From c1ddb82463894e7a2604d85b57f5be640bfbf115 Mon Sep 17 00:00:00 2001 From: bowser0000 Date: Thu, 27 Aug 2020 01:50:07 -0400 Subject: Fix pet colours being offset by 1 pixel on some GUI scales --- src/main/java/me/Danker/utils/Utils.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main/java/me/Danker/utils/Utils.java') diff --git a/src/main/java/me/Danker/utils/Utils.java b/src/main/java/me/Danker/utils/Utils.java index 0a6cebc..45479f7 100644 --- a/src/main/java/me/Danker/utils/Utils.java +++ b/src/main/java/me/Danker/utils/Utils.java @@ -127,7 +127,7 @@ public class Utils { public static void drawOnSlot(int size, int xSlotPos, int ySlotPos, int colour) { ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft()); int guiLeft = (sr.getScaledWidth() - 176) / 2; - int guiTop = (sr.getScaledHeight() - 221) / 2; + int guiTop = (sr.getScaledHeight() - 222) / 2; int x = guiLeft + xSlotPos; int y = guiTop + ySlotPos; // Move down when chest isn't 6 rows -- cgit