package me.Danker.handlers; import java.io.File; import me.Danker.commands.DisplayCommand; import me.Danker.commands.LootCommand; import me.Danker.commands.MoveCommand; import me.Danker.commands.ToggleCommand; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.ScaledResolution; import net.minecraftforge.common.config.Configuration; public class ConfigHandler { public static Configuration config; private static String file = "config/Danker's Skyblock Mod.cfg"; public static void init() { config = new Configuration(new File(file)); try { config.load(); } catch (Exception ex) { System.err.print(ex); } finally { config.save(); } } public static int getInt(String category, String key) { config = new Configuration(new File(file)); try { config.load(); if (config.getCategory(category).containsKey(key)) { return config.get(category, key, 0).getInt(); } } catch (Exception ex) { System.err.print(ex); } finally { config.save(); } return 0; } public static double getDouble(String category, String key) { config = new Configuration(new File(file)); try { config.load(); if (config.getCategory(category).containsKey(key)) { return config.get(category, key, 0D).getDouble(); } } catch (Exception ex) { System.err.println(ex); } finally { config.save(); } return 0D; } public static String getString(String category, String key) { config = new Configuration(new File(file)); try { config.load(); if (config.getCategory(category).containsKey(key)) { return config.get(category, key, "").getString(); } } catch (Exception ex) { System.err.print(ex); } finally { config.save(); } return ""; } public static boolean getBoolean(String category, String key) { config = new Configuration(new File(file)); try { config.load(); if (config.getCategory(category).containsKey(key)) { return config.get(category, key, false).getBoolean(); } } catch (Exception ex) { System.err.print(ex); } finally { config.save(); } return true; } public static void writeIntConfig(String category, String key, int value) { config = new Configuration(new File(file)); try { config.load(); int set = config.get(category, key, value).getInt(); config.getCategory(category).get(key).set(value); } catch (Exception ex) { System.err.print(ex); } finally { config.save(); } } public static void writeDoubleConfig(String category, String key, double value) { config = new Configuration(new File(file)); try { config.load(); double set = config.get(category, key, value).getDouble(); config.getCategory(category).get(key).set(value); } catch (Exception ex) { System.err.println(ex); } finally { config.save(); } } public static void writeStringConfig(String category, String key, String value) { config = new Configuration(new File(file)); try { config.load(); String set = config.get(category, key, value).getString(); config.getCategory(category).get(key).set(value); } catch (Exception ex) { System.err.print(ex); } finally { config.save(); } } public static void writeBooleanConfig(String category, String key, boolean value) { config = new Configuration(new File(file)); try { config.load(); boolean set = config.get(category, key, value).getBoolean(); config.getCategory(category).get(key).set(value); } catch (Exception ex) { System.err.print(ex); } finally { config.save(); } } public static boolean hasKey(String category, String key) { config = new Configuration(new File(file)); try { config.load(); if (!config.hasCategory(category)) return false; return config.getCategory(category).containsKey(key); } catch (Exception ex) { System.err.print(ex); } finally { config.save(); } return false; } public static void reloadConfig() { // Config init if (!hasKey("toggles", "GParty")) writeBooleanConfig("toggles", "GParty", false); if (!hasKey("toggles", "Coords")) writeBooleanConfig("toggles", "Coords", false); if (!hasKey("toggles", "Golden")) writeBooleanConfig("toggles", "Golden", false); if (!hasKey("api", "APIKey")) writeStringConfig("api", "APIKey", ""); // Wolf Loot if (!hasKey("wolf", "svens")) writeIntConfig("wolf", "svens", 0); if (!hasKey("wolf", "teeth")) writeIntConfig("wolf", "teeth", 0); if (!hasKey("wolf", "wheel")) writeIntConfig("wolf", "wheel", 0); if (!hasKey("wolf", "spirit")) writeIntConfig("wolf", "spirit", 0); if (!hasKey("wolf", "book")) writeIntConfig("wolf", "book", 0); if (!hasKey("wolf", "egg")) writeIntConfig("wolf", "egg", 0); if (!hasKey("wolf", "couture")) writeIntConfig("wolf", "couture", 0); if (!hasKey("wolf", "bait")) writeIntConfig("wolf", "bait", 0); if (!hasKey("wolf", "flux")) writeIntConfig("wolf", "flux", 0); if (!hasKey("wolf", "timeRNG")) writeDoubleConfig("wolf", "timeRNG", -1); if (!hasKey("wolf", "bossRNG")) writeIntConfig("wolf", "bossRNG", -1); // Spider Loot if (!hasKey("spider", "tarantulas")) writeIntConfig("spider", "tarantulas", 0); if (!hasKey("spider", "web")) writeIntConfig("spider", "web", 0); if (!hasKey("spider", "tap")) writeIntConfig("spider", "tap", 0); if (!hasKey("spider", "bite")) writeIntConfig("spider", "bite", 0); if (!hasKey("spider", "catalyst")) writeIntConfig("spider", "catalyst", 0); if (!hasKey("spider", "book")) writeIntConfig("spider", "book", 0); if (!hasKey("spider", "swatter")) writeIntConfig("spider", "swatter", 0); if (!hasKey("spider", "talisman")) writeIntConfig("spider", "talisman", 0); if (!hasKey("spider", "mosquito")) writeIntConfig("spider", "mosquito", 0); if (!hasKey("spider", "timeRNG")) writeDoubleConfig("spider", "timeRNG", -1); if (!hasKey("spider", "bossRNG")) writeIntConfig("spider", "bossRNG", -1); // Zombie Loot if (!hasKey("zombie", "revs")) writeIntConfig("zombie", "revs", 0); if (!hasKey("zombie", "revFlesh")) writeIntConfig("zombie", "revFlesh", 0); if (!hasKey("zombie", "foulFlesh")) writeIntConfig("zombie", "foulFlesh", 0); if (!hasKey("zombie", "pestilence")) writeIntConfig("zombie", "pestilence", 0); if (!hasKey("zombie", "undeadCatalyst")) writeIntConfig("zombie", "undeadCatalyst", 0); if (!hasKey("zombie", "book")) writeIntConfig("zombie", "book", 0); if (!hasKey("zombie", "beheaded")) writeIntConfig("zombie", "beheaded", 0); if (!hasKey("zombie", "revCatalyst")) writeIntConfig("zombie", "revCatalyst", 0); if (!hasKey("zombie", "snake")) writeIntConfig("zombie", "snake", 0); if (!hasKey("zombie", "scythe")) writeIntConfig("zombie", "scythe", 0); if (!hasKey("zombie", "timeRNG")) writeDoubleConfig("zombie", "timeRNG", -1); if (!hasKey("zombie", "bossRNG")) writeIntConfig("zombie", "bossRNG", -1); // Fishing if (!hasKey("fishing", "seaCreature")) writeIntConfig("fishing", "seaCreature", 0); if (!hasKey("fishing", "goodCatch")) writeIntConfig("fishing", "goodCatch", 0); if (!hasKey("fishing", "greatCatch")) writeIntConfig("fishing", "greatCatch", 0); if (!hasKey("fishing", "squid")) writeIntConfig("fishing", "squid", 0); if (!hasKey("fishing", "seaWalker")) writeIntConfig("fishing", "seaWalker", 0); if (!hasKey("fishing", "nightSquid")) writeIntConfig("fishing", "nightSquid", 0); if (!hasKey("fishing", "seaGuardian")) writeIntConfig("fishing", "seaGuardian", 0); if (!hasKey("fishing", "seaWitch")) writeIntConfig("fishing", "seaWitch", 0); if (!hasKey("fishing", "seaArcher")) writeIntConfig("fishing", "seaArcher", 0); if (!hasKey("fishing", "monsterOfDeep")) writeIntConfig("fishing", "monsterOfDeep", 0); if (!hasKey("fishing", "catfish")) writeIntConfig("fishing", "catfish", 0); if (!hasKey("fishing", "carrotKing")) writeIntConfig("fishing", "carrotKing", 0); if (!hasKey("fishing", "seaLeech")) writeIntConfig("fishing", "seaLeech", 0); if (!hasKey("fishing", "guardianDefender")) writeIntConfig("fishing", "guardianDefender", 0); if (!hasKey("fishing", "deepSeaProtector")) writeIntConfig("fishing", "deepSeaProtector", 0); if (!hasKey("fishing", "hydra")) writeIntConfig("fishing", "hydra", 0); if (!hasKey("fishing", "seaEmperor")) writeIntConfig("fishing", "seaEmperor", 0); if (!hasKey("fishing", "empTime")) writeDoubleConfig("fishing", "empTime", -1); if (!hasKey("fishing", "empSC")) writeIntConfig("fishing", "empSC", -1); // Fishing Winter if (!hasKey("fishing", "frozenSteve")) writeIntConfig("fishing", "frozenSteve", 0); if (!hasKey("fishing", "snowman")) writeIntConfig("fishing", "snowman", 0); if (!hasKey("fishing", "grinch")) writeIntConfig("fishing", "grinch", 0); if (!hasKey("fishing", "yeti")) writeIntConfig("fishing", "yeti", 0); if (!hasKey("misc", "display")) writeStringConfig("misc", "display", "off"); ScaledResolution scaled = new ScaledResolution(Minecraft.getMinecraft()); int height = scaled.getScaledHeight(); if (!hasKey("locations", "coordsX")) writeIntConfig("locations", "coordsX", 5); if (!hasKey("locations", "coordsY")) writeIntConfig("locations", "coordsY", height - 25); if (!hasKey("locations", "displayX")) writeIntConfig("locations", "displayX", 80); if (!hasKey("locations", "displayY")) writeIntConfig("locations", "displayY", 5); final ToggleCommand tf = new ToggleCommand(); tf.gpartyToggled = getBoolean("toggles", "GParty"); tf.coordsToggled = getBoolean("toggles", "Coords"); tf.goldenToggled = getBoolean("toggles", "Golden"); final LootCommand lc = new LootCommand(); // Wolf lc.wolfSvens = getInt("wolf", "svens"); lc.wolfTeeth = getInt("wolf", "teeth"); lc.wolfWheels = getInt("wolf", "wheel"); lc.wolfSpirits = getInt("wolf", "spirit"); lc.wolfBooks = getInt("wolf", "book"); lc.wolfEggs = getInt("wolf", "egg"); lc.wolfCoutures = getInt("wolf", "couture"); lc.wolfBaits = getInt("wolf", "bait"); lc.wolfFluxes = getInt("wolf", "flux"); lc.wolfTime = getDouble("wolf", "timeRNG"); lc.wolfBosses = getInt("wolf", "bossRNG"); // Spider lc.spiderTarantulas = getInt("spider", "tarantulas"); lc.spiderWebs = getInt("spider", "web"); lc.spiderTAP = getInt("spider", "tap"); lc.spiderBites = getInt("spider", "bite"); lc.spiderCatalysts = getInt("spider", "catalyst"); lc.spiderBooks = getInt("spider", "book"); lc.spiderSwatters = getInt("spider", "swatter"); lc.spiderTalismans = getInt("spider", "talisman"); lc.spiderMosquitos = getInt("spider", "mosquito"); lc.spiderTime = getDouble("spider", "timeRNG"); lc.spiderBosses = getInt("spider", "bossRNG"); // Zombie lc.zombieRevs = getInt("zombie", "revs"); lc.zombieRevFlesh = getInt("zombie", "revFlesh"); lc.zombieFoulFlesh = getInt("zombie", "foulFlesh"); lc.zombiePestilences = getInt("zombie", "pestilence"); lc.zombieUndeadCatas = getInt("zombie", "undeadCatalyst"); lc.zombieBooks = getInt("zombie", "book"); lc.zombieBeheadeds = getInt("zombie", "beheaded"); lc.zombieRevCatas = getInt("zombie", "revCatalyst"); lc.zombieSnakes = getInt("zombie", "snake"); lc.zombieScythes = getInt("zombie", "scythe"); lc.zombieTime = getDouble("zombie", "timeRNG"); lc.zombieBosses = getInt("zombie", "bossRNG"); // Fishing lc.seaCreatures = getInt("fishing", "seaCreature"); lc.goodCatches = getInt("fishing", "goodCatch"); lc.greatCatches = getInt("fishing", "greatCatch"); lc.squids = getInt("fishing", "squid"); lc.seaWalkers = getInt("fishing", "seaWalker"); lc.nightSquids = getInt("fishing", "nightSquid"); lc.seaGuardians = getInt("fishing", "seaGuardian"); lc.seaWitches = getInt("fishing", "seaWitch"); lc.seaArchers = getInt("fishing", "seaArcher"); lc.monsterOfTheDeeps = getInt("fishing", "monsterOfDeep"); lc.catfishes = getInt("fishing", "catfish"); lc.seaLeeches = getInt("fishing", "seaLeech"); lc.guardianDefenders = getInt("fishing", "guardianDefender"); lc.deepSeaProtectors = getInt("fishing", "deepSeaProtector"); lc.hydras = getInt("fishing", "hydra"); lc.seaEmperors = getInt("fishing", "seaEmperor"); lc.empTime = getDouble("fishing", "empTime"); lc.empSCs = getInt("fishing", "empSC"); // Fishing Winter lc.frozenSteves = getInt("fishing", "frozenSteve"); lc.frostyTheSnowmans = getInt("fishing", "snowman"); lc.grinches = getInt("fishing", "grinch"); lc.yetis = getInt("fishing", "yeti"); final DisplayCommand ds = new DisplayCommand(); ds.display = getString("misc", "display"); final MoveCommand moc = new MoveCommand(); moc.coordsXY[0] = getInt("locations", "coordsX"); moc.coordsXY[1] = getInt("locations", "coordsY"); moc.displayXY[0] = getInt("locations", "displayX"); moc.displayXY[1] = getInt("locations", "displayY"); } }