggles", "Coords")) writeBooleanConfig("toggles", "Coords", true); + if (!hasKey("api", "APIKey")) writeStringConfig("api", "APIKey", ""); + + // Wolf Loot + if (!hasKey("wolf", "svens")) writeIntConfig("wolf", "svens", 0); + if (!hasKey("wolf", "teeth")) writeIntConfig("wolf", "teeth", 0); + if (!hasKey("wolf", "wheel")) writeIntConfig("wolf", "wheel", 0); + if (!hasKey("wolf", "spirit")) writeIntConfig("wolf", "spirit", 0); + if (!hasKey("wolf", "book")) writeIntConfig("wolf", "book", 0); + if (!hasKey("wolf", "egg")) writeIntConfig("wolf", "egg", 0); + if (!hasKey("wolf", "couture")) writeIntConfig("wolf", "couture", 0); + if (!hasKey("wolf", "bait")) writeIntConfig("wolf", "bait", 0); + if (!hasKey("wolf", "flux")) writeIntConfig("wolf", "flux", 0); + if (!hasKey("wolf", "timeRNG")) writeIntConfig("wolf", "timeRNG", -1); + if (!hasKey("wolf", "bossRNG")) writeIntConfig("wolf", "bossRNG", -1); + // Spider Loot + if (!hasKey("spider", "tarantulas")) writeIntConfig("spider", "tarantulas", 0); + if (!hasKey("spider", "web")) writeIntConfig("spider", "web", 0); + if (!hasKey("spider", "tap")) writeIntConfig("spider", "tap", 0); + if (!hasKey("spider", "bite")) writeIntConfig("spider", "bite", 0); + if (!hasKey("spider", "catalyst")) writeIntConfig("spider", "catalyst", 0); + if (!hasKey("spider", "book")) writeIntConfig("spider", "book", 0); + if (!hasKey("spider", "swatter")) writeIntConfig("spider", "swatter", 0); + if (!hasKey("spider", "talisman")) writeIntConfig("spider", "talisman", 0); + if (!hasKey("spider", "mosquito")) writeIntConfig("spider", "mosquito", 0); + if (!hasKey("spider", "timeRNG")) writeIntConfig("spider", "timeRNG", -1); + if (!hasKey("spider", "bossRNG")) writeIntConfig("spider", "bossRNG", -1); + // Zombie Loot + if (!hasKey("zombie", "revs")) writeIntConfig("zombie", "revs", 0); + if (!hasKey("zombie", "revFlesh")) writeIntConfig("zombie", "revFlesh", 0); + if (!hasKey("zombie", "foulFlesh")) writeIntConfig("zombie", "foulFlesh", 0); + if (!hasKey("zombie", "pestilence")) writeIntConfig("zombie", "pestilence", 0); + if (!hasKey("zombie", "undeadCatalyst")) writeIntConfig("zombie", "undeadCatalyst", 0); + if (!hasKey("zombie", "book")) writeIntConfig("zombie", "book", 0); + if (!hasKey("zombie", "beheaded")) writeIntConfig("zombie", "beheaded", 0); + if (!hasKey("zombie", "revCatalyst")) writeIntConfig("zombie", "revCatalyst", 0); + if (!hasKey("zombie", "snake")) writeIntConfig("zombie", "snake", 0); + if (!hasKey("zombie", "scythe")) writeIntConfig("zombie", "scythe", 0); + if (!hasKey("zombie", "timeRNG")) writeIntConfig("zombie", "timeRNG", -1); + if (!hasKey("zombie", "bossRNG")) writeIntConfig("zombie", "bossRNG", -1); + + if (!hasKey("misc", "display")) writeStringConfig("misc", "display", "off"); + + final ToggleCommand tf = new ToggleCommand(); + tf.gpartyToggled = getBoolean("toggles", "GParty"); + tf.coordsToggled = getBoolean("toggles", "Coords"); + + final LootCommand lc = new LootCommand(); + // Wolf + lc.wolfSvens = getInt("wolf", "svens"); + lc.wolfTeeth = getInt("wolf", "teeth"); + lc.wolfWheels = getInt("wolf", "wheel"); + lc.wolfSpirits = getInt("wolf", "spirit"); + lc.wolfBooks = getInt("wolf", "book"); + lc.wolfEggs = getInt("wolf", "egg"); + lc.wolfCoutures = getInt("wolf", "couture"); + lc.wolfBaits = getInt("wolf", "bait"); + lc.wolfFluxes = getInt("wolf", "flux"); + lc.wolfTime = getInt("wolf", "timeRNG"); + lc.wolfBosses = getInt("wolf", "bossRNG"); + // Spider + lc.spiderTarantulas = getInt("spider", "tarantulas"); + lc.spiderWebs = getInt("spider", "web"); + lc.spiderTAP = getInt("spider", "tap"); + lc.spiderBites = getInt("spider", "bite"); + lc.spiderCatalysts = getInt("spider", "catalyst"); + lc.spiderBooks = getInt("spider", "book"); + lc.spiderSwatters = getInt("spider", "swatter"); + lc.spiderTalismans = getInt("spider", "talisman"); + lc.spiderMosquitos = getInt("spider", "mosquito"); + lc.spiderTime = getInt("spider", "timeRNG"); + lc.spiderBosses = getInt("spider", "bossRNG"); + // Zombie + lc.zombieRevs = getInt("zombie", "revs"); + lc.zombieRevFlesh = getInt("zombie", "revFlesh"); + lc.zombieFoulFlesh = getInt("zombie", "foulFlesh"); + lc.zombiePestilences = getInt("zombie", "pestilence"); + lc.zombieUndeadCatas = getInt("zombie", "undeadCatalyst"); + lc.zombieBooks = getInt("zombie", "book"); + lc.zombieBeheadeds = getInt("zombie", "beheaded"); + lc.zombieRevCatas = getInt("zombie", "revCatalyst"); + lc.zombieSnakes = getInt("zombie", "snake"); + lc.zombieScythes = getInt("zombie", "scythe"); + lc.zombieTime = getInt("zombie", "timeRNG"); + lc.zombieBosses = getInt("zombie", "bossRNG"); + + final DisplayCommand ds = new DisplayCommand(); + ds.display = getString("misc", "display"); + } + +} -- cgit