package me.Danker.commands; import java.util.List; import me.Danker.TheMod; import me.Danker.handlers.ConfigHandler; import net.minecraft.command.CommandBase; import net.minecraft.command.CommandException; import net.minecraft.command.ICommandSender; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.BlockPos; import net.minecraft.util.ChatComponentText; import net.minecraft.util.EnumChatFormatting; public class BlockSlayerCommand extends CommandBase { public static String onlySlayerName = ""; public static String onlySlayerNumber = ""; @Override public String getCommandName() { return "onlyslayer"; } @Override public String getCommandUsage(ICommandSender arg0) { return "/" + getCommandName() + " <1/2/3/4>"; } @Override public int getRequiredPermissionLevel() { return 0; } @Override public List addTabCompletionOptions(ICommandSender sender, String[] args, BlockPos pos) { if (args.length == 1) { return getListOfStringsMatchingLastWord(args, "zombie", "spider", "wolf"); } else if (args.length == 2) { return getListOfStringsMatchingLastWord(args, "1", "2", "3", "4"); } return null; } @Override public void processCommand(ICommandSender arg0, String[] arg1) throws CommandException { final EntityPlayer player = (EntityPlayer)arg0; final ConfigHandler cf = new ConfigHandler(); if (arg1.length == 0 || (arg1.length == 1 && !arg1[0].equalsIgnoreCase("off"))) { player.addChatMessage(new ChatComponentText(TheMod.ERROR_COLOUR + "Usage: " + getCommandUsage(arg0))); return; } if (arg1[0].equalsIgnoreCase("zombie")) { onlySlayerName = "Revenant Horror"; } else if (arg1[0].equalsIgnoreCase("spider")) { onlySlayerName = "Tarantula Broodfather"; } else if (arg1[0].equalsIgnoreCase("wolf")) { onlySlayerName = "Sven Packmaster"; } else if (arg1[0].equalsIgnoreCase("off")) { onlySlayerName = ""; onlySlayerNumber = ""; cf.writeStringConfig("toggles", "BlockSlayer", ""); player.addChatMessage(new ChatComponentText(TheMod.MAIN_COLOUR + "Slayer blocking turned off.")); return; } else { player.addChatMessage(new ChatComponentText(TheMod.ERROR_COLOUR + "Usage: " + getCommandUsage(arg0))); return; } int slayerNumber = Integer.parseInt(arg1[1]); // Just manually set to roman numeral, I don't wanna put a whole converter in here switch (slayerNumber) { case 1: onlySlayerNumber = "I"; break; case 2: onlySlayerNumber = "II"; break; case 3: onlySlayerNumber = "III"; break; case 4: onlySlayerNumber = "IV"; break; default: onlySlayerName = ""; onlySlayerNumber = ""; player.addChatMessage(new ChatComponentText(TheMod.ERROR_COLOUR + "Usage: " + getCommandUsage(arg0))); return; } cf.writeStringConfig("toggles", "BlockSlayer", onlySlayerName + " " + onlySlayerNumber); player.addChatMessage(new ChatComponentText(TheMod.MAIN_COLOUR + "Slayer blocking set to " + TheMod.SECONDARY_COLOUR + onlySlayerName + " " + onlySlayerNumber)); } }